X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=scripts%2Fwindowplacement.py;h=505993c5bf22e7e82ce967956f693db0bab2b276;hb=8c8c40e270fa2e2ecc423e59191c99f5b97d8d75;hp=070cc0ee2699f890a0e7d97141d2086bb2404c80;hpb=e1e5293ae354ab7b1c8459aab85e60e1a801924d;p=chaz%2Fopenbox diff --git a/scripts/windowplacement.py b/scripts/windowplacement.py index 070cc0ee..505993c5 100644 --- a/scripts/windowplacement.py +++ b/scripts/windowplacement.py @@ -3,28 +3,48 @@ ### ob.EventAction.PlaceWindow event. ### ### ### ### Also see historyplacement.py for the history placement module which ### -### provides an algorithm that can be used in place of, or alongside ### +### provides an algorithm that can be used in place of, or alongside, ### ### these. ### ############################################################################ -import otk -import ob -import random +import otk, ob, random _rand = random.Random() def random(data): + """Place windows randomly around the screen.""" if not data.client: return - client_area = data.client.area() - frame_size = data.client.frame.size() - screen_area = ob.openbox.screen(data.screen).area() - width = screen_area.width() - (client_area.width() + - frame_size.left + frame_size.right) - height = screen_area.height() - (client_area.height() + - frame_size.top + frame_size.bottom) + if data.client.positionRequested(): return + client_area = data.client.frame.area() + screen_area = ob.openbox.screen(data.screen).area(data.client.desktop()) + width = screen_area.width() - client_area.width() + height = screen_area.height() - client_area.height() global _rand x = _rand.randrange(screen_area.x(), width-1) y = _rand.randrange(screen_area.y(), height-1) data.client.move(x, y) +_cascade_x = 0 +_cascade_y = 0 + +def cascade(data): + """Place windows in a cascading order from top-left to bottom-right.""" + if not data.client: return + if data.client.positionRequested(): return + client_area = data.client.frame.area() + screen_area = ob.openbox.screen(data.screen).area(data.client.desktop()) + width = screen_area.width() - client_area.width() + height = screen_area.height() - client_area.height() + global _cascade_x, _cascade_y + if _cascade_x < screen_area.x() or _cascade_y < screen_area.y() or \ + _cascade_x >= width or _cascade_y >= height: + _cascade_x = screen_area.x() + _cascade_y = screen_area.y() + data.client.move(_cascade_x, _cascade_y) + frame_size = data.client.frame.size() + _cascade_x += frame_size.top + _cascade_y += frame_size.top + +export_functions = random, cascade + print "Loaded windowplacement.py"