X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Fstacking.h;h=c14aa2eddb59e62819f73ae4eb45e2e14a5d92e2;hb=HEAD;hp=2391f650aee80e73a456c0924e3e209bd55d94a5;hpb=2442cdfd85e5229c7ee4ac49ca66a7d55ffcb919;p=chaz%2Fopenbox diff --git a/openbox/stacking.h b/openbox/stacking.h index 2391f650..c14aa2ed 100644 --- a/openbox/stacking.h +++ b/openbox/stacking.h @@ -20,43 +20,66 @@ #ifndef __stacking_h #define __stacking_h -#include "window.h" - #include #include +struct _ObWindow; +struct _ObClient; + /*! The possible stacking layers a client window can be a part of */ typedef enum { - OB_STACKING_LAYER_DESKTOP, /*!< 0 - desktop windows */ - OB_STACKING_LAYER_BELOW, /*!< 1 - normal windows w/ below */ - OB_STACKING_LAYER_NORMAL, /*!< 2 - normal windows */ - OB_STACKING_LAYER_ABOVE, /*!< 3 - normal windows w/ above */ - OB_STACKING_LAYER_FULLSCREEN, /*!< 4 - fullscreeen windows */ - OB_STACKING_LAYER_INTERNAL, /*!< 5 - openbox windows/menus */ + OB_STACKING_LAYER_INVALID, + OB_STACKING_LAYER_DESKTOP, /*!< 0 - desktop windows */ + OB_STACKING_LAYER_BELOW, /*!< 1 - normal windows w/ below */ + OB_STACKING_LAYER_NORMAL, /*!< 2 - normal windows */ + OB_STACKING_LAYER_ABOVE, /*!< 3 - normal windows w/ above */ + OB_STACKING_LAYER_FULLSCREEN, /*!< 4 - fullscreeen windows */ + OB_STACKING_LAYER_INTERNAL, /*!< 5 - openbox windows/menus */ OB_NUM_STACKING_LAYERS } ObStackingLayer; /* list of ObWindow*s in stacking order from highest to lowest */ extern GList *stacking_list; +/* list of ObWindow*s in stacking order from lowest to highest */ +extern GList *stacking_list_tail; /*! Sets the window stacking list on the root window from the stacking_list */ -void stacking_set_list(); +void stacking_set_list(void); -void stacking_add(ObWindow *win); -void stacking_add_nonintrusive(ObWindow *win); +void stacking_add(struct _ObWindow *win); +void stacking_add_nonintrusive(struct _ObWindow *win); #define stacking_remove(win) stacking_list = g_list_remove(stacking_list, win); /*! Raises a window above all others in its stacking layer */ -void stacking_raise(ObWindow *window); +void stacking_raise(struct _ObWindow *window); + +/*! Temporarily raises a window above all others */ +void stacking_temp_raise(struct _ObWindow *window); + +/*! Restores any temporarily raised windows to their correct place */ +void stacking_restore(void); /*! Lowers a window below all others in its stacking layer */ -void stacking_lower(ObWindow *window); +void stacking_lower(struct _ObWindow *window); /*! Moves a window below another if its in the same layer. This function does not enforce stacking rules IRT transients n such, and so it should really ONLY be used to restore stacking orders from saved sessions */ -void stacking_below(ObWindow *window, ObWindow *below); +void stacking_below(struct _ObWindow *window, struct _ObWindow *below); + +/*! Restack a window based upon a sibling (or all windows) in various ways. + @param client The client to be restacked + @param sibling Another client to compare to, or NULL to compare to all + windows + @param detail One of Above, Below, TopIf, BottomIf, Opposite + @return TRUE if the client was restacked + See http://tronche.com/gui/x/xlib/window/configure.html for details on + how each detail works with and without a sibling. +*/ +gboolean stacking_restack_request(struct _ObClient *client, + struct _ObClient *sibling, + gint detail); #endif