X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Fresist.c;h=e5d49faa4ccaad19b119dc441a43b385e499f073;hb=a76e91eb2a514dbd35ad9a9a81308acc7fc5bd89;hp=5f3ab9b75d9d187856728a0604ee3ef3be914bf2;hpb=92c8e947c9bb9afb629381c8e86b9a9c8ab6a8eb;p=chaz%2Fopenbox diff --git a/openbox/resist.c b/openbox/resist.c index 5f3ab9b7..e5d49faa 100644 --- a/openbox/resist.c +++ b/openbox/resist.c @@ -1,7 +1,8 @@ /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- resist.c for the Openbox window manager - Copyright (c) 2003 Ben Jansens + Copyright (c) 2006 Mikael Magnusson + Copyright (c) 2003-2007 Dana Jansens This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -47,16 +48,21 @@ void resist_move_windows(ObClient *c, gint *x, gint *y) cb = RECT_BOTTOM(c->frame->area); if (config_resist_win) - for (it = stacking_list; it != NULL; it = it->next) { + for (it = stacking_list; it; it = g_list_next(it)) { ObClient *target; - int tl, tt, tr, tb; /* 1 past the target's edges on each side */ + gint tl, tt, tr, tb; /* 1 past the target's edges on each side */ if (!WINDOW_IS_CLIENT(it->data)) continue; target = it->data; + /* don't snap to self or non-visibles */ if (!target->frame->visible || target == c) continue; + /* don't snap to windows in layers beneath */ + if(target->layer < c->layer && !config_resist_layers_below) + continue; + tl = RECT_LEFT(target->frame->area) - 1; tt = RECT_TOP(target->frame->area) - 1; tr = RECT_RIGHT(target->frame->area) + 1; @@ -187,13 +193,17 @@ void resist_size_windows(ObClient *c, gint *w, gint *h, ObCorner corn) b = RECT_BOTTOM(c->frame->area); if (config_resist_win) { - for (it = stacking_list; it != NULL; it = it->next) { + for (it = stacking_list; it; it = g_list_next(it)) { if (!WINDOW_IS_CLIENT(it->data)) continue; target = it->data; /* don't snap to invisibles or ourself */ - if (!target->frame->visible || target == c) continue; + if (!target->frame->visible || target == c) continue; + + /* don't snap to windows in layers beneath */ + if(target->layer < c->layer && !config_resist_layers_below) + continue; tl = RECT_LEFT(target->frame->area); tr = RECT_RIGHT(target->frame->area);