X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=render%2Ffont.c;h=583c9f7d7af277b2986429a4036fabc38500f907;hb=263833450d3fb1ca0bfffef302c4b204a3133766;hp=e7cef6ab32854228465c2608b4c35f70b4a7008d;hpb=9e3ce4efedd4d6178ab6bd967fa7cf0867297e57;p=chaz%2Fopenbox diff --git a/render/font.c b/render/font.c index e7cef6ab..583c9f7d 100644 --- a/render/font.c +++ b/render/font.c @@ -148,11 +148,13 @@ static void font_measure_full(const RrFont *f, const gchar *str, if (flow) { pango_layout_set_single_paragraph_mode(f->layout, FALSE); pango_layout_set_width(f->layout, maxwidth * PANGO_SCALE); + pango_layout_set_ellipsize(f->layout, PANGO_ELLIPSIZE_NONE); } else { /* single line mode */ pango_layout_set_single_paragraph_mode(f->layout, TRUE); pango_layout_set_width(f->layout, -1); + pango_layout_set_ellipsize(f->layout, PANGO_ELLIPSIZE_MIDDLE); } /* pango_layout_get_pixel_extents lies! this is the right way to get the @@ -240,19 +242,23 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, RrRect *area) w -= 4; h = area->height; - switch (t->ellipsize) { - case RR_ELLIPSIZE_NONE: + if (t->flow) ell = PANGO_ELLIPSIZE_NONE; - break; - case RR_ELLIPSIZE_START: - ell = PANGO_ELLIPSIZE_START; - break; - case RR_ELLIPSIZE_MIDDLE: - ell = PANGO_ELLIPSIZE_MIDDLE; - break; - case RR_ELLIPSIZE_END: - ell = PANGO_ELLIPSIZE_END; - break; + else { + switch (t->ellipsize) { + case RR_ELLIPSIZE_NONE: + ell = PANGO_ELLIPSIZE_NONE; + break; + case RR_ELLIPSIZE_START: + ell = PANGO_ELLIPSIZE_START; + break; + case RR_ELLIPSIZE_MIDDLE: + ell = PANGO_ELLIPSIZE_MIDDLE; + break; + case RR_ELLIPSIZE_END: + ell = PANGO_ELLIPSIZE_END; + break; + } } pango_layout_set_text(t->font->layout, t->string, -1); @@ -279,9 +285,20 @@ void RrFontDraw(XftDraw *d, RrTextureText *t, RrRect *area) } if (t->shadow_offset_x || t->shadow_offset_y) { - c.color.red = t->shadow_color->r | t->shadow_color->r << 8; - c.color.green = t->shadow_color->g | t->shadow_color->g << 8; - c.color.blue = t->shadow_color->b | t->shadow_color->b << 8; + /* From nvidia's readme (chapter 23): + + When rendering to a 32-bit window, keep in mind that the X RENDER + extension, used by most composite managers, expects "premultiplied + alpha" colors. This means that if your color has components (r,g,b) + and alpha value a, then you must render (a*r, a*g, a*b, a) into the + target window. + */ + c.color.red = (t->shadow_color->r | t->shadow_color->r << 8) * + t->shadow_alpha / 255; + c.color.green = (t->shadow_color->g | t->shadow_color->g << 8) * + t->shadow_alpha / 255; + c.color.blue = (t->shadow_color->b | t->shadow_color->b << 8) * + t->shadow_alpha / 255; c.color.alpha = 0xffff * t->shadow_alpha / 255; c.pixel = t->shadow_color->pixel;