X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=otk%2Ftruerendercontrol.cc;h=6c3b896e7cf081136e940f288703a546b0e0bda9;hb=fabb6e8c1faa8339730cc7f56f84eb0a7e8b6c4f;hp=49ed964391c72a3017239343a7df722588414051;hpb=3fa13524288087a1d259e48f0dc5f65eeffd11fb;p=chaz%2Fopenbox diff --git a/otk/truerendercontrol.cc b/otk/truerendercontrol.cc index 49ed9643..6c3b896e 100644 --- a/otk/truerendercontrol.cc +++ b/otk/truerendercontrol.cc @@ -7,7 +7,8 @@ #include "truerendercontrol.hh" #include "display.hh" #include "screeninfo.hh" -#include "widget.hh" +#include "surface.hh" +#include "rendertexture.hh" extern "C" { #ifdef HAVE_STDLIB_H @@ -20,32 +21,30 @@ extern "C" { namespace otk { -TrueRenderControl::TrueRenderControl(const ScreenInfo *screen) - : RenderControl(screen) +TrueRenderControl::TrueRenderControl(int screen) + : RenderControl(screen), + _red_offset(0), + _green_offset(0), + _blue_offset(0) { printf("Initializing TrueColor RenderControl\n"); + Visual *visual = display->screenInfo(_screen)->visual(); unsigned long red_mask, green_mask, blue_mask; // find the offsets for each color in the visual's masks - red_mask = screen->visual()->red_mask; - green_mask = screen->visual()->green_mask; - blue_mask = screen->visual()->blue_mask; + red_mask = visual->red_mask; + green_mask = visual->green_mask; + blue_mask = visual->blue_mask; - while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; } + while (! (red_mask & 1)) { _red_offset++; red_mask >>= 1; } while (! (green_mask & 1)) { _green_offset++; green_mask >>= 1; } - while (! (blue_mask & 1)) { _blue_offset++; blue_mask >>= 1; } + while (! (blue_mask & 1)) { _blue_offset++; blue_mask >>= 1; } - // scale available colorspace to match our 256x256x256 cube - _red_bits = 255 / red_mask; - _green_bits = 255 / green_mask; - _blue_bits = 255 / blue_mask; - - for (int i = 0; i < 256; i++) { - _red_color_table[i] = i / _red_bits; - _green_color_table[i] = i / _green_bits; - _blue_color_table[i] = i / _blue_bits; - } + _red_shift = _green_shift = _blue_shift = 8; + while (red_mask) { red_mask >>= 1; _red_shift--; } + while (green_mask) { green_mask >>= 1; _green_shift--; } + while (blue_mask) { blue_mask >>= 1; _blue_shift--; } } TrueRenderControl::~TrueRenderControl() @@ -55,10 +54,11 @@ TrueRenderControl::~TrueRenderControl() } + static inline void renderPixel(XImage *im, unsigned char *dp, unsigned long pixel) { - unsigned int bpp = im->bits_per_pixel + (im->byte_order == MSBFirst) ? 1 : 0; + unsigned int bpp = im->bits_per_pixel + (im->byte_order == MSBFirst ? 1 : 0); switch (bpp) { case 8: // 8bpp @@ -99,50 +99,45 @@ static inline void renderPixel(XImage *im, unsigned char *dp, } } -void TrueRenderControl::render(Widget *wi) +void TrueRenderControl::drawBackground(Surface& sf, + const RenderTexture &texture) const { - assert(wi); - - XGCValues gcv; - gcv.cap_style = CapProjecting; - - int w = 255, h = 31; - Pixmap p = XCreatePixmap(**display, wi->window(), w, h, _screen->depth()); - XImage *im = XCreateImage(**display, _screen->visual(), _screen->depth(), - ZPixmap, 0, NULL, w, h, 32, 0); - //GC gc = XCreateGC(**display, _screen->rootWindow(), GCCapStyle, &gcv); - - // XXX + 1? - unsigned char *data = new unsigned char[im->bytes_per_line * h]; - unsigned char *dp = data; - - for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8) - renderPixel(im, dp, 0); - for (int y = 0; y < 10; ++y) - for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8) - renderPixel(im, dp, _red_color_table[x] << _red_offset); - for (int y = 0; y < 10; ++y) - for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8) - renderPixel(im, dp, _green_color_table[x] << _green_offset); - for (int y = 0; y < 10; ++y) - for (int x = 0; x < w; ++x, dp += im->bits_per_pixel/8) - renderPixel(im, dp, _blue_color_table[x] << _blue_offset); - - printf("\nDone %d %d\n", im->bytes_per_line * h, dp - data); - - im->data = (char*) data; - - XPutImage(**display, p, DefaultGC(**display, _screen->screen()), - im, 0, 0, 0, 0, w, h); - - //delete [] image->data; - //image->data = NULL; - XDestroyImage(im); + assert(_screen == sf._screen); + assert(_screen == texture.color().screen()); - XSetWindowBackgroundPixmap(**display, wi->window(), p); - XClearWindow(**display, wi->window()); + if (texture.gradient() == RenderTexture::Solid) { + drawSolidBackground(sf, texture); + } else { + int w = sf.width(), h = sf.height(); - XFreePixmap(**display, p); + const ScreenInfo *info = display->screenInfo(_screen); + XImage *im = XCreateImage(**display, info->visual(), info->depth(), + ZPixmap, 0, NULL, w, h, 32, 0); + + unsigned char *data = new unsigned char[im->bytes_per_line * h]; + unsigned char *dp = data; + unsigned int bytes_per_pixel = im->bits_per_pixel/8; + + for (int y = 0; y < h/3; ++y) + for (int x = 0; x < w; ++x, dp += bytes_per_pixel) + renderPixel(im, dp, (255*x/w) >> _red_shift << _red_offset); + for (int y = 0; y < h/3; ++y) + for (int x = 0; x < w; ++x, dp += bytes_per_pixel) + renderPixel(im, dp, (255*x/w) >> _green_shift << _green_offset); + for (int y = 0; y < h/3; ++y) + for (int x = 0; x < w; ++x, dp += bytes_per_pixel) + renderPixel(im, dp, (255*x/w) >> _blue_shift << _blue_offset); + + im->data = (char*) data; + +// sf.setPixmap(im); + sf.setPixmap(texture.color()); +// sf.setPixmap(RenderColor(_screen, 0xff, 0xff, 0)); + + delete [] im->data; + im->data = NULL; + XDestroyImage(im); + } } }