X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=render%2Frender.c;h=804e6c36f4891d8ed578f0f9283c8127c5124f98;hb=f26f23de50cb7941a7702198e3b4d1b2f9de062e;hp=31d522c4edab9e81f9e050d6d33d72f906a10d41;hpb=f1db2721541af239f6af053526abd4cf80b750e0;p=chaz%2Fopenbox diff --git a/render/render.c b/render/render.c index 31d522c4..804e6c36 100644 --- a/render/render.c +++ b/render/render.c @@ -5,11 +5,20 @@ #include "gradient.h" #include "font.h" #include "mask.h" -#include "../kernel/openbox.h" +#include "color.h" +#include "image.h" +#include "theme.h" +#include "kernel/openbox.h" + +#ifdef HAVE_STDLIB_H +# include +#endif int render_depth; Visual *render_visual; Colormap render_colormap; +int render_red_offset = 0, render_green_offset = 0, render_blue_offset = 0; +int render_red_shift, render_green_shift, render_blue_shift; void render_startup(void) { @@ -21,8 +30,8 @@ void render_startup(void) if (render_depth < 8) { XVisualInfo vinfo_template, *vinfo_return; - // search for a TrueColor Visual... if we can't find one... - // we will use the default visual for the screen + /* search for a TrueColor Visual... if we can't find one... + we will use the default visual for the screen */ int vinfo_nitems; int best = -1; @@ -37,7 +46,7 @@ void render_startup(void) for (i = 0; i < vinfo_nitems; ++i) { if (vinfo_return[i].depth > max_depth) { if (max_depth == 24 && vinfo_return[i].depth > 24) - break; // prefer 24 bit over 32 + break; /* prefer 24 bit over 32 */ max_depth = vinfo_return[i].depth; best = i; } @@ -52,21 +61,151 @@ void render_startup(void) } XFree(vinfo_return); } + switch (render_visual->class) { + case TrueColor: + truecolor_startup(); + break; + case PseudoColor: + case StaticColor: + case GrayScale: + case StaticGray: + pseudocolor_startup(); + break; + default: + g_critical("unsupported visual class.\n"); + exit(EXIT_FAILURE); + + } } -void x_paint(Window win, Appearance *l, int w, int h) +void truecolor_startup(void) { - int i; - XImage *im; + unsigned long red_mask, green_mask, blue_mask; + XImage *timage = NULL; + + timage = XCreateImage(ob_display, render_visual, render_depth, + ZPixmap, 0, NULL, 1, 1, 32, 0); + g_assert(timage != NULL); + /* find the offsets for each color in the visual's masks */ + red_mask = timage->red_mask; + green_mask = timage->green_mask; + blue_mask = timage->blue_mask; + + render_red_offset = 0; + render_green_offset = 0; + render_blue_offset = 0; + + while (! (red_mask & 1)) { render_red_offset++; red_mask >>= 1; } + while (! (green_mask & 1)) { render_green_offset++; green_mask >>= 1; } + while (! (blue_mask & 1)) { render_blue_offset++; blue_mask >>= 1; } + + render_red_shift = render_green_shift = render_blue_shift = 8; + while (red_mask) { red_mask >>= 1; render_red_shift--; } + while (green_mask) { green_mask >>= 1; render_green_shift--; } + while (blue_mask) { blue_mask >>= 1; render_blue_shift--; } + XFree(timage); +} + +void pseudocolor_startup(void) +{ + XColor icolors[256]; + int tr, tg, tb, n, r, g, b, i, incolors, ii; + unsigned long dev; + int cpc, _ncolors; + g_message("Initializing PseudoColor RenderControl\n"); + + /* determine the number of colors and the bits-per-color */ + pseudo_bpc = 2; /* XXX THIS SHOULD BE A USER OPTION */ + g_assert(pseudo_bpc >= 1); + _ncolors = 1 << (pseudo_bpc * 3); + + if (_ncolors > 1 << render_depth) { + g_warning("PseudoRenderControl: Invalid colormap size. Resizing.\n"); + pseudo_bpc = 1 << (render_depth/3) >> 3; + _ncolors = 1 << (pseudo_bpc * 3); + } + + /* build a color cube */ + pseudo_colors = malloc(_ncolors * sizeof(XColor)); + cpc = 1 << pseudo_bpc; /* colors per channel */ + + for (n = 0, r = 0; r < cpc; r++) + for (g = 0; g < cpc; g++) + for (b = 0; b < cpc; b++, n++) { + tr = (int)(((float)(r)/(float)(cpc-1)) * 0xFF); + tg = (int)(((float)(g)/(float)(cpc-1)) * 0xFF); + tb = (int)(((float)(b)/(float)(cpc-1)) * 0xFF); + pseudo_colors[n].red = tr | tr << 8; + pseudo_colors[n].green = tg | tg << 8; + pseudo_colors[n].blue = tb | tb << 8; + pseudo_colors[n].flags = DoRed|DoGreen|DoBlue; /* used to track + allocation */ + } + + /* allocate the colors */ + for (i = 0; i < _ncolors; i++) + if (!XAllocColor(ob_display, render_colormap, &pseudo_colors[i])) + pseudo_colors[i].flags = 0; /* mark it as unallocated */ + + /* try allocate any colors that failed allocation above */ + + /* get the allocated values from the X server (only the first 256 XXX why!?) + */ + incolors = (((1 << render_depth) > 256) ? 256 : (1 << render_depth)); + for (i = 0; i < incolors; i++) + icolors[i].pixel = i; + XQueryColors(ob_display, render_colormap, icolors, incolors); + + /* try match unallocated ones */ + for (i = 0; i < _ncolors; i++) { + if (!pseudo_colors[i].flags) { /* if it wasn't allocated... */ + unsigned long closest = 0xffffffff, close = 0; + for (ii = 0; ii < incolors; ii++) { + /* find deviations */ + r = (pseudo_colors[i].red - icolors[ii].red) & 0xff; + g = (pseudo_colors[i].green - icolors[ii].green) & 0xff; + b = (pseudo_colors[i].blue - icolors[ii].blue) & 0xff; + /* find a weighted absolute deviation */ + dev = (r * r) + (g * g) + (b * b); + + if (dev < closest) { + closest = dev; + close = ii; + } + } + + pseudo_colors[i].red = icolors[close].red; + pseudo_colors[i].green = icolors[close].green; + pseudo_colors[i].blue = icolors[close].blue; + pseudo_colors[i].pixel = icolors[close].pixel; + + /* try alloc this closest color, it had better succeed! */ + if (XAllocColor(ob_display, render_colormap, &pseudo_colors[i])) + pseudo_colors[i].flags = DoRed|DoGreen|DoBlue; /* mark as alloced */ + else + g_assert(FALSE); /* wtf has gone wrong, its already alloced for + chissake! */ + } + } +} + +void x_paint(Window win, Appearance *l) +{ + int i, transferred = 0, sw; + pixel32 *source, *dest; Pixmap oldp; + int x = l->area.x; + int y = l->area.y; + int w = l->area.width; + int h = l->area.height; + Rect tarea; /* area in which to draw textures */ - if (w <= 0 || h <= 0) return; + if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return; g_assert(l->surface.type == Surface_Planar); -// printf("painting window %ld\n", win); oldp = l->pixmap; /* save to free after changing the visible pixmap */ - l->pixmap = XCreatePixmap(ob_display, ob_root, w, h, render_depth); + l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth); g_assert(l->pixmap != None); if (l->xftdraw != NULL) @@ -75,46 +214,87 @@ void x_paint(Window win, Appearance *l, int w, int h) render_colormap); g_assert(l->xftdraw != NULL); - if (l->surface.data.planar.pixel_data != NULL) - g_free(l->surface.data.planar.pixel_data); + g_free(l->surface.data.planar.pixel_data); l->surface.data.planar.pixel_data = g_new(pixel32, w * h); - if (l->surface.data.planar.grad == Background_Solid) - gradient_solid(l, w, h); - else gradient_render(&l->surface, w, h); -/*reduce depth here... - also, this is not the right place for this code, it's only here so - text rendering shows up for now. -*/ - if (l->surface.data.planar.grad != Background_Solid) { - im = XCreateImage(ob_display, render_visual, render_depth, - ZPixmap, 0, NULL, w, h, 32, 0); - g_assert(im != None); - im->byte_order = endian; - im->data = l->surface.data.planar.pixel_data; - XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen), - im, 0, 0, 0, 0, w, h); - im->data = NULL; - XDestroyImage(im); + if (l->surface.data.planar.grad == Background_ParentRelative) { + sw = l->surface.data.planar.parent->area.width; + source = l->surface.data.planar.parent->surface.data.planar.pixel_data + + l->surface.data.planar.parentx + + sw * l->surface.data.planar.parenty; + dest = l->surface.data.planar.pixel_data; + for (i = 0; i < h; i++, source += sw, dest += w) { + memcpy(dest, source, w * sizeof(pixel32)); + } } + else if (l->surface.data.planar.grad == Background_Solid) + gradient_solid(l, x, y, w, h); + else gradient_render(&l->surface, w, h); for (i = 0; i < l->textures; i++) { + tarea = l->texture[i].position; + if (l->surface.data.planar.grad != Background_ParentRelative) { + if (l->surface.data.planar.relief != Flat) { + switch (l->surface.data.planar.bevel) { + case Bevel1: + tarea.x += 1; tarea.y += 1; + tarea.width -= 2; tarea.height -= 2; + break; + case Bevel2: + tarea.x += 2; tarea.y += 2; + tarea.width -= 4; tarea.height -= 4; + break; + } + } else if (l->surface.data.planar.border) { + tarea.x += 1; tarea.y += 1; + tarea.width -= 2; tarea.height -= 2; + } + } + switch (l->texture[i].type) { case Text: + if (!transferred) { + transferred = 1; + if (l->surface.data.planar.grad != Background_Solid) + pixel32_to_pixmap(l->surface.data.planar.pixel_data, + l->pixmap,x,y,w,h); + } if (l->xftdraw == NULL) { l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual, render_colormap); } - font_draw(l->xftdraw, &l->texture[i].data.text); + font_draw(l->xftdraw, &l->texture[i].data.text, + &tarea); break; case