X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=plugins%2Fmouse%2Fmouse.c;h=fef8b07ac6b78caebcd90f96eeed4ca765a8a68d;hb=7886b797a36f5a035a75a19424e0b3cf7825baf8;hp=694b2cbd80eff8ff8685dfbf7a5d56781118048e;hpb=55c424d38bb119bd04199ed5e73b035b00474dd9;p=chaz%2Fopenbox diff --git a/plugins/mouse/mouse.c b/plugins/mouse/mouse.c index 694b2cbd..fef8b07a 100644 --- a/plugins/mouse/mouse.c +++ b/plugins/mouse/mouse.c @@ -3,6 +3,7 @@ #include "kernel/action.h" #include "kernel/event.h" #include "kernel/client.h" +#include "kernel/prop.h" #include "kernel/grab.h" #include "kernel/parse.h" #include "kernel/frame.h" @@ -121,8 +122,7 @@ static void fire_button(MouseAction a, Context context, Client *c, guint state, if (b->action[a] != NULL && b->action[a]->func != NULL) { b->action[a]->data.any.c = c; - g_assert(!(b->action[a]->func == action_move || - b->action[a]->func == action_resize)); + g_assert(b->action[a]->func != action_moveresize); if (b->action[a]->func == action_showmenu) { b->action[a]->data.showmenu.x = x; @@ -133,14 +133,9 @@ static void fire_button(MouseAction a, Context context, Client *c, guint state, } } -/* corner should be the opposite corner of the window in which the pointer - clicked, Corner_TopLeft if a good default if there is no client - Returns True or False for if a binding existed for the action or not. -*/ -static gboolean fire_motion(MouseAction a, Context context, Client *c, - guint state, guint button, int cx, int cy, - int cw, int ch, int dx, int dy, - gboolean final, Corner corner) +static void fire_motion(MouseAction a, Context context, Client *c, + guint state, guint button, int x_root, int y_root, + guint32 corner) { GSList *it; MouseBinding *b; @@ -151,68 +146,49 @@ static gboolean fire_motion(MouseAction a, Context context, Client *c, break; } /* if not bound, then nothing to do! */ - if (it == NULL) return FALSE; + if (it == NULL) return; if (b->action[a] != NULL && b->action[a]->func != NULL) { b->action[a]->data.any.c = c; - if (b->action[a]->func == action_move) { - b->action[a]->data.move.x = cx + dx; - b->action[a]->data.move.y = cy + dy; - b->action[a]->data.move.final = final; - } else if (b->action[a]->func == action_resize) { - b->action[a]->data.resize.corner = corner; - switch (corner) { - case Corner_TopLeft: - b->action[a]->data.resize.x = cw + dx; - b->action[a]->data.resize.y = ch + dy; - break; - case Corner_TopRight: - b->action[a]->data.resize.x = cw - dx; - b->action[a]->data.resize.y = ch + dy; - break; - case Corner_BottomLeft: - b->action[a]->data.resize.x = cw + dx; - b->action[a]->data.resize.y = ch - dy; - break; - case Corner_BottomRight: - b->action[a]->data.resize.x = cw - dx; - b->action[a]->data.resize.y = ch - dy; - break; - } - b->action[a]->data.resize.final = final; + if (b->action[a]->func == action_moveresize) { + b->action[a]->data.moveresize.x = x_root; + b->action[a]->data.moveresize.y = y_root; + b->action[a]->data.moveresize.button = button; + if (!(b->action[a]->data.moveresize.corner == + prop_atoms.net_wm_moveresize_move || + b->action[a]->data.moveresize.corner == + prop_atoms.net_wm_moveresize_move_keyboard || + b->action[a]->data.moveresize.corner == + prop_atoms.net_wm_moveresize_size_keyboard)) + b->action[a]->data.moveresize.corner = corner; } else g_assert_not_reached(); + b->action[a]->func(&b->action[a]->data); - return TRUE; } - return FALSE; } -static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch) +static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch) { if (x - cx < cw / 2) { if (y - cy < ch / 2) - return Corner_BottomRight; + return prop_atoms.net_wm_moveresize_size_topleft; else - return Corner_TopRight; + return prop_atoms.net_wm_moveresize_size_bottomleft; } else { if (y - cy < ch / 2) - return Corner_BottomLeft; + return prop_atoms.net_wm_moveresize_size_topright; else - return Corner_TopLeft; + return prop_atoms.net_wm_moveresize_size_bottomright; } } static void event(ObEvent *e, void *foo) { static Time ltime; - static int px, py, cx, cy, cw, ch, dx, dy; static guint button = 0, state = 0, lbutton = 0; - static gboolean drag = FALSE, drag_used = FALSE; - static Corner corner = Corner_TopLeft; - static Client *drag_client = NULL; - static Context drag_context = Context_None; + static int px, py; gboolean click = FALSE; gboolean dclick = FALSE; Context context; @@ -231,26 +207,10 @@ static void event(ObEvent *e, void *foo) e->data.x.e->xbutton.window); if (!button) { - if (e->data.x.client != NULL) { - cx = e->data.x.client->frame->area.x; - cy = e->data.x.client->frame->area.y; - /* use the client size because the frame can be differently - sized (shaded windows) and we want this based on the clients - size */ - cw = e->data.x.client->area.width + - e->data.x.client->frame->size.left + - e->data.x.client->frame->size.right; - ch = e->data.x.client->area.height + - e->data.x.client->frame->size.top + - e->data.x.client->frame->size.bottom; - px = e->data.x.e->xbutton.x_root; - py = e->data.x.e->xbutton.y_root; - corner = pick_corner(px, py, cx, cy, cw, ch); - } + px = e->data.x.e->xbutton.x_root; + py = e->data.x.e->xbutton.y_root; button = e->data.x.e->xbutton.button; state = e->data.x.e->xbutton.state; - drag_context = context; - drag_client = e->data.x.client; } fire_button(MouseAction_Press, context, @@ -269,38 +229,26 @@ static void event(ObEvent *e, void *foo) context = frame_context(e->data.x.client, e->data.x.e->xbutton.window); if (e->data.x.e->xbutton.button == button) { - /* end drags */ - if (drag_used) { - fire_motion(MouseAction_Motion, drag_context, - drag_client, state, button, - cx, cy, cw, ch, dx, dy, TRUE, corner); - drag = drag_used = FALSE; - drag_context = Context_None; - drag_client = NULL; - - lbutton = 0; - } else { - /* clicks are only valid if its released over the window */ - int junk; - Window wjunk; - guint ujunk, b, w, h; - XGetGeometry(ob_display, e->data.x.e->xbutton.window, - &wjunk, &junk, &junk, &w, &h, &b, &ujunk); - if (e->data.x.e->xbutton.x >= (signed)-b && - e->data.x.e->xbutton.y >= (signed)-b && - e->data.x.e->xbutton.x < (signed)(w+b) && - e->data.x.e->xbutton.y < (signed)(h+b)) { - click = TRUE; - /* double clicks happen if there were 2 in a row! */ - if (lbutton == button && - e->data.x.e->xbutton.time - dclicktime <= ltime) { - dclick = TRUE; - lbutton = 0; - } else - lbutton = button; - } else + /* clicks are only valid if its released over the window */ + int junk; + Window wjunk; + guint ujunk, b, w, h; + XGetGeometry(ob_display, e->data.x.e->xbutton.window, + &wjunk, &junk, &junk, &w, &h, &b, &ujunk); + if (e->data.x.e->xbutton.x >= (signed)-b && + e->data.x.e->xbutton.y >= (signed)-b && + e->data.x.e->xbutton.x < (signed)(w+b) && + e->data.x.e->xbutton.y < (signed)(h+b)) { + click = TRUE; + /* double clicks happen if there were 2 in a row! */ + if (lbutton == button && + e->data.x.e->xbutton.time - dclicktime <= ltime) { + dclick = TRUE; lbutton = 0; - } + } else + lbutton = button; + } else + lbutton = 0; button = 0; state = 0; @@ -326,17 +274,30 @@ static void event(ObEvent *e, void *foo) case Event_X_MotionNotify: if (button) { - dx = e->data.x.e->xmotion.x_root - px; - dy = e->data.x.e->xmotion.y_root - py; - if (!drag && - (ABS(dx) >= threshold || ABS(dy) >= threshold)) { - drag = TRUE; - } - if (drag) { - drag_used = fire_motion(MouseAction_Motion, drag_context, - drag_client, - state, button, cx, cy, cw, ch, dx, dy, - FALSE, corner); + if (ABS(e->data.x.e->xmotion.x_root - px) >= threshold || + ABS(e->data.x.e->xmotion.y_root - py) >= threshold) { + guint32 corner = + pick_corner(e->data.x.e->xmotion.x_root, + e->data.x.e->xmotion.y_root, + e->data.x.client->frame->area.x, + e->data.x.client->frame->area.y, + /* use the client size because the frame can be + differently sized (shaded windows) and we + want this based on the clients size */ + e->data.x.client->area.width + + e->data.x.client->frame->size.left + + e->data.x.client->frame->size.right, + e->data.x.client->area.height + + e->data.x.client->frame->size.top + + e->data.x.client->frame->size.bottom); + context = frame_context(e->data.x.client, + e->data.x.e->xmotion.window); + fire_motion(MouseAction_Motion, context, + e->data.x.client, state, button, + e->data.x.e->xmotion.x_root, + e->data.x.e->xmotion.y_root, corner); + button = 0; + state = 0; } } break;