X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=otk%2Ftruerendercontrol.cc;h=0b0e5a0b0e718fca0adea37e5ccdf3b6ccf5744c;hb=58847af218e486f5c1a34ffe947a961a74f97c0a;hp=ec7bc46157e0b1c88003b0dfdc01d1e446a306c9;hpb=115fedf432d73f17ade48eaa2fa12dfd333bfcaa;p=chaz%2Fopenbox diff --git a/otk/truerendercontrol.cc b/otk/truerendercontrol.cc index ec7bc461..0b0e5a0b 100644 --- a/otk/truerendercontrol.cc +++ b/otk/truerendercontrol.cc @@ -64,23 +64,24 @@ void TrueRenderControl::drawGradientBackground( XImage *im = XCreateImage(**display, info->visual(), info->depth(), ZPixmap, 0, NULL, w, h, 32, 0); im->byte_order = endian; - pixel32 *data = new pixel32[h*w]; - pixel32 current; switch (texture.gradient()) { case RenderTexture::Vertical: - verticalGradient(sf, texture, data); + verticalGradient(sf, texture); break; case RenderTexture::Diagonal: - diagonalGradient(sf, texture, data); + diagonalGradient(sf, texture); break; case RenderTexture::CrossDiagonal: - crossDiagonalGradient(sf, texture, data); + crossDiagonalGradient(sf, texture); break; default: printf("unhandled gradient\n"); } + pixel32 *data = sf.pixelData(); + pixel32 current; + if (texture.relief() == RenderTexture::Flat && texture.border()) { r = texture.borderColor().red(); g = texture.borderColor().green(); @@ -122,21 +123,20 @@ void TrueRenderControl::drawGradientBackground( } } - reduceDepth(im, data); + reduceDepth(sf, im); im->data = (char*) data; sf.setPixmap(im); - delete [] im->data; im->data = NULL; XDestroyImage(im); } void TrueRenderControl::verticalGradient(Surface &sf, - const RenderTexture &texture, - pixel32 *data) const + const RenderTexture &texture) const { + pixel32 *data = sf.pixelData(); pixel32 current; float dr, dg, db; unsigned int r,g,b; @@ -164,9 +164,9 @@ void TrueRenderControl::verticalGradient(Surface &sf, } void TrueRenderControl::diagonalGradient(Surface &sf, - const RenderTexture &texture, - pixel32 *data) const + const RenderTexture &texture) const { + pixel32 *data = sf.pixelData(); pixel32 current; float drx, dgx, dbx, dry, dgy, dby; unsigned int r,g,b; @@ -196,10 +196,10 @@ void TrueRenderControl::diagonalGradient(Surface &sf, } } -void TrueRenderControl::crossDiagonalGradient(Surface &sf, - const RenderTexture &texture, - pixel32 *data) const +void TrueRenderControl::crossDiagonalGradient( + Surface &sf, const RenderTexture &texture) const { + pixel32 *data = sf.pixelData(); pixel32 current; float drx, dgx, dbx, dry, dgy, dby; unsigned int r,g,b; @@ -229,11 +229,12 @@ void TrueRenderControl::crossDiagonalGradient(Surface &sf, } } -void TrueRenderControl::reduceDepth(XImage *im, pixel32 *data) const +void TrueRenderControl::reduceDepth(Surface &sf, XImage *im) const { // since pixel32 is the largest possible pixel size, we can share the array int r, g, b; int x,y; + pixel32 *data = sf.pixelData(); pixel16 *p = (pixel16*) data; switch (im->bits_per_pixel) { case 32: