X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=otk%2Ftruerendercontrol.hh;h=e733a148f7ac4ea3186a3d24326deeeb74757c5d;hb=22b5d6458e3001a7bd930bf3491bf7fcd26ac3ce;hp=72e3850e431e7cb47c5e1b15b8d4fad7c8736029;hpb=0dcbf985c11c850b30b2983e1e20cd8cf033f054;p=chaz%2Fopenbox diff --git a/otk/truerendercontrol.hh b/otk/truerendercontrol.hh index 72e3850e..e733a148 100644 --- a/otk/truerendercontrol.hh +++ b/otk/truerendercontrol.hh @@ -4,33 +4,71 @@ #include "rendercontrol.hh" +extern "C" { + +#ifdef HAVE_STDINT_H +# include +#else +# ifdef HAVE_SYS_TYPES_H +# include +# endif +#endif + +} + +#include + namespace otk { +#ifdef HAVE_STDINT_H +typedef uint32_t pixel32; +typedef uint16_t pixel16; +#else +typedef u_int32_t pixel32; +typedef u_int16_t pixel16; +#endif /* HAVE_STDINT_H */ + +#ifdef WORDS_BIGENDIAN +const int default_red_shift=0; +const int default_green_shift=8; +const int default_blue_shift=16; +const int endian=MSBFirst; +#else +const int default_red_shift=16; +const int default_green_shift=8; +const int default_blue_shift=0; +const int endian=LSBFirst; +#endif /* WORDS_BIGENDIAN */ + class TrueRenderControl : public RenderControl { private: + // the number of bits to shift a color value (from 0-255) to the right, to + // fit it into the the color mask (do this before the offset) + int _red_shift; + int _green_shift; + int _blue_shift; + // the offset of each color in a color mask int _red_offset; int _green_offset; int _blue_offset; - // the number of bits (1-255) that each shade of color spans across. best - // case is 1, which gives 255 shades - int _red_bits; - int _green_bits; - int _blue_bits; - - // color tables, meaning, 256 (possibly) different shades of each color, - // based on the number of bits there are available for each color in the - // visual - unsigned char _red_color_table[256]; - unsigned char _green_color_table[256]; - unsigned char _blue_color_table[256]; + inline void highlight(pixel32 *x, pixel32 *y, bool raised) const; + void reduceDepth(XImage *im, pixel32 *data) const; + void verticalGradient(Surface &sf, const RenderTexture &texture, + pixel32 *data) const; + void diagonalGradient(Surface &sf, const RenderTexture &texture, + pixel32 *data) const; + void crossDiagonalGradient(Surface &sf, const RenderTexture &texture, + pixel32 *data) const; + virtual void drawGradientBackground(Surface &sf, + const RenderTexture &texture) const; public: - TrueRenderControl(const ScreenInfo *screen); + TrueRenderControl(int screen); virtual ~TrueRenderControl(); - virtual void render(::Drawable d); + virtual void drawBackground(Surface& sf, const RenderTexture &texture) const; }; }