X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=scripts%2Fwindowplacement.py;h=493e526b671539d7cc3e5735ae303f3443f5cec8;hb=1e47e17d08d72d181edc2bde598ad246055655ad;hp=e7ba187ded2741ddb230748e5ce71b899227a55a;hpb=f1c0beee3e785800a5cb7766afc0a40e50adfb03;p=chaz%2Fopenbox diff --git a/scripts/windowplacement.py b/scripts/windowplacement.py index e7ba187d..493e526b 100644 --- a/scripts/windowplacement.py +++ b/scripts/windowplacement.py @@ -23,13 +23,10 @@ def random(data): """Place windows randomly around the screen.""" if not data.client: return if data.client.positionRequested(): return - client_area = data.client.area() - frame_size = data.client.frame.size() - screen_area = ob.openbox.screen(data.screen).area() - width = screen_area.width() - (client_area.width() + - frame_size.left + frame_size.right) - height = screen_area.height() - (client_area.height() + - frame_size.top + frame_size.bottom) + client_area = data.client.frame.area() + screen_area = ob.openbox.screen(data.screen).area(data.client.desktop()) + width = screen_area.width() - client_area.width() + height = screen_area.height() - client_area.height() global _rand x = _rand.randrange(screen_area.x(), width-1) y = _rand.randrange(screen_area.y(), height-1) @@ -42,19 +39,17 @@ def cascade(data): """Place windows in a cascading order from top-left to bottom-right.""" if not data.client: return if data.client.positionRequested(): return - client_area = data.client.area() - frame_size = data.client.frame.size() - screen_area = ob.openbox.screen(data.screen).area() - width = screen_area.width() - (client_area.width() + - frame_size.left + frame_size.right) - height = screen_area.height() - (client_area.height() + - frame_size.top + frame_size.bottom) + client_area = data.client.frame.area() + screen_area = ob.openbox.screen(data.screen).area(data.client.desktop()) + width = screen_area.width() - client_area.width() + height = screen_area.height() - client_area.height() global _cascade_x, _cascade_y if _cascade_x < screen_area.x() or _cascade_y < screen_area.y() or \ _cascade_x >= width or _cascade_y >= height: _cascade_x = screen_area.x() _cascade_y = screen_area.y() data.client.move(_cascade_x, _cascade_y) + frame_size = data.client.frame.size() _cascade_x += frame_size.top _cascade_y += frame_size.top