X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=otk%2Fpseudorendercontrol.cc;h=cf9929248586e4e2c12d0b002eba771bcfb610fe;hb=8269fc2b3965d12ba308caa554bfa7ee037fba13;hp=29636ee9ac21fc4b7e5e4e91a971890ddfb9279c;hpb=01a37dfe1888f1ac6da7ab12c6e4d59ce104d12c;p=chaz%2Fopenbox diff --git a/otk/pseudorendercontrol.cc b/otk/pseudorendercontrol.cc index 29636ee9..cf992924 100644 --- a/otk/pseudorendercontrol.cc +++ b/otk/pseudorendercontrol.cc @@ -9,14 +9,12 @@ #include "rendertexture.hh" extern "C" { -#ifdef HAVE_STDLIB_H -# include -#endif // HAVE_STDLIB_H - #include "../src/gettext.h" #define _(str) gettext(str) } +#include + namespace otk { PseudoRenderControl::PseudoRenderControl(int screen) @@ -113,65 +111,47 @@ PseudoRenderControl::~PseudoRenderControl() delete [] _colors; } +inline const XColor *PseudoRenderControl::pickColor(int r, int g, int b) const +{ + r = (r & 0xff) >> (8-_bpc); + g = (g & 0xff) >> (8-_bpc); + b = (b & 0xff) >> (8-_bpc); + return &_colors[(r << (2*_bpc)) + (g << (1*_bpc)) + b]; +} + void PseudoRenderControl::reduceDepth(Surface &sf, XImage *im) const { pixel32 *data = sf.pixelData(); - char *p = (char *)data; - int x, y, r, g, b; - for (y = 0; y < im->height; y++) { - for (x = 0; x < im->width; x++) { - r = (data[x] >> default_red_shift) & 0xFF; - r = r >> (8-_bpc); - g = (data[x] >> default_green_shift) & 0xFF; - g = g >> (8-_bpc); - b = (data[x] >> default_blue_shift) & 0xFF; - b = b >> (8-_bpc); - p[x] = _colors[(r << (2*_bpc)) + (g << (1*_bpc)) + b].pixel; - } - data += im->width; - p += im->bytes_per_line; + pixel32 *ret = (pixel32*)malloc(im->width * im->height * 4); + char *p = (char *)ret; + int x, y; + for (y = 0; y < im->height; y++) { + for (x = 0; x < im->width; x++) { + p[x] = pickColor(data[x] >> default_red_shift, + data[x] >> default_green_shift, + data[x] >> default_blue_shift)->pixel; } - + data += im->width; + p += im->bytes_per_line; + } + im->data = (char*)ret; } void PseudoRenderControl::allocateColor(XColor *color) const { - const ScreenInfo *info = display->screenInfo(_screen); - int depth = info->depth(); - - // get the allocated values from the X server (only the first 256 XXX why!?) - XColor icolors[256]; - int incolors = (((1 << depth) > 256) ? 256 : (1 << depth)); - for (int i = 0; i < incolors; i++) - icolors[i].pixel = i; - XQueryColors(**display, info->colormap(), icolors, incolors); + const XColor *c = pickColor(color->red, color->blue, color->green); - unsigned long closest = 0xffffffff, close = 0; - for (int ii = 0; ii < incolors; ii++) { - // find deviations - int r = (color->red - icolors[ii].red) & 0xff; - int g = (color->green - icolors[ii].green) & 0xff; - int b = (color->blue - icolors[ii].blue) & 0xff; - // find a weighted absolute deviation - unsigned long dev = (r * r) + (g * g) + (b * b); - - if (dev < closest) { - closest = dev; - close = ii; - } - } - - color->red = icolors[close].red; - color->green = icolors[close].green; - color->blue = icolors[close].blue; - color->pixel = icolors[close].pixel; + color->red = c->red; + color->green = c->green; + color->blue = c->blue; + color->pixel = c->pixel; - // try alloc this closest color, it had better succeed! - if (XAllocColor(**display, info->colormap(), color)) { + if (XAllocColor(**display, display->screenInfo(_screen)->colormap(), color)) color->flags = DoRed|DoGreen|DoBlue; // mark as alloced - } else assert(false); // wtf has gone wrong, its already alloced for chissake! + + return; } }