X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=plugins%2Fmouse%2Fmouse.c;h=37c22bd80843d277cd711e8f2b1bd141060fe1a8;hb=cb444e37d21009b0e32705901836f77b08f4c5aa;hp=7b129c89e5f0dae2dafb5ca8ae931dba783329d2;hpb=fa405398a1431564bc16be08e185dc77d0d80e6a;p=chaz%2Fopenbox diff --git a/plugins/mouse/mouse.c b/plugins/mouse/mouse.c index 7b129c89..37c22bd8 100644 --- a/plugins/mouse/mouse.c +++ b/plugins/mouse/mouse.c @@ -1,29 +1,396 @@ -#include "../../kernel/dispatch.h" +#include "kernel/openbox.h" +#include "kernel/dispatch.h" +#include "kernel/action.h" +#include "kernel/event.h" +#include "kernel/client.h" +#include "kernel/frame.h" +#include "kernel/grab.h" +#include "kernel/engine.h" +#include "kernel/parse.h" +#include "kernel/frame.h" +#include "translate.h" +#include "mouse.h" +#include "mouseparse.h" #include -void my_powerful_function() {} +static int threshold; +static int dclicktime; + +static void parse_assign(char *name, ParseToken *value) +{ + if (!g_ascii_strcasecmp(name, "dragthreshold")) { + if (value->type != TOKEN_INTEGER) + yyerror("invalid value"); + else { + if (value->data.integer >= 0) + threshold = value->data.integer; + } + } else if (!g_ascii_strcasecmp(name, "doubleclicktime")) { + if (value->type != TOKEN_INTEGER) + yyerror("invalid value"); + else { + if (value->data.integer >= 0) + dclicktime = value->data.integer; + } + } else + yyerror("invalid option"); + parse_free_token(value); +} + +void plugin_setup_config() +{ + threshold = 3; + dclicktime = 200; + parse_reg_section("mouse", mouseparse, parse_assign); +} + +/* Array of GSList*s of PointerBinding*s. */ +static GSList *bound_contexts[NUM_CONTEXTS]; + +static void grab_for_client(Client *client, gboolean grab) +{ + int i; + GSList *it; + + for (i = 0; i < NUM_CONTEXTS; ++i) + for (it = bound_contexts[i]; it != NULL; it = it->next) { + /* grab/ungrab the button */ + MouseBinding *b = it->data; + Window win; + int mode; + unsigned int mask; + + if (i == Context_Frame) { + win = client->frame->window; + mode = GrabModeAsync; + mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask; + } else if (i == Context_Client) { + win = client->frame->plate; + mode = GrabModeSync; /* this is handled in event */ + mask = ButtonPressMask; /* can't catch more than this with Sync + mode the release event is + manufactured in event() */ + } else continue; + + if (grab) + grab_button(b->button, b->state, win, mask, mode); + else + ungrab_button(b->button, b->state, win); + } +} + +static void grab_all_clients(gboolean grab) +{ + GList *it; + + for (it = client_list; it != NULL; it = it->next) + grab_for_client(it->data, grab); +} + +static void clearall() +{ + int i; + GSList *it; + + for(i = 0; i < NUM_CONTEXTS; ++i) { + for (it = bound_contexts[i]; it != NULL; it = it->next) { + int j; + + MouseBinding *b = it->data; + for (j = 0; j < NUM_MOUSEACTION; ++j) + if (b->action[j] != NULL) + action_free(b->action[j]); + g_free(b); + } + g_slist_free(bound_contexts[i]); + } +} + +static void fire_button(MouseAction a, Context context, Client *c, guint state, + guint button) +{ + GSList *it; + MouseBinding *b; + + for (it = bound_contexts[context]; it != NULL; it = it->next) { + b = it->data; + if (b->state == state && b->button == button) + break; + } + /* if not bound, then nothing to do! */ + if (it == NULL) return; + + if (b->action[a] != NULL && b->action[a]->func != NULL) { + b->action[a]->data.any.c = c; + + g_assert(!