X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Fresist.c;h=bda7760136508530e7eb75ab0d195a119795ce67;hb=48a7c32512db4358dc7c2928174bccc203d30e69;hp=a41c5a9d8b5da509857d83ae9aee7f1d866d34aa;hpb=35ed95fe18e9b8d7a79f79f4fd7466a2b46435e3;p=chaz%2Fopenbox diff --git a/openbox/resist.c b/openbox/resist.c index a41c5a9d..bda77601 100644 --- a/openbox/resist.c +++ b/openbox/resist.c @@ -1,4 +1,22 @@ -#include "dispatch.h" +/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- + + resist.c for the Openbox window manager + Copyright (c) 2006 Mikael Magnusson + Copyright (c) 2003 Ben Jansens + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + See the COPYING file for a copy of the GNU General Public License. +*/ + #include "client.h" #include "frame.h" #include "stacking.h" @@ -8,13 +26,10 @@ #include -void resist_move(ObClient *c, gint *x, gint *y) +void resist_move_windows(ObClient *c, gint *x, gint *y) { GList *it; - Rect *area; - guint i; gint l, t, r, b; /* requested edges */ - gint al, at, ar, ab; /* screen area edges */ gint cl, ct, cr, cb; /* current edges */ gint w, h; /* current size */ ObClient *snapx = NULL, *snapy = NULL; @@ -27,27 +42,31 @@ void resist_move(ObClient *c, gint *x, gint *y) r = l + w - 1; b = t + h - 1; - cl = c->frame->area.x; - ct = c->frame->area.y; - cr = cl + c->frame->area.width - 1; - cb = ct + c->frame->area.height - 1; + cl = RECT_LEFT(c->frame->area); + ct = RECT_TOP(c->frame->area); + cr = RECT_RIGHT(c->frame->area); + cb = RECT_BOTTOM(c->frame->area); - /* snap to other clients */ if (config_resist_win) - for (it = stacking_list; it != NULL; it = it->next) { + for (it = stacking_list; it; it = g_list_next(it)) { ObClient *target; - int tl, tt, tr, tb; /* 1 past the target's edges on each side */ + gint tl, tt, tr, tb; /* 1 past the target's edges on each side */ if (!WINDOW_IS_CLIENT(it->data)) continue; target = it->data; + /* don't snap to self or non-visibles */ if (!target->frame->visible || target == c) continue; - tl = target->frame->area.x - 1; - tt = target->frame->area.y - 1; - tr = tl + target->frame->area.width + 1; - tb = tt + target->frame->area.height + 1; + /* don't snap to windows in layers beneath */ + if(target->layer < c->layer && !config_resist_layers_below) + continue; + + tl = RECT_LEFT(target->frame->area) - 1; + tt = RECT_TOP(target->frame->area) - 1; + tr = RECT_RIGHT(target->frame->area) + 1; + tb = RECT_BOTTOM(target->frame->area) + 1; /* snapx and snapy ensure that the window snaps to the top-most window edge available, without going all the way from @@ -92,63 +111,89 @@ void resist_move(ObClient *c, gint *x, gint *y) if (snapx && snapy) break; } +} - /* get the screen boundaries */ +void resist_move_monitors(ObClient *c, gint *x, gint *y) +{ + Rect *area, *parea; + guint i; + gint l, t, r, b; /* requested edges */ + gint al, at, ar, ab; /* screen area edges */ + gint pl, pt, pr, pb; /* physical screen area edges */ + gint cl, ct, cr, cb; /* current edges */ + gint w, h; /* current size */ + + w = c->frame->area.width; + h = c->frame->area.height; + + l = *x; + t = *y; + r = l + w - 1; + b = t + h - 1; + + cl = RECT_LEFT(c->frame->area); + ct = RECT_TOP(c->frame->area); + cr = RECT_RIGHT(c->frame->area); + cb = RECT_BOTTOM(c->frame->area); + if (config_resist_edge) { for (i = 0; i < screen_num_monitors; ++i) { area = screen_area_monitor(c->desktop, i); + parea = screen_physical_area_monitor(i); - if (!RECT_INTERSECTS_RECT(*area, c->frame->area)) + if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) continue; - al = area->x; - at = area->y; - ar = al + area->width - 1; - ab = at + area->height - 1; + al = RECT_LEFT(*area); + at = RECT_TOP(*area); + ar = RECT_RIGHT(*area); + ab = RECT_BOTTOM(*area); + pl = RECT_LEFT(*parea); + pt = RECT_TOP(*parea); + pr = RECT_RIGHT(*parea); + pb = RECT_BOTTOM(*parea); - /* snap to screen edges */ if (cl >= al && l < al && l >= al - config_resist_edge) *x = al; else if (cr <= ar && r > ar && r <= ar + config_resist_edge) *x = ar - w + 1; + else if (cl >= pl && l < pl && l >= pl - config_resist_edge) + *x = pl; + else if (cr <= pr && r > pr && r <= pr + config_resist_edge) + *x = pr - w + 1; + if (ct >= at && t < at && t >= at - config_resist_edge) *y = at; else if (cb <= ab && b > ab && b < ab + config_resist_edge) *y = ab - h + 1; + else if (ct >= pt && t < pt && t >= pt - config_resist_edge) + *y = pt; + else if (cb <= pb && b > pb && b < pb + config_resist_edge) + *y = pb - h + 1; } } } -void resist_size(ObClient *c, gint *w, gint *h, ObCorner corn) +void resist_size_windows(ObClient *c, gint *w, gint *h, ObCorner corn) { GList *it; ObClient *target; /* target */ gint l, t, r, b; /* my left, top, right and bottom sides */ gint dlt, drb; /* my destination left/top and right/bottom sides */ gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/ - Rect *area; - gint al, at, ar, ab; /* screen boundaries */ + gint incw, inch; ObClient *snapx = NULL, *snapy = NULL; - /* don't snap windows with size increments */ - if (c->size_inc.width > 1 || c->size_inc.height > 1) - return; - - l = c->frame->area.x; - r = l + c->frame->area.width - 1; - t = c->frame->area.y; - b = t + c->frame->area.height - 1; + incw = c->size_inc.width; + inch = c->size_inc.height; - /* get the screen boundaries */ - area = screen_area(c->desktop); - al = area->x; - at = area->y; - ar = al + area->width - 1; - ab = at + area->height - 1; + l = RECT_LEFT(c->frame->area); + r = RECT_RIGHT(c->frame->area); + t = RECT_TOP(c->frame->area); + b = RECT_BOTTOM(c->frame->area); - /* snap to other windows */ if (config_resist_win) { - for (it = stacking_list; it != NULL; it = it->next) { + for (it = stacking_list; it; it = g_list_next(it)) { if (!WINDOW_IS_CLIENT(it->data)) continue; target = it->data; @@ -156,10 +201,14 @@ void resist_size(ObClient *c, gint *w, gint *h, ObCorner corn) /* don't snap to invisibles or ourself */ if (!target->frame->visible || target == c) continue; - tl = target->frame->area.x; - tr = target->frame->area.x + target->frame->area.width - 1; - tt = target->frame->area.y; - tb = target->frame->area.y + target->frame->area.height - 1; + /* don't snap to windows in layers beneath */ + if(target->layer < c->layer && !config_resist_layers_below) + continue; + + tl = RECT_LEFT(target->frame->area); + tr = RECT_RIGHT(target->frame->area); + tt = RECT_TOP(target->frame->area); + tb = RECT_BOTTOM(target->frame->area); if (snapx == NULL) { /* horizontal snapping */ @@ -213,44 +262,87 @@ void resist_size(ObClient *c, gint *w, gint *h, ObCorner corn) if (snapx && snapy) break; } } +} + +void resist_size_monitors(ObClient *c, gint *w, gint *h, ObCorner corn) +{ + gint l, t, r, b; /* my left, top, right and bottom sides */ + gint dlt, drb; /* my destination left/top and right/bottom sides */ + Rect *area, *parea; + gint al, at, ar, ab; /* screen boundaries */ + gint pl, pt, pr, pb; /* physical screen boundaries */ + gint incw, inch; + guint i; - /* snap to screen edges */ + l = RECT_LEFT(c->frame->area); + r = RECT_RIGHT(c->frame->area); + t = RECT_TOP(c->frame->area); + b = RECT_BOTTOM(c->frame->area); - if (config_resist_edge) { - /* horizontal snapping */ - switch (corn) { - case OB_CORNER_TOPLEFT: - case OB_CORNER_BOTTOMLEFT: - dlt = l; - drb = r + *w - c->frame->area.width; - if (r <= ar && drb > ar && drb <= ar + config_resist_edge) - *w = ar - l + 1; - break; - case OB_CORNER_TOPRIGHT: - case OB_CORNER_BOTTOMRIGHT: - dlt = l - *w + c->frame->area.width; - drb = r; - if (l >= al && dlt < al && dlt >= al - config_resist_edge) - *w = r - al + 1; - break; - } + incw = c->size_inc.width; + inch = c->size_inc.height; + + for (i = 0; i < screen_num_monitors; ++i) { + area = screen_area_monitor(c->desktop, i); + parea = screen_physical_area_monitor(i); - /* vertical snapping */ - switch (corn) { - case OB_CORNER_TOPLEFT: - case OB_CORNER_TOPRIGHT: - dlt = t; - drb = b + *h - c->frame->area.height; - if (b <= ab && drb > ab && drb <= ab + config_resist_edge) - *h = ab - t + 1; - break; - case OB_CORNER_BOTTOMLEFT: - case OB_CORNER_BOTTOMRIGHT: - dlt = t - *h + c->frame->area.height; - drb = b; - if (t >= at && dlt < at && dlt >= at - config_resist_edge) - *h = b - at + 1; - break; + if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) + continue; + + /* get the screen boundaries */ + al = RECT_LEFT(*area); + at = RECT_TOP(*area); + ar = RECT_RIGHT(*area); + ab = RECT_BOTTOM(*area); + pl = RECT_LEFT(*parea); + pt = RECT_TOP(*parea); + pr = RECT_RIGHT(*parea); + pb = RECT_BOTTOM(*parea); + + if (config_resist_edge) { + /* horizontal snapping */ + switch (corn) { + case OB_CORNER_TOPLEFT: + case OB_CORNER_BOTTOMLEFT: + dlt = l; + drb = r + *w - c->frame->area.width; + if (r <= ar && drb > ar && drb <= ar + config_resist_edge) + *w = ar - l + 1; + else if (r <= pr && drb > pr && drb <= pr + config_resist_edge) + *w = pr - l + 1; + break; + case OB_CORNER_TOPRIGHT: + case OB_CORNER_BOTTOMRIGHT: + dlt = l - *w + c->frame->area.width; + drb = r; + if (l >= al && dlt < al && dlt >= al - config_resist_edge) + *w = r - al + 1; + else if (l >= pl && dlt < pl && dlt >= pl - config_resist_edge) + *w = r - pl + 1; + break; + } + + /* vertical snapping */ + switch (corn) { + case OB_CORNER_TOPLEFT: + case OB_CORNER_TOPRIGHT: + dlt = t; + drb = b + *h - c->frame->area.height; + if (b <= ab && drb > ab && drb <= ab + config_resist_edge) + *h = ab - t + 1; + else if (b <= pb && drb > pb && drb <= pb + config_resist_edge) + *h = pb - t + 1; + break; + case OB_CORNER_BOTTOMLEFT: + case OB_CORNER_BOTTOMRIGHT: + dlt = t - *h + c->frame->area.height; + drb = b; + if (t >= at && dlt < at && dlt >= at - config_resist_edge) + *h = b - at + 1; + else if (t >= pt && dlt < pt && dlt >= pt - config_resist_edge) + *h = b - pt + 1; + break; + } } } }