X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=otk%2Fpseudorendercontrol.cc;h=2b878200e7f034e38edd90e7b00658ad221fa1a1;hb=dca8c61a91cab29128a72f252b70f4bd9f7786ff;hp=31b4df71505e8c69a78dfd6a53a0d2ba2871aa33;hpb=72ff846dbb56ec36231fb761b864da09885d3690;p=chaz%2Fopenbox diff --git a/otk/pseudorendercontrol.cc b/otk/pseudorendercontrol.cc index 31b4df71..2b878200 100644 --- a/otk/pseudorendercontrol.cc +++ b/otk/pseudorendercontrol.cc @@ -23,11 +23,90 @@ PseudoRenderControl::PseudoRenderControl(int screen) : RenderControl(screen) { printf("Initializing PseudoColor RenderControl\n"); + const ScreenInfo *info = display->screenInfo(_screen); + int depth = info->depth(); + + // determine the number of colors and the bits-per-color + int bpc = 2; // XXX THIS SHOULD BE A USER OPTION + assert(bpc >= 1); + _ncolors = 1 << (bpc * 3); + + if (_ncolors > 1 << depth) { + fprintf(stderr, + _("PseudoRenderControl: Invalid colormap size. Resizing.\n")); + bpc = 1 << (depth/3) >> 3; + _ncolors = 1 << (bpc * 3); + } + + // build a color cube + _colors = new XColor[_ncolors]; + + int cpc = 1 << bpc; // colors per channel + for (int n = _ncolors - 1, + r = (1 << (bpc + 1)) -1, i = 0; i < cpc; r >>= 1, ++i) + for (int g = (1 << (bpc + 1)) -1, j = 0; j < cpc; g >>= 1, ++j) + for (int b = (1 << (bpc + 1)) -1, k = 0; k < cpc; b >>= 1, ++k, --n) { + _colors[n].red = r | r << 8; + _colors[n].green = g | g << 8; + _colors[n].blue = b | b << 8; + _colors[n].flags = DoRed|DoGreen|DoBlue; // used to track allocation + } + + // allocate the colors + for (int i = 0; i < _ncolors; i++) + if (!XAllocColor(**display, info->colormap(), &_colors[i])) + _colors[i].flags = 0; // mark it as unallocated + + // try allocate any colors that failed allocation above + + // get the allocated values from the X server (only the first 256 XXX why!?) + XColor icolors[256]; + int incolors = (((1 << depth) > 256) ? 256 : (1 << depth)); + for (int i = 0; i < incolors; i++) + icolors[i].pixel = i; + XQueryColors(**display, info->colormap(), icolors, incolors); + + // try match unallocated ones + for (int i = 0; i < _ncolors; i++) { + if (!_colors[i].flags) { // if it wasn't allocated... + unsigned long closest = 0xffffffff, close = 0; + for (int ii = 0; ii < incolors; ii++) { + // find deviations + int r = (_colors[i].red - icolors[ii].red) & 0xff; + int g = (_colors[i].green - icolors[ii].green) & 0xff; + int b = (_colors[i].blue - icolors[ii].blue) & 0xff; + // find a weighted absolute deviation + unsigned long dev = (r * r) + (g * g) + (b * b); + + if (dev < closest) { + closest = dev; + close = ii; + } + } + + _colors[i].red = icolors[close].red; + _colors[i].green = icolors[close].green; + _colors[i].blue = icolors[close].blue; + + // try alloc this closest color, it had better succeed! + if (XAllocColor(**display, info->colormap(), &_colors[i])) + _colors[i].flags = DoRed|DoGreen|DoBlue; // mark as alloced + else + assert(false); // wtf has gone wrong, its already alloced for chissake! + } + } } PseudoRenderControl::~PseudoRenderControl() { printf("Destroying PseudoColor RenderControl\n"); + + unsigned long *pixels = new unsigned long [ncolors], *p = pixels; + for (int i = 0; i < _ncolors; ++i, ++p) + *p = _colors[i].pixel; + XFreeColors(**display, display->screenInfo(_screen)->colormap(), pixels, + _ncolors, 0); + delete [] colors; } void PseudoRenderControl::reduceDepth(Surface &sf, XImage *im) const