X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=render%2Frender.c;h=babfa52235716e52bb8907b42b279878f52fc4b0;hb=06356d337c972c0a097134ed43ab40b683ebb095;hp=12b373ce70e7b0ad57efd36549559104526d19b1;hpb=46e2060fcfea07786dadaa3785f8d89caa49b3e9;p=chaz%2Fopenbox diff --git a/render/render.c b/render/render.c index 12b373ce..babfa522 100644 --- a/render/render.c +++ b/render/render.c @@ -5,11 +5,15 @@ #include "gradient.h" #include "font.h" #include "mask.h" +#include "color.h" +#include "image.h" #include "../kernel/openbox.h" int render_depth; Visual *render_visual; Colormap render_colormap; +int render_red_offset = 0, render_green_offset = 0, render_blue_offset = 0; +int render_red_shift, render_green_shift, render_blue_shift; void render_startup(void) { @@ -21,8 +25,8 @@ void render_startup(void) if (render_depth < 8) { XVisualInfo vinfo_template, *vinfo_return; - // search for a TrueColor Visual... if we can't find one... - // we will use the default visual for the screen + /* search for a TrueColor Visual... if we can't find one... + we will use the default visual for the screen */ int vinfo_nitems; int best = -1; @@ -37,7 +41,7 @@ void render_startup(void) for (i = 0; i < vinfo_nitems; ++i) { if (vinfo_return[i].depth > max_depth) { if (max_depth == 24 && vinfo_return[i].depth > 24) - break; // prefer 24 bit over 32 + break; /* prefer 24 bit over 32 */ max_depth = vinfo_return[i].depth; best = i; } @@ -52,18 +56,50 @@ void render_startup(void) } XFree(vinfo_return); } + truecolor_startup(); } -void x_paint(Window win, Appearance *l, int x, int y, int w, int h) +void truecolor_startup(void) { - int i; - XImage *im; + unsigned long red_mask, green_mask, blue_mask; + XImage *timage = NULL; + + timage = XCreateImage(ob_display, render_visual, render_depth, + ZPixmap, 0, NULL, 1, 1, 32, 0); + g_assert(timage != NULL); + /* find the offsets for each color in the visual's masks */ + red_mask = timage->red_mask; + green_mask = timage->green_mask; + blue_mask = timage->blue_mask; + + render_red_offset = 0; + render_green_offset = 0; + render_blue_offset = 0; + + while (! (red_mask & 1)) { render_red_offset++; red_mask >>= 1; } + while (! (green_mask & 1)) { render_green_offset++; green_mask >>= 1; } + while (! (blue_mask & 1)) { render_blue_offset++; blue_mask >>= 1; } + + render_red_shift = render_green_shift = render_blue_shift = 8; + while (red_mask) { red_mask >>= 1; render_red_shift--; } + while (green_mask) { green_mask >>= 1; render_green_shift--; } + while (blue_mask) { blue_mask >>= 1; render_blue_shift--; } + XFree(timage); +} + +void x_paint(Window win, Appearance *l) +{ + int i, transferred = 0, sw; + pixel32 *source, *dest; Pixmap oldp; + int x = l->area.x; + int y = l->area.y; + int w = l->area.width; + int h = l->area.height; - if (w <= 0 || h <= 0) return; + if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return; g_assert(l->surface.type == Surface_Planar); -// printf("painting window %ld\n", win); oldp = l->pixmap; /* save to free after changing the visible pixmap */ l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth); @@ -75,46 +111,68 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h) render_colormap); g_assert(l->xftdraw != NULL); - if (l->surface.data.planar.pixel_data != NULL) - g_free(l->surface.data.planar.pixel_data); + g_free(l->surface.data.planar.pixel_data); l->surface.data.planar.pixel_data = g_new(pixel32, w * h); - if (l->surface.data.planar.grad == Background_Solid) - gradient_solid(l, w, h); - else gradient_render(&l->surface, w, h); -/*reduce depth here... - also, this is not the right place for this code, it's only here so - text rendering shows up for now. -*/ - if (l->surface.data.planar.grad != Background_Solid) { - im = XCreateImage(ob_display, render_visual, render_depth, - ZPixmap, 0, NULL, w, h, 32, 0); - g_assert(im != None); - im->byte_order = endian; - im->data = l->surface.data.planar.pixel_data; - XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen), - im, 0, 0, x, y, w, h); - im->data = NULL; - XDestroyImage(im); + if (l->surface.data.planar.grad == Background_ParentRelative) { + sw = l->surface.data.planar.parent->area.width; + source = l->surface.data.planar.parent->surface.data.planar.pixel_data + + l->surface.data.planar.parentx + + sw * l->surface.data.planar.parenty; + dest = l->surface.data.planar.pixel_data; + for (i = 0; i < h; i++, source += sw, dest += w) { + memcpy(dest, source, w * sizeof(pixel32)); + } } + else if (l->surface.data.planar.grad == Background_Solid) + gradient_solid(l, x, y, w, h); + else gradient_render(&l->surface, w, h); for (i = 0; i < l->textures; i++) { switch (l->texture[i].type) { case Text: + if (!transferred) { + transferred = 1; + if (l->surface.data.planar.grad != Background_Solid) + pixel32_to_pixmap(l->surface.data.planar.pixel_data, + l->pixmap,x,y,w,h); + } if (l->xftdraw == NULL) { l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual, render_colormap); } - font_draw(l->xftdraw, &l->texture[i].data.text); + font_draw(l->xftdraw, &l->texture[i].data.text, + &l->texture[i].position); break; case Bitmask: + if (!transferred) { + transferred = 1; + if (l->surface.data.planar.grad != Background_Solid) + pixel32_to_pixmap(l->surface.data.planar.pixel_data, + l->pixmap,x,y,w,h); + } if (l->texture[i].data.mask.color->gc == None) color_allocate_gc(l->texture[i].data.mask.color); - mask_draw(l->pixmap, &l->texture[i].data.mask, w, h); + mask_draw(l->pixmap, &l->texture[i].data.mask, + &l->texture[i].position); + break; + case RGBA: + image_draw(l->surface.data.planar.pixel_data, + &l->texture[i].data.rgba, + &l->texture[i].position); break; } } + + if (!transferred) { + transferred = 1; + if (l->surface.data.planar.grad != Background_Solid) + pixel32_to_pixmap(l->surface.data.planar.pixel_data, l->pixmap + ,x,y,w,h); + } + + XSetWindowBackgroundPixmap(ob_display, win, l->pixmap); XClearWindow(ob_display, win); if (oldp != None) XFreePixmap(ob_display, oldp); @@ -140,7 +198,8 @@ Appearance *appearance_new(SurfaceType type, int numtex) out->surface.type = type; out->textures = numtex; out->xftdraw = NULL; - if (numtex) out->texture = g_new(Texture, numtex); + if (numtex) out->texture = g_new0(Texture, numtex); + else out->texture = NULL; out->pixmap = None; switch (type) { @@ -191,10 +250,7 @@ Appearance *appearance_copy(Appearance *orig) break; } copy->textures = orig->textures; - if (orig->textures) { - copy->texture = malloc(orig->textures * sizeof(Texture)); - memcpy(copy->texture, orig->texture, orig->textures * sizeof(Texture)); - } else copy->texture = NULL; + copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture)); copy->pixmap = None; copy->xftdraw = NULL; return copy; @@ -212,6 +268,23 @@ void appearance_free(Appearance *a) if (p->primary != NULL) color_free(p->primary); if (p->secondary != NULL) color_free(p->secondary); if (p->border_color != NULL) color_free(p->border_color); + if (p->pixel_data != NULL) g_free(p->pixel_data); } g_free(a); } + + +void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h) +{ + XImage *im = NULL; + im = XCreateImage(ob_display, render_visual, render_depth, + ZPixmap, 0, NULL, w, h, 32, 0); + g_assert(im != NULL); + im->byte_order = endian; + im->data = (char *)in; + reduce_depth((pixel32*)im->data, im); + XPutImage(ob_display, out, DefaultGC(ob_display, ob_screen), + im, 0, 0, x, y, w, h); + im->data = NULL; + XDestroyImage(im); +}