(b->action[a]->func == action_move || + b->action[a]->func == action_resize)); + + b->action[a]->func(&b->action[a]->data); + } +} + +/* corner should be the opposite corner of the window in which the pointer + clicked, Corner_TopLeft if a good default if there is no client + Returns True or False for if a binding existed for the action or not. +*/ +static gboolean fire_motion(MouseAction a, Context context, Client *c, + guint state, guint button, int cx, int cy, + int cw, int ch, int dx, int dy, + gboolean final, Corner corner) +{ + GSList *it; + MouseBinding *b; + + for (it = bound_contexts[context]; it != NULL; it = it->next) { + b = it->data; + if (b->state == state && b->button == button) + break; + } + /* if not bound, then nothing to do! */ + if (it == NULL) return FALSE; + + if (b->action[a] != NULL && b->action[a]->func != NULL) { + b->action[a]->data.any.c = c; + + if (b->action[a]->func == action_move) { + b->action[a]->data.move.x = cx + dx; + b->action[a]->data.move.y = cy + dy; + b->action[a]->data.move.final = final; + } else if (b->action[a]->func == action_resize) { + b->action[a]->data.resize.corner = corner; + switch (corner) { + case Corner_TopLeft: + b->action[a]->data.resize.x = cw + dx; + b->action[a]->data.resize.y = ch + dy; + break; + case Corner_TopRight: + b->action[a]->data.resize.x = cw - dx; + b->action[a]->data.resize.y = ch + dy; + break; + case Corner_BottomLeft: + b->action[a]->data.resize.x = cw + dx; + b->action[a]->data.resize.y = ch - dy; + break; + case Corner_BottomRight: + b->action[a]->data.resize.x = cw - dx; + b->action[a]->data.resize.y = ch - dy; + break; + } + b->action[a]->data.resize.final = final; + } else + g_assert_not_reached(); + b->action[a]->func(&b->action[a]->data); + return TRUE; + } + return FALSE; +} + +static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch) +{ + if (x - cx < cw / 2) { + if (y - cy < ch / 2) + return Corner_BottomRight; + else + return Corner_TopRight; + } else { + if (y - cy < ch / 2) + return Corner_BottomLeft; + else + return Corner_TopLeft; + } +} static void event(ObEvent *e, void *foo) { + static Time ltime; + static int px, py, cx, cy, cw, ch, dx, dy; + static guint button = 0, state = 0, lbutton = 0; + static gboolean drag = FALSE, drag_used = FALSE; + static Corner corner = Corner_TopLeft; + gboolean click = FALSE; + gboolean dclick = FALSE; + Context context; + switch (e->type) { - case Event_X_ButtonPress: + case Event_Client_Mapped: + grab_for_client(e->data.c.client, TRUE); + break; + + case Event_Client_Destroy: + grab_for_client(e->data.c.client, FALSE); break; + + case Event_X_ButtonPress: + if (!button) { + if (e->data.x.client != NULL) { + cx = e->data.x.client->frame->area.x; + cy = e->data.x.client->frame->area.y; + /* use the client size because the frame can be differently + sized (shaded windows) and we want this based on the clients + size */ + cw = e->data.x.client->area.width + + e->data.x.client->frame->size.left + + e->data.x.client->frame->size.right; + ch = e->data.x.client->area.height + + e->data.x.client->frame->size.top + + e->data.x.client->frame->size.bottom; + px = e->data.x.e->xbutton.x_root; + py = e->data.x.e->xbutton.y_root; + corner = pick_corner(px, py, cx, cy, cw, ch); + } + button = e->data.x.e->xbutton.button; + state = e->data.x.e->xbutton.state; + } + context = engine_get_context(e->data.x.client, + e->data.x.e->xbutton.window); + + fire_button(MouseAction_Press, context, + e->data.x.client, e->data.x.e->xbutton.state, + e->data.x.e->xbutton.button); + + if (context == Context_Client) { + /* Replay the event, so it goes to the client*/ + XAllowEvents(ob_display, ReplayPointer, event_lasttime); + /* Fall through to the release case! */ + } else + break; + case Event_X_ButtonRelease: + context = engine_get_context(e->data.x.client, + e->data.x.e->xbutton.window); + if (e->data.x.e->xbutton.button == button) { + /* end drags */ + if (drag_used) { + fire_motion(MouseAction_Motion, context, + e->data.x.client, state, button, + cx, cy, cw, ch, dx, dy, TRUE, corner); + drag = drag_used = FALSE; + + lbutton = 0; + } else { + /* clicks are only valid if its released over the window */ + int junk; + Window wjunk; + guint ujunk, b, w, h; + XGetGeometry(ob_display, e->data.x.e->xbutton.window, + &wjunk, &junk, &junk, &w, &h, &b, &ujunk); + if (e->data.x.e->xbutton.x >= (signed)-b && + e->data.x.e->xbutton.y >= (signed)-b && + e->data.x.e->xbutton.x < (signed)(w+b) && + e->data.x.e->xbutton.y < (signed)(h+b)) { + click = TRUE; + /* double clicks happen if there were 2 in a row! */ + if (lbutton == button && + e->data.x.e->xbutton.time - dclicktime <= ltime) { + dclick = TRUE; + lbutton = 0; + } else + lbutton = button; + } else + lbutton = 0; + } + + button = 0; + state = 0; + ltime = e->data.x.e->xbutton.time; + } + fire_button(MouseAction_Release, context, + e->data.x.client, e->data.x.e->xbutton.state, + e->data.x.e->xbutton.button); + if (click) + fire_button(MouseAction_Click, context, + e->data.x.client, e->data.x.e->xbutton.state, + e->data.x.e->xbutton.button); + if (dclick) + fire_button(MouseAction_DClick, context, + e->data.x.client, e->data.x.e->xbutton.state, + e->data.x.e->xbutton.button); break; + case Event_X_MotionNotify: + if (button) { + dx = e->data.x.e->xmotion.x_root - px; + dy = e->data.x.e->xmotion.y_root - py; + if (!drag && + (ABS(dx) >= threshold || ABS(dy) >= threshold)) + drag = TRUE; + if (drag) { + context = engine_get_context(e->data.x.client, + e->data.x.e->xbutton.window); + drag_used = fire_motion(MouseAction_Motion, context, + e->data.x.client, + state, button, cx, cy, cw, ch, dx, dy, + FALSE, corner); + } + } break; + default: g_assert_not_reached(); } } +gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact, + Action *action) +{ + guint state, button; + Context context; + MouseBinding *b; + GSList *it; + + if (!translate_button(buttonstr, &state, &button)) { + g_warning("invalid button '%s'", buttonstr); + return FALSE; + } + + contextstr = g_ascii_strdown(contextstr, -1); + context = frame_context_from_string(contextstr); + if (!context) { + g_warning("invalid context '%s'", contextstr); + g_free(contextstr); + return FALSE; + } + g_free(contextstr); + + for (it = bound_contexts[context]; it != NULL; it = it->next){ + b = it->data; + if (b->state == state && b->button == button) { + /* already bound */ + if (b->action[mact] != NULL) { + g_warning("duplicate binding"); + return FALSE; + } + b->action[mact] = action; + return TRUE; + } + } + + grab_all_clients(FALSE); + + /* add the binding */ + b = g_new0(MouseBinding, 1); + b->state = state; + b->button = button; + b->action[mact] = action; + bound_contexts[context] = g_slist_append(bound_contexts[context], b); + + grab_all_clients(TRUE); + + return TRUE; +} + void plugin_startup() { - dispatch_register(Event_X_ButtonPress | Event_X_ButtonRelease | + dispatch_register(Event_Client_Mapped | Event_Client_Destroy | + Event_X_ButtonPress | Event_X_ButtonRelease | Event_X_MotionNotify, (EventHandler)event, NULL); } void plugin_shutdown() { dispatch_register(0, (EventHandler)event, NULL); + + grab_all_clients(FALSE); + clearall(); }