X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=otk%2Ftruerendercontrol.cc;h=ecc5d347196533d3d70a4f66d851cf5cb4bf76a5;hb=2c977ae7ffe1e287264989669d2cfd2eb499d4ee;hp=dc52bc37bb43a088cb4b6036839a625516b0e961;hpb=0348a2f3abd2334f5f5812c5fb45c1b4fffb46a5;p=chaz%2Fopenbox diff --git a/otk/truerendercontrol.cc b/otk/truerendercontrol.cc index dc52bc37..ecc5d347 100644 --- a/otk/truerendercontrol.cc +++ b/otk/truerendercontrol.cc @@ -8,8 +8,7 @@ #include "display.hh" #include "screeninfo.hh" #include "surface.hh" - -#include "rendercolor.hh" +#include "rendertexture.hh" extern "C" { #ifdef HAVE_STDLIB_H @@ -100,39 +99,80 @@ static inline void renderPixel(XImage *im, unsigned char *dp, } } -void TrueRenderControl::drawBackground(Surface& sf, - const RenderTexture &texture) const +void TrueRenderControl::drawGradientBackground( + Surface &sf, const RenderTexture &texture) const { - (void)texture; - - assert(sf._screen == _screen); - - int w = sf.width(), h = sf.height(); + int w = sf.width(), h = sf.height(), off, x, y; const ScreenInfo *info = display->screenInfo(_screen); XImage *im = XCreateImage(**display, info->visual(), info->depth(), ZPixmap, 0, NULL, w, h, 32, 0); - unsigned char *data = new unsigned char[im->bytes_per_line * h]; - unsigned char *dp = data; - unsigned int bytes_per_pixel = im->bits_per_pixel/8; - - for (int y = 0; y < h/3; ++y) - for (int x = 0; x < w; ++x, dp += bytes_per_pixel) - renderPixel(im, dp, (255*x/w) >> _red_shift << _red_offset); - for (int y = 0; y < h/3; ++y) - for (int x = 0; x < w; ++x, dp += bytes_per_pixel) - renderPixel(im, dp, (255*x/w) >> _green_shift << _green_offset); - for (int y = 0; y < h/3; ++y) - for (int x = 0; x < w; ++x, dp += bytes_per_pixel) - renderPixel(im, dp, (255*x/w) >> _blue_shift << _blue_offset); + pixel32 *data = new pixel32[sf.height()*sf.width()]; + pixel32 current; + pixel32 *dp = data; + float dr, dg, db; + unsigned int r,g,b; +//XXX: move this to seperate vgrad function + dr = (float)(texture.secondary_color().red() - texture.color().red()); + dr/= (float)sf.height(); + + dg = (float)(texture.secondary_color().green() - texture.color().green()); + dg/= (float)sf.height(); + + db = (float)(texture.secondary_color().blue() - texture.color().blue()); + db/= (float)sf.height(); + + for (y = 0; y < h; ++y) { + r = texture.color().red() + (int)(dr * y); + g = texture.color().green() + (int)(dg * y); + b = texture.color().blue() + (int)(db * y); + current = (r << 16) + + (g << 8) + + b; + for (x = 0; x < w; ++x, dp ++) + *dp = current; + } +//XXX: end of vgrad + + if (texture.relief() == RenderTexture::Flat && texture.border()) { + r = texture.borderColor().red(); + g = texture.borderColor().green(); + b = texture.borderColor().blue(); + current = (r << 16) + + (g << 8) + + b; + for (off = 0, x = 0; x < w; ++x, off++) { + *(data + off) = current; + *(data + off + ((h-1) * w)) = current; + } + for (off = 0, x = 0; x < h; ++x, off++) { + *(data + (off * w)) = current; + *(data + (off * w) + w - 1) = current; + } + } +//XXX: any dithering should be done now im->data = (char*) data; -// sf.setPixmap(im); - sf.setPixmap(RenderColor(_screen, 0xff, 0xff, 0)); + sf.setPixmap(im); delete [] im->data; im->data = NULL; - XDestroyImage(im);} + XDestroyImage(im); +} + +void TrueRenderControl::drawBackground(Surface& sf, + const RenderTexture &texture) const +{ + assert(_screen == sf._screen); + assert(_screen == texture.color().screen()); + + if (texture.gradient() == RenderTexture::Solid) { + drawSolidBackground(sf, texture); + } else { + drawGradientBackground(sf, texture); + } +} + }