X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=otk%2Frendercontrol.hh;h=52d80c526d1a76cc1c78403615e2eb54e8593f06;hb=72ff846dbb56ec36231fb761b864da09885d3690;hp=f4ae64936a1203ba316c4dfd351d9649c913ef8c;hpb=25f0151154c90b1c72f049e200d942fb2c18ddc5;p=chaz%2Fopenbox diff --git a/otk/rendercontrol.hh b/otk/rendercontrol.hh index f4ae6493..52d80c52 100644 --- a/otk/rendercontrol.hh +++ b/otk/rendercontrol.hh @@ -7,14 +7,16 @@ extern "C" { #include } +#include "surface.hh" + namespace otk { class ScreenInfo; -class Surface; class RenderTexture; class Font; -class Color; +class RenderColor; class ustring; +class PixmapMask; class RenderControl { protected: @@ -63,21 +65,48 @@ protected: RenderControl(int screen); + virtual void reduceDepth(Surface &sf, XImage *im) const = 0; + + inline void highlight(pixel32 *x, pixel32 *y, bool raised) const; + void verticalGradient(Surface &sf, const RenderTexture &texture) const; + void diagonalGradient(Surface &sf, const RenderTexture &texture) const; + void crossDiagonalGradient(Surface &sf, const RenderTexture &texture) const; + virtual void drawGradientBackground(Surface &sf, + const RenderTexture &texture) const; virtual void drawSolidBackground(Surface& sf, const RenderTexture& texture) const; - + public: virtual ~RenderControl(); static RenderControl *getRenderControl(int screen); + virtual void drawRoot(const RenderColor &color) const; + + //! Draws a background onto a Surface, as specified by a RenderTexture + /*! + This function will overwrite the entire surface. + */ + virtual void drawBackground(Surface &sf, + const RenderTexture &texture) const; + + //! Draws an image onto the surface + /*! + This function will overwrite the entire surface.
+ The image must be specified in 32-bit packed ARGB format. The current + background will be used for applying the alpha. + */ + virtual void drawImage(Surface &sf, int w, int h, + unsigned long *data) const; + //! Draws a string onto a Surface - virtual void drawString(Surface& sf, const Font& font, int x, int y, - const Color& color, const ustring& string) const; + virtual void drawString(Surface &sf, const Font &font, int x, int y, + const RenderColor &color, + const ustring &string) const; - //! Draws a background onto a Surface, as specified by a RenderTexture - virtual void drawBackground(Surface& sf, - const RenderTexture& texture) const = 0; + //! Draws a PixmapMask with a specified color onto a Surface + virtual void drawMask(Surface &sf, const RenderColor &color, + const PixmapMask &mask) const; }; }