X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=render%2Frender.c;h=804e6c36f4891d8ed578f0f9283c8127c5124f98;hb=7a166a383805f7693e0800f3bf693e3736463a0d;hp=ba847c538f7bf660105b95e1b76f9c8fa515d4ff;hpb=9a49853466629866fc762bd21a4d7ec1a1d27353;p=chaz%2Fopenbox diff --git a/render/render.c b/render/render.c index ba847c53..804e6c36 100644 --- a/render/render.c +++ b/render/render.c @@ -7,7 +7,12 @@ #include "mask.h" #include "color.h" #include "image.h" -#include "../kernel/openbox.h" +#include "theme.h" +#include "kernel/openbox.h" + +#ifdef HAVE_STDLIB_H +# include +#endif int render_depth; Visual *render_visual; @@ -56,7 +61,21 @@ void render_startup(void) } XFree(vinfo_return); } - truecolor_startup(); + switch (render_visual->class) { + case TrueColor: + truecolor_startup(); + break; + case PseudoColor: + case StaticColor: + case GrayScale: + case StaticGray: + pseudocolor_startup(); + break; + default: + g_critical("unsupported visual class.\n"); + exit(EXIT_FAILURE); + + } } void truecolor_startup(void) @@ -87,11 +106,99 @@ void truecolor_startup(void) XFree(timage); } -void x_paint(Window win, Appearance *l, int x, int y, int w, int h) +void pseudocolor_startup(void) { - int i; - XImage *im = NULL; + XColor icolors[256]; + int tr, tg, tb, n, r, g, b, i, incolors, ii; + unsigned long dev; + int cpc, _ncolors; + g_message("Initializing PseudoColor RenderControl\n"); + + /* determine the number of colors and the bits-per-color */ + pseudo_bpc = 2; /* XXX THIS SHOULD BE A USER OPTION */ + g_assert(pseudo_bpc >= 1); + _ncolors = 1 << (pseudo_bpc * 3); + + if (_ncolors > 1 << render_depth) { + g_warning("PseudoRenderControl: Invalid colormap size. Resizing.\n"); + pseudo_bpc = 1 << (render_depth/3) >> 3; + _ncolors = 1 << (pseudo_bpc * 3); + } + + /* build a color cube */ + pseudo_colors = malloc(_ncolors * sizeof(XColor)); + cpc = 1 << pseudo_bpc; /* colors per channel */ + + for (n = 0, r = 0; r < cpc; r++) + for (g = 0; g < cpc; g++) + for (b = 0; b < cpc; b++, n++) { + tr = (int)(((float)(r)/(float)(cpc-1)) * 0xFF); + tg = (int)(((float)(g)/(float)(cpc-1)) * 0xFF); + tb = (int)(((float)(b)/(float)(cpc-1)) * 0xFF); + pseudo_colors[n].red = tr | tr << 8; + pseudo_colors[n].green = tg | tg << 8; + pseudo_colors[n].blue = tb | tb << 8; + pseudo_colors[n].flags = DoRed|DoGreen|DoBlue; /* used to track + allocation */ + } + + /* allocate the colors */ + for (i = 0; i < _ncolors; i++) + if (!XAllocColor(ob_display, render_colormap, &pseudo_colors[i])) + pseudo_colors[i].flags = 0; /* mark it as unallocated */ + + /* try allocate any colors that failed allocation above */ + + /* get the allocated values from the X server (only the first 256 XXX why!?) + */ + incolors = (((1 << render_depth) > 256) ? 256 : (1 << render_depth)); + for (i = 0; i < incolors; i++) + icolors[i].pixel = i; + XQueryColors(ob_display, render_colormap, icolors, incolors); + + /* try match unallocated ones */ + for (i = 0; i < _ncolors; i++) { + if (!pseudo_colors[i].flags) { /* if it wasn't allocated... */ + unsigned long closest = 0xffffffff, close = 0; + for (ii = 0; ii < incolors; ii++) { + /* find deviations */ + r = (pseudo_colors[i].red - icolors[ii].red) & 0xff; + g = (pseudo_colors[i].green - icolors[ii].green) & 0xff; + b = (pseudo_colors[i].blue - icolors[ii].blue) & 0xff; + /* find a weighted absolute deviation */ + dev = (r * r) + (g * g) + (b * b); + + if (dev < closest) { + closest = dev; + close = ii; + } + } + + pseudo_colors[i].red = icolors[close].red; + pseudo_colors[i].green = icolors[close].green; + pseudo_colors[i].blue = icolors[close].blue; + pseudo_colors[i].pixel = icolors[close].pixel; + + /* try alloc this closest color, it had better succeed! */ + if (XAllocColor(ob_display, render_colormap, &pseudo_colors[i])) + pseudo_colors[i].flags = DoRed|DoGreen|DoBlue; /* mark as alloced */ + else + g_assert(FALSE); /* wtf has gone wrong, its already alloced for + chissake! */ + } + } +} + +void x_paint(Window win, Appearance *l) +{ + int i, transferred = 0, sw; + pixel32 *source, *dest; Pixmap oldp; + int x = l->area.x; + int y = l->area.y; + int w = l->area.width; + int h = l->area.height; + Rect tarea; /* area in which to draw textures */ if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return; @@ -112,51 +219,82 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h) if (l->surface.data.planar.grad == Background_ParentRelative) { - memset(l->surface.data.planar.pixel_data, 0, w*h*4); + sw = l->surface.data.planar.parent->area.width; + source = l->surface.data.planar.parent->surface.data.planar.pixel_data + + l->surface.data.planar.parentx + + sw * l->surface.data.planar.parenty; + dest = l->surface.data.planar.pixel_data; + for (i = 0; i < h; i++, source += sw, dest += w) { + memcpy(dest, source, w * sizeof(pixel32)); + } } else if (l->surface.data.planar.grad == Background_Solid) gradient_solid(l, x, y, w, h); else gradient_render(&l->surface, w, h); -/*this is not the right place for this code, it's only here so - text rendering shows up for now. -*/ - if (l->surface.data.planar.grad != Background_Solid) { - im = XCreateImage(ob_display, render_visual, render_depth, - ZPixmap, 0, NULL, w, h, 32, 0); - g_assert(im != NULL); - im->byte_order = endian; - im->data = (char *)l->surface.data.planar.pixel_data; - reduce_depth((pixel32*)im->data, im); - XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen), - im, 0, 0, x, y, w, h); - im->data = NULL; - XDestroyImage(im); - } - for (i = 0; i < l->textures; i++) { + tarea = l->texture[i].position; + if (l->surface.data.planar.grad != Background_ParentRelative) { + if (l->surface.data.planar.relief != Flat) { + switch (l->surface.data.planar.bevel) { + case Bevel1: + tarea.x += 1; tarea.y += 1; + tarea.width -= 2; tarea.height -= 2; + break; + case Bevel2: + tarea.x += 2; tarea.y += 2; + tarea.width -= 4; tarea.height -= 4; + break; + } + } else if (l->surface.data.planar.border) { + tarea.x += 1; tarea.y += 1; + tarea.width -= 2; tarea.height -= 2; + } + } + switch (l->texture[i].type) { case Text: + if (!transferred) { + transferred = 1; + if (l->surface.data.planar.grad != Background_Solid) + pixel32_to_pixmap(l->surface.data.planar.pixel_data, + l->pixmap,x,y,w,h); + } if (l->xftdraw == NULL) { l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual, render_colormap); } font_draw(l->xftdraw, &l->texture[i].data.text, - &l->texture[i].position); + &tarea); break; case Bitmask: + if (!transferred) { + transferred = 1; + if (l->surface.data.planar.grad != Background_Solid) + pixel32_to_pixmap(l->surface.data.planar.pixel_data, + l->pixmap,x,y,w,h); + } if (l->texture[i].data.mask.color->gc == None) color_allocate_gc(l->texture[i].data.mask.color); mask_draw(l->pixmap, &l->texture[i].data.mask, - &l->texture[i].position); + &tarea); break; case RGBA: image_draw(l->surface.data.planar.pixel_data, &l->texture[i].data.rgba, - &l->texture[i].position); + &tarea, &l->area); break; } } + + if (!transferred) { + transferred = 1; + if (l->surface.data.planar.grad != Background_Solid) + pixel32_to_pixmap(l->surface.data.planar.pixel_data, l->pixmap + ,x,y,w,h); + } + + XSetWindowBackgroundPixmap(ob_display, win, l->pixmap); XClearWindow(ob_display, win); if (oldp != None) XFreePixmap(ob_display, oldp); @@ -242,17 +380,90 @@ Appearance *appearance_copy(Appearance *orig) void appearance_free(Appearance *a) { - PlanarSurface *p; - if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap); - if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw); - if (a->textures) - g_free(a->texture); - if (a->surface.type == Surface_Planar) { - p = &a->surface.data.planar; - if (p->primary != NULL) color_free(p->primary); - if (p->secondary != NULL) color_free(p->secondary); - if (p->border_color != NULL) color_free(p->border_color); - if (p->pixel_data != NULL) g_free(p->pixel_data); + if (a) { + PlanarSurface *p; + if (a->pixmap != None) XFreePixmap(ob_display, a->pixmap); + if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw); + if (a->textures) + g_free(a->texture); + if (a->surface.type == Surface_Planar) { + p = &a->surface.data.planar; + if (p->primary != NULL) color_free(p->primary); + if (p->secondary != NULL) color_free(p->secondary); + if (p->border_color != NULL) color_free(p->border_color); + if (p->pixel_data != NULL) g_free(p->pixel_data); + } + g_free(a); + } +} + + +void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h) +{ + unsigned char *scratch; + XImage *im = NULL; + im = XCreateImage(ob_display, render_visual, render_depth, + ZPixmap, 0, NULL, w, h, 32, 0); + g_assert(im != NULL); + im->byte_order = endian; +/* this malloc is a complete waste of time on normal 32bpp + as reduce_depth just sets im->data = data and returns +*/ + scratch = malloc(im->width * im->height * sizeof(pixel32)); + im->data = (char*) scratch; + reduce_depth(in, im); + XPutImage(ob_display, out, DefaultGC(ob_display, ob_screen), + im, 0, 0, x, y, w, h); + im->data = NULL; + XDestroyImage(im); + free(scratch); +} + +void appearance_minsize(Appearance *l, int *w, int *h) +{ + int i; + int m; + *w = *h = 1; + + switch (l->surface.type) { + case Surface_Planar: + if (l->surface.data.planar.relief != Flat) { + switch (l->surface.data.planar.bevel) { + case Bevel1: + *w = *h = 2; + break; + case Bevel2: + *w = *h = 4; + break; + } + } else if (l->surface.data.planar.border) + *w = *h = 2; + + for (i = 0; i < l->textures; ++i) { + switch (l->texture[i].type) { + case Bitmask: + *w += l->texture[i].data.mask.mask->w; + *h += l->texture[i].data.mask.mask->h; + break; + case Text: + m = font_measure_string(l->texture[i].data.text.font, + l->texture[i].data.text.string, + l->texture[i].data.text.shadow, + l->texture[i].data.text.offset); + *w += m; + m = font_height(l->texture[i].data.text.font, + l->texture[i].data.text.shadow, + l->texture[i].data.text.offset); + *h += m; + break; + case RGBA: + *w += l->texture[i].data.rgba.width; + *h += l->texture[i].data.rgba.height; + break; + case NoTexture: + break; + } + } + break; } - g_free(a); }