X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=plugins%2Fresistance.c;h=bafd362c0ec8c62a5cf77a204898d0ff6874b1de;hb=78a8680cd7379cc0d75af810dabe62c7a6c4a8b2;hp=c7f47c3e07bdec1c907fa0d7dd052805109982e6;hpb=921a711daddffc649738f14b10f7eb703df946bc;p=chaz%2Fopenbox diff --git a/plugins/resistance.c b/plugins/resistance.c index c7f47c3e..bafd362c 100644 --- a/plugins/resistance.c +++ b/plugins/resistance.c @@ -1,14 +1,42 @@ -#include "../kernel/dispatch.h" -#include "../kernel/client.h" -#include "../kernel/frame.h" -#include "../kernel/stacking.h" -#include "../kernel/screen.h" +#include "kernel/dispatch.h" +#include "kernel/client.h" +#include "kernel/frame.h" +#include "kernel/parse.h" +#include "kernel/stacking.h" +#include "kernel/screen.h" #include -static int resistance = 10; -static gboolean window_resistance = TRUE; /* window-to-window */ +static int resistance; +static gboolean resist_windows; -static void resist(Client *c, int *x, int *y) +static void parse_assign(char *name, ParseToken *value) +{ + if (!g_ascii_strcasecmp(name, "strength")) { + if (value->type != TOKEN_INTEGER) + yyerror("invalid value"); + else { + if (value->data.integer >= 0) + resistance = value->data.integer; + } + } else if (!g_ascii_strcasecmp(name, "windows")) { + if (value->type != TOKEN_BOOL) + yyerror("invalid value"); + else + resist_windows = value->data.bool; + } else + yyerror("invalid option"); + parse_free_token(value); +} + +void plugin_setup_config() +{ + resistance = 10; + resist_windows = TRUE; + + parse_reg_section("resistance", NULL, parse_assign); +} + +static void resist_move(Client *c, int *x, int *y) { GList *it; Rect *area; @@ -16,7 +44,7 @@ static void resist(Client *c, int *x, int *y) int al, at, ar, ab; /* screen area edges */ int cl, ct, cr, cb; /* current edges */ int w, h; /* current size */ - gboolean snapx = FALSE, snapy = FALSE; + Client *snapx = NULL, *snapy = NULL; w = c->frame->area.width; h = c->frame->area.height; @@ -32,14 +60,16 @@ static void resist(Client *c, int *x, int *y) cb = ct + c->frame->area.height - 1; /* snap to other clients */ - if (window_resistance) + if (resist_windows) for (it = stacking_list; it != NULL; it = it->next) { Client *target; int tl, tt, tr, tb; /* 1 past the target's edges on each side */ + if (!WINDOW_IS_CLIENT(it->data)) + continue; target = it->data; - if (target == c) continue; /* don't snap to self */ - if (!target->visible) continue; /* don't snap to non-visibles */ + /* don't snap to self or non-visibles */ + if (!target->frame->visible || target == c) continue; tl = target->frame->area.x - 1; tt = target->frame->area.y - 1; @@ -50,15 +80,36 @@ static void resist(Client *c, int *x, int *y) window edge available, without going all the way from bottom-to-top in the stacking list */ - g_print("r %d tl %d\n", r, tl); - if (!snapx && cl >= tr && l < tr && l >= tr - resistance) - *x = tr, snapx = TRUE; - else if (!snapx && cr <= tl && r > tl && r <= tl + resistance) - *x = tl - w + 1, snapx = TRUE; - else if (!snapy && ct >= tb && t < tb && t >= tb - resistance) - *y = tb, snapy = TRUE; - else if (!snapy && cb <= tt && b > tt && b <= tt + resistance) - *y = tt - h + 1, snapy = TRUE; + if (snapx == NULL) { + if (ct < tb && cb > tt) { + if (cl >= tr && l < tr && l >= tr - resistance) + *x = tr, snapx = target; + else if (cr <= tl && r > tl && r <= tl + resistance) + *x = tl - w + 1, snapx = target; + if (snapx != NULL) { + /* try to corner snap to the window */ + if (ct > tt && t <= tt && t > tt - resistance) + *y = tt + 1, snapy = target; + else if (cb < tb && b >= tb && b < tb + resistance) + *y = tb - h, snapy = target; + } + } + } + if (snapy == NULL) { + if (cl < tr && cr > tl) { + if (ct >= tb && t < tb && t >= tb - resistance) + *y = tb, snapy = target; + else if (cb <= tt && b > tt && b <= tt + resistance) + *y = tt - h + 1, snapy = target; + if (snapy != NULL) { + /* try to corner snap to the window */ + if (cl > tl && l <= tl && l > tl - resistance) + *x = tl + 1, snapx = target; + else if (cr < tr && r >= tr && r < tr + resistance) + *x = tr - w, snapx = target; + } + } + } if (snapx && snapy) break; } @@ -81,16 +132,149 @@ static void resist(Client *c, int *x, int *y) *y = ab - h + 1; } -static void event(ObEvent *e, void *foo) +static void resist_size(Client *c, int *w, int *h, Corner corn) { - g_assert(e->type == Event_Client_Moving); + GList *it; + Client *target; /* target */ + int l, t, r, b; /* my left, top, right and bottom sides */ + int dlt, drb; /* my destination left/top and right/bottom sides */ + int tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides */ + Rect *area; + int al, at, ar, ab; /* screen boundaries */ + Client *snapx = NULL, *snapy = NULL; + + /* don't snap windows with size increments */ + if (c->size_inc.width > 1 || c->size_inc.height > 1) + return; + + l = c->frame->area.x; + r = l + c->frame->area.width - 1; + t = c->frame->area.y; + b = t + c->frame->area.height - 1; - resist(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1]); + /* get the screen boundaries */ + area = screen_area(c->desktop); + al = area->x; + at = area->y; + ar = al + area->width - 1; + ab = at + area->height - 1; + + /* snap to other windows */ + if (resist_windows) { + for (it = stacking_list; it != NULL; it = it->next) { + if (!WINDOW_IS_CLIENT(it->data)) + continue; + target = it->data; + + /* don't snap to invisibles or ourself */ + if (!target->frame->visible || target == c) continue; + + tl = target->frame->area.x; + tr = target->frame->area.x + target->frame->area.width - 1; + tt = target->frame->area.y; + tb = target->frame->area.y + target->frame->area.height - 1; + + if (snapx == NULL) { + /* horizontal snapping */ + if (t < tb && b > tt) { + switch (corn) { + case Corner_TopLeft: + case Corner_BottomLeft: + dlt = l; + drb = r + *w - c->frame->area.width; + if (r < tl && drb >= tl && drb < tl + resistance) + *w = tl - l, snapx = target; + break; + case Corner_TopRight: + case Corner_BottomRight: + dlt = l - *w + c->frame->area.width; + drb = r; + if (l > tr && dlt <= tr && dlt > tr - resistance) + *w = r - tr, snapx = target; + break; + } + } + } + + if (snapy == NULL) { + /* vertical snapping */ + if (l < tr && r > tl) { + switch (corn) { + case Corner_TopLeft: + case Corner_TopRight: + dlt = t; + drb = b + *h - c->frame->area.height; + if (b < tt && drb >= tt && drb < tt + resistance) + *h = tt - t, snapy = target; + break; + case Corner_BottomLeft: + case Corner_BottomRight: + dlt = t - *h + c->frame->area.height; + drb = b; + if (t > tb && dlt <= tb && dlt > tb - resistance) + *h = b - tb, snapy = target; + break; + } + } + } + + /* snapped both ways */ + if (snapx && snapy) break; + } + } + + /* snap to screen edges */ + + /* horizontal snapping */ + switch (corn) { + case Corner_TopLeft: + case Corner_BottomLeft: + dlt = l; + drb = r + *w - c->frame->area.width; + if (r <= ar && drb > ar && drb <= ar + resistance) + *w = ar - l + 1; + break; + case Corner_TopRight: + case Corner_BottomRight: + dlt = l - *w + c->frame->area.width; + drb = r; + if (l >= al && dlt < al && dlt >= al - resistance) + *w = r - al + 1; + break; + } + + /* vertical snapping */ + switch (corn) { + case Corner_TopLeft: + case Corner_TopRight: + dlt = t; + drb = b + *h - c->frame->area.height; + if (b <= ab && drb > ab && drb <= ab + resistance) + *h = ab - t + 1; + break; + case Corner_BottomLeft: + case Corner_BottomRight: + dlt = t - *h + c->frame->area.height; + drb = b; + if (t >= at && dlt < at && dlt >= at - resistance) + *h = b - at + 1; + break; + } +} + +static void event(ObEvent *e, void *foo) +{ + if (e->type == Event_Client_Moving) + resist_move(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1]); + else if (e->type == Event_Client_Resizing) + resist_size(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1], + e->data.c.num[2]); } void plugin_startup() { - dispatch_register(Event_Client_Moving, (EventHandler)event, NULL); + dispatch_register(Event_Client_Moving | Event_Client_Resizing, + (EventHandler)event, NULL); } void plugin_shutdown()