X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=render%2Frender.c;h=712ed7fbaf243714888ef319e238962eded4f26a;hb=5b3d5bda2439c20b33e7c8e32f58bf92b9bbed5c;hp=78c15019266c288432a47730089c7f7ecd100102;hpb=c00accbd2541ffac4004c5ea138f7d9164fe3af5;p=chaz%2Fopenbox diff --git a/render/render.c b/render/render.c index 78c15019..712ed7fb 100644 --- a/render/render.c +++ b/render/render.c @@ -1,5 +1,10 @@ #include #include + +#ifdef USE_GL +# include +#endif + #include #include "render.h" #include "gradient.h" @@ -19,18 +24,113 @@ XVisualInfo render_visual_info; Visual *render_visual; Colormap render_colormap; + int render_red_offset = 0, render_green_offset = 0, render_blue_offset = 0; int render_red_shift, render_green_shift, render_blue_shift; int render_red_mask, render_green_mask, render_blue_mask; + +#ifdef USE_GL + +GLXContext render_glx_context; + +int render_glx_rating(XVisualInfo *v) +{ + int er; + int rating = 0; + int val; + printf("evaluating visual %d\n", v->visualid); + glXGetConfig(ob_display, v, GLX_BUFFER_SIZE, &val); + printf("buffer size %d\n", val); + + switch (val) { + case 32: + rating += 300; + break; + case 24: + rating += 200; + break; + case 16: + rating += 100; + break; + } + + glXGetConfig(ob_display, v, GLX_LEVEL, &val); + printf("level %d\n", val); + if (val != 0) + rating = -10000; + + glXGetConfig(ob_display, v, GLX_DEPTH_SIZE, &val); + printf("depth size %d\n", val); + switch (val) { + case 32: + rating += 30; + break; + case 24: + rating += 20; + break; + case 16: + rating += 10; + break; + case 0: + rating -= 10000; + } + + glXGetConfig(ob_display, v, GLX_DOUBLEBUFFER, &val); + printf("double buffer %d\n", val); + if (val) + rating++; + return rating; +} +#endif /* USE_GL */ + void render_startup(void) { + int count, i = 0, val, best = 0, rate = 0, temp; + XVisualInfo vimatch, *vilist; paint = x_paint; render_depth = DefaultDepth(ob_display, ob_screen); render_visual = DefaultVisual(ob_display, ob_screen); render_colormap = DefaultColormap(ob_display, ob_screen); +#ifdef USE_GL + vimatch.screen = ob_screen; + vimatch.class = TrueColor; + vilist = XGetVisualInfo(ob_display, VisualScreenMask | VisualClassMask, + &vimatch, &count); + + if (vilist) { + printf("looking for a GL visualin %d visuals\n", count); + for (i = 0; i < count; i++) { + glXGetConfig(ob_display, &vilist[i], GLX_USE_GL, &val); + if (val) { + temp = render_glx_rating(&vilist[i]); + if (temp > rate) { + best = i; + rate = temp; + } + } + } + } + if (rate > 0) { + printf("picked visual %d with rating %d\n", best, rate); + render_depth = vilist[best].depth; + render_visual = vilist[best].visual; + render_colormap = XCreateColormap(ob_display, ob_root, + render_visual, AllocNone); + render_visual_info = vilist[best]; + render_glx_context = glXCreateContext(ob_display, &render_visual_info, + NULL, True); + if (render_glx_context == NULL) + printf("sadness\n"); + else { + paint = gl_paint; + } + } +#endif /*USE_GL*/ + + switch (render_visual->class) { case TrueColor: truecolor_startup(); @@ -270,13 +370,6 @@ void x_paint(Window win, Appearance *l) if (oldp != None) XFreePixmap(ob_display, oldp); } -/* -void gl_paint(Window win, Appearance *l) -{ - glXMakeCurrent(ob_display, win, gl_context); -} -*/ - void render_shutdown(void) { } @@ -501,3 +594,54 @@ gboolean render_pixmap_to_rgba(Pixmap pmap, Pixmap mask, return TRUE; } + +#ifdef USE_GL +void gl_paint(Window win, Appearance *l) +{ + int err; + Window root, child; + int i, transferred = 0, sw, b, d; + pixel32 *source, *dest; + Pixmap oldp; + int tempx, tempy, absx, absy, absw, absh; + int x = l->area.x; + int y = l->area.y; + int w = l->area.width; + int h = l->area.height; + Rect tarea; /* area in which to draw textures */ + if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return; + + g_assert(l->surface.type == Surface_Planar); + +printf("making %p, %p, %p current\n", ob_display, win, render_glx_context); + err = glXMakeCurrent(ob_display, win, render_glx_context); +g_assert(err != 0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, 1376, 1032, 0, 0, 10); + if (XGetGeometry(ob_display, win, &root, &tempx, &tempy, + &absw, &absh, &b, &d) && + XTranslateCoordinates(ob_display, win, root, tempx, tempy, + &absx, &absy, &child)) + printf("window at %d, %d (%d,%d)\n", absx, absy, absw, absh); + else + return; + + glViewport(0, 0, 1376, 1032); + glMatrixMode(GL_MODELVIEW); + glTranslatef(-absx, 1032-absh-absy, 0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + + if (l->surface.data.planar.grad == Background_ParentRelative) { + printf("crap\n"); + } else + render_gl_gradient(&l->surface, absx+x, absy+y, absw, absh); + + glXSwapBuffers(ob_display, win); +} + +#endif /* USE_GL */