Bitmask: + if (!transferred) { + transferred = 1; + if (l->surface.data.planar.grad != Background_Solid) + pixel32_to_pixmap(l->surface.data.planar.pixel_data, + l->pixmap,x,y,w,h); + } if (l->texture[i].data.mask.color->gc == None) color_allocate_gc(l->texture[i].data.mask.color); - mask_draw(l->pixmap, &l->texture[i].data.mask, w, h); + mask_draw(l->pixmap, &l->texture[i].data.mask, + &tarea); + break; + case RGBA: + image_draw(l->surface.data.planar.pixel_data, + &l->texture[i].data.rgba, + &tarea, &l->area); break; } } + + if (!transferred) { + transferred = 1; + if (l->surface.data.planar.grad != Background_Solid) + pixel32_to_pixmap(l->surface.data.planar.pixel_data, l->pixmap + ,x,y,w,h); + } + + XSetWindowBackgroundPixmap(ob_display, win, l->pixmap); XClearWindow(ob_display, win); if (oldp != None) XFreePixmap(ob_display, oldp); @@ -140,7 +320,8 @@ Appearance *appearance_new(SurfaceType type, int numtex) out->surface.type = type; out->textures = numtex; out->xftdraw = NULL; - if (numtex) out->texture = g_new(Texture, numtex); + if (numtex) out->texture = g_new0(Texture, numtex); + else out->texture = NULL; out->pixmap = None; switch (type) { @@ -191,10 +372,7 @@ Appearance *appearance_copy(Appearance *orig) break; } copy->textures = orig->textures; - if (orig->textures) { - copy->texture = malloc(orig->textures * sizeof(Texture)); - memcpy(copy->texture, orig->texture, orig->textures * sizeof(Texture)); - } else copy->texture = NULL; + copy->texture = g_memdup(orig->texture, orig->textures * sizeof(Texture)); copy->pixmap = None; copy->xftdraw = NULL; return copy; @@ -202,16 +380,90 @@ Appearance *appearance_copy(Appearance *orig) void appearance_free(Appearance *a) { - PlanarSurface *p; - if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap); - if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw); - if (a->textures) - g_free(a->texture); - if (a->surface.type == Surface_Planar) { - p = &a->surface.data.planar; - if (p->primary != NULL) color_free(p->primary); - if (p->secondary != NULL) color_free(p->secondary); - if (p->border_color != NULL) color_free(p->border_color); + if (a) { + PlanarSurface *p; + if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap); + if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw); + if (a->textures) + g_free(a->texture); + if (a->surface.type == Surface_Planar) { + p = &a->surface.data.planar; + if (p->primary != NULL) color_free(p->primary); + if (p->secondary != NULL) color_free(p->secondary); + if (p->border_color != NULL) color_free(p->border_color); + if (p->pixel_data != NULL) g_free(p->pixel_data); + } + g_free(a); + } +} + + +void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h) +{ + unsigned char *scratch; + XImage *im = NULL; + im = XCreateImage(ob_display, render_visual, render_depth, + ZPixmap, 0, NULL, w, h, 32, 0); + g_assert(im != NULL); + im->byte_order = endian; +/* this malloc is a complete waste of time on normal 32bpp + as reduce_depth just sets im->data = data and returns +*/ + scratch = malloc(im->width * im->height * sizeof(pixel32)); + im->data = (char*) scratch; + reduce_depth(in, im); + XPutImage(ob_display, out, DefaultGC(ob_display, ob_screen), + im, 0, 0, x, y, w, h); + im->data = NULL; + XDestroyImage(im); + free(scratch); +} + +void appearance_minsize(Appearance *l, int *w, int *h) +{ + int i; + int m; + *w = *h = 1; + + switch (l->surface.type) { + case Surface_Planar: + if (l->surface.data.planar.relief != Flat) { + switch (l->surface.data.planar.bevel) { + case Bevel1: + *w = *h = 2; + break; + case Bevel2: + *w = *h = 4; + break; + } + } else if (l->surface.data.planar.border) + *w = *h = 2; + + for (i = 0; i < l->textures; ++i) { + switch (l->texture[i].type) { + case Bitmask: + *w += l->texture[i].data.mask.mask->w; + *h += l->texture[i].data.mask.mask->h; + break; + case Text: + m = font_measure_string(l->texture[i].data.text.font, + l->texture[i].data.text.string, + l->texture[i].data.text.shadow, + l->texture[i].data.text.offset); + *w += m; + m = font_height(l->texture[i].data.text.font, + l->texture[i].data.text.shadow, + l->texture[i].data.text.offset); + *h += m; + break; + case RGBA: + *w += l->texture[i].data.rgba.width; + *h += l->texture[i].data.rgba.height; + break; + case NoTexture: + break; + } + } + break; } - g_free(a); }