X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Fresist.c;h=729f83fc891ebf99db7172c2c5a5d5e8d32b1fac;hb=902555c95cfdfc20313a26e8740def7e7dcf4dc7;hp=f45972ee24e34fd71ced3a97eaabc2a5492d354c;hpb=6f9cea86f506b89870ed14bfd2ac1b47dbb3435f;p=chaz%2Fopenbox diff --git a/openbox/resist.c b/openbox/resist.c index f45972ee..729f83fc 100644 --- a/openbox/resist.c +++ b/openbox/resist.c @@ -1,3 +1,22 @@ +/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- + + resist.c for the Openbox window manager + Copyright (c) 2006 Mikael Magnusson + Copyright (c) 2003-2007 Dana Jansens + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + See the COPYING file for a copy of the GNU General Public License. +*/ + #include "client.h" #include "frame.h" #include "stacking.h" @@ -7,17 +26,18 @@ #include -void resist_move(ObClient *c, gint *x, gint *y) +void resist_move_windows(ObClient *c, gint resist, gint *x, gint *y) { GList *it; - Rect *area; - guint i; gint l, t, r, b; /* requested edges */ - gint al, at, ar, ab; /* screen area edges */ gint cl, ct, cr, cb; /* current edges */ gint w, h; /* current size */ ObClient *snapx = NULL, *snapy = NULL; + if (!resist) return; + + frame_client_gravity(c->frame, x, y, c->area.width, c->area.height); + w = c->frame->area.width; h = c->frame->area.height; @@ -26,211 +46,291 @@ void resist_move(ObClient *c, gint *x, gint *y) r = l + w - 1; b = t + h - 1; - cl = c->frame->area.x; - ct = c->frame->area.y; - cr = cl + c->frame->area.width - 1; - cb = ct + c->frame->area.height - 1; + cl = RECT_LEFT(c->frame->area); + ct = RECT_TOP(c->frame->area); + cr = RECT_RIGHT(c->frame->area); + cb = RECT_BOTTOM(c->frame->area); - /* snap to other clients */ - if (config_resist_win) - for (it = stacking_list; it != NULL; it = it->next) { - ObClient *target; - int tl, tt, tr, tb; /* 1 past the target's edges on each side */ - - if (!WINDOW_IS_CLIENT(it->data)) - continue; - target = it->data; - /* don't snap to self or non-visibles */ - if (!target->frame->visible || target == c) continue; - - tl = target->frame->area.x - 1; - tt = target->frame->area.y - 1; - tr = tl + target->frame->area.width + 1; - tb = tt + target->frame->area.height + 1; - - /* snapx and snapy ensure that the window snaps to the top-most - window edge available, without going all the way from - bottom-to-top in the stacking list - */ - if (snapx == NULL) { - if (ct < tb && cb > tt) { - if (cl >= tr && l < tr && l >= tr - config_resist_win) - *x = tr, snapx = target; - else if (cr <= tl && r > tl && - r <= tl + config_resist_win) - *x = tl - w + 1, snapx = target; - if (snapx != NULL) { - /* try to corner snap to the window */ - if (ct > tt && t <= tt && - t > tt - config_resist_win) - *y = tt + 1, snapy = target; - else if (cb < tb && b >= tb && - b < tb + config_resist_win) - *y = tb - h, snapy = target; - } + for (it = stacking_list; it; it = g_list_next(it)) { + ObClient *target; + gint tl, tt, tr, tb; /* 1 past the target's edges on each side */ + + if (!WINDOW_IS_CLIENT(it->data)) + continue; + target = it->data; + + /* don't snap to self or non-visibles */ + if (!target->frame->visible || target == c) continue; + + /* don't snap to windows in layers beneath */ + if(target->layer < c->layer && !config_resist_layers_below) + continue; + + tl = RECT_LEFT(target->frame->area) - 1; + tt = RECT_TOP(target->frame->area) - 1; + tr = RECT_RIGHT(target->frame->area) + 1; + tb = RECT_BOTTOM(target->frame->area) + 1; + + /* snapx and snapy ensure that the window snaps to the top-most + window edge available, without going all the way from + bottom-to-top in the stacking list + */ + if (snapx == NULL) { + if (ct < tb && cb > tt) { + if (cl >= tr && l < tr && l >= tr - resist) + *x = tr, snapx = target; + else if (cr <= tl && r > tl && + r <= tl + resist) + *x = tl - w + 1, snapx = target; + if (snapx != NULL) { + /* try to corner snap to the window */ + if (ct > tt && t <= tt && + t > tt - resist) + *y = tt + 1, snapy = target; + else if (cb < tb && b >= tb && + b < tb + resist) + *y = tb - h, snapy = target; } } - if (snapy == NULL) { - if (cl < tr && cr > tl) { - if (ct >= tb && t < tb && t >= tb - config_resist_win) - *y = tb, snapy = target; - else if (cb <= tt && b > tt && - b <= tt + config_resist_win) - *y = tt - h + 1, snapy = target; - if (snapy != NULL) { - /* try to corner snap to the window */ - if (cl > tl && l <= tl && - l > tl - config_resist_win) - *x = tl + 1, snapx = target; - else if (cr < tr && r >= tr && - r < tr + config_resist_win) - *x = tr - w, snapx = target; - } + } + if (snapy == NULL) { + if (cl < tr && cr > tl) { + if (ct >= tb && t < tb && t >= tb - resist) + *y = tb, snapy = target; + else if (cb <= tt && b > tt && + b <= tt + resist) + *y = tt - h + 1, snapy = target; + if (snapy != NULL) { + /* try to corner snap to the window */ + if (cl > tl && l <= tl && + l > tl - resist) + *x = tl + 1, snapx = target; + else if (cr < tr && r >= tr && + r < tr + resist) + *x = tr - w, snapx = target; } } - - if (snapx && snapy) break; } - /* get the screen boundaries */ - if (config_resist_edge) { - for (i = 0; i < screen_num_monitors; ++i) { - area = screen_area_monitor(c->desktop, i); - - if (!RECT_INTERSECTS_RECT(*area, c->frame->area)) - continue; - - al = area->x; - at = area->y; - ar = al + area->width - 1; - ab = at + area->height - 1; - - /* snap to screen edges */ - if (cl >= al && l < al && l >= al - config_resist_edge) - *x = al; - else if (cr <= ar && r > ar && r <= ar + config_resist_edge) - *x = ar - w + 1; - if (ct >= at && t < at && t >= at - config_resist_edge) - *y = at; - else if (cb <= ab && b > ab && b < ab + config_resist_edge) - *y = ab - h + 1; - } + if (snapx && snapy) break; } + + frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height); } -void resist_size(ObClient *c, gint *w, gint *h, ObCorner corn) +void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y) +{ + Rect *area, *parea; + guint i; + gint l, t, r, b; /* requested edges */ + gint al, at, ar, ab; /* screen area edges */ + gint pl, pt, pr, pb; /* physical screen area edges */ + gint cl, ct, cr, cb; /* current edges */ + gint w, h; /* current size */ + + if (!resist) return; + + frame_client_gravity(c->frame, x, y, c->area.width, c->area.height); + + w = c->frame->area.width; + h = c->frame->area.height; + + l = *x; + t = *y; + r = l + w - 1; + b = t + h - 1; + + cl = RECT_LEFT(c->frame->area); + ct = RECT_TOP(c->frame->area); + cr = RECT_RIGHT(c->frame->area); + cb = RECT_BOTTOM(c->frame->area); + + for (i = 0; i < screen_num_monitors; ++i) { + area = screen_area_monitor(c->desktop, i); + parea = screen_physical_area_monitor(i); + + if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) + continue; + + al = RECT_LEFT(*area); + at = RECT_TOP(*area); + ar = RECT_RIGHT(*area); + ab = RECT_BOTTOM(*area); + pl = RECT_LEFT(*parea); + pt = RECT_TOP(*parea); + pr = RECT_RIGHT(*parea); + pb = RECT_BOTTOM(*parea); + + if (cl >= al && l < al && l >= al - resist) + *x = al; + else if (cr <= ar && r > ar && r <= ar + resist) + *x = ar - w + 1; + else if (cl >= pl && l < pl && l >= pl - resist) + *x = pl; + else if (cr <= pr && r > pr && r <= pr + resist) + *x = pr - w + 1; + + if (ct >= at && t < at && t >= at - resist) + *y = at; + else if (cb <= ab && b > ab && b < ab + resist) + *y = ab - h + 1; + else if (ct >= pt && t < pt && t >= pt - resist) + *y = pt; + else if (cb <= pb && b > pb && b < pb + resist) + *y = pb - h + 1; + } + + frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height); +} + +void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h, + ObCorner corn) { GList *it; ObClient *target; /* target */ gint l, t, r, b; /* my left, top, right and bottom sides */ gint dlt, drb; /* my destination left/top and right/bottom sides */ gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/ - Rect *area; - gint al, at, ar, ab; /* screen boundaries */ + gint incw, inch; ObClient *snapx = NULL, *snapy = NULL; - /* don't snap windows with size increments */ - if (c->size_inc.width > 1 || c->size_inc.height > 1) - return; - - l = c->frame->area.x; - r = l + c->frame->area.width - 1; - t = c->frame->area.y; - b = t + c->frame->area.height - 1; - - /* get the screen boundaries */ - area = screen_area(c->desktop); - al = area->x; - at = area->y; - ar = al + area->width - 1; - ab = at + area->height - 1; - - /* snap to other windows */ - if (config_resist_win) { - for (it = stacking_list; it != NULL; it = it->next) { - if (!WINDOW_IS_CLIENT(it->data)) - continue; - target = it->data; - - /* don't snap to invisibles or ourself */ - if (!target->frame->visible || target == c) continue; - - tl = target->frame->area.x; - tr = target->frame->area.x + target->frame->area.width - 1; - tt = target->frame->area.y; - tb = target->frame->area.y + target->frame->area.height - 1; - - if (snapx == NULL) { - /* horizontal snapping */ - if (t < tb && b > tt) { - switch (corn) { - case OB_CORNER_TOPLEFT: - case OB_CORNER_BOTTOMLEFT: - dlt = l; - drb = r + *w - c->frame->area.width; - if (r < tl && drb >= tl && - drb < tl + config_resist_win) - *w = tl - l, snapx = target; - break; - case OB_CORNER_TOPRIGHT: - case OB_CORNER_BOTTOMRIGHT: - dlt = l - *w + c->frame->area.width; - drb = r; - if (l > tr && dlt <= tr && - dlt > tr - config_resist_win) - *w = r - tr, snapx = target; - break; - } + if (!resist) return; + + incw = c->size_inc.width; + inch = c->size_inc.height; + + l = RECT_LEFT(c->frame->area); + r = RECT_RIGHT(c->frame->area); + t = RECT_TOP(c->frame->area); + b = RECT_BOTTOM(c->frame->area); + + for (it = stacking_list; it; it = g_list_next(it)) { + if (!WINDOW_IS_CLIENT(it->data)) + continue; + target = it->data; + + /* don't snap to invisibles or ourself */ + if (!target->frame->visible || target == c) continue; + + /* don't snap to windows in layers beneath */ + if(target->layer < c->layer && !config_resist_layers_below) + continue; + + tl = RECT_LEFT(target->frame->area); + tr = RECT_RIGHT(target->frame->area); + tt = RECT_TOP(target->frame->area); + tb = RECT_BOTTOM(target->frame->area); + + if (snapx == NULL) { + /* horizontal snapping */ + if (t < tb && b > tt) { + switch (corn) { + case OB_CORNER_TOPLEFT: + case OB_CORNER_BOTTOMLEFT: + dlt = l; + drb = r + *w - c->frame->area.width; + if (r < tl && drb >= tl && + drb < tl + resist) + *w = tl - l, snapx = target; + break; + case OB_CORNER_TOPRIGHT: + case OB_CORNER_BOTTOMRIGHT: + dlt = l - *w + c->frame->area.width; + drb = r; + if (l > tr && dlt <= tr && + dlt > tr - resist) + *w = r - tr, snapx = target; + break; } } + } - if (snapy == NULL) { - /* vertical snapping */ - if (l < tr && r > tl) { - switch (corn) { - case OB_CORNER_TOPLEFT: - case OB_CORNER_TOPRIGHT: - dlt = t; - drb = b + *h - c->frame->area.height; - if (b < tt && drb >= tt && - drb < tt + config_resist_win) - *h = tt - t, snapy = target; - break; - case OB_CORNER_BOTTOMLEFT: - case OB_CORNER_BOTTOMRIGHT: - dlt = t - *h + c->frame->area.height; - drb = b; - if (t > tb && dlt <= tb && - dlt > tb - config_resist_win) - *h = b - tb, snapy = target; - break; - } + if (snapy == NULL) { + /* vertical snapping */ + if (l < tr && r > tl) { + switch (corn) { + case OB_CORNER_TOPLEFT: + case OB_CORNER_TOPRIGHT: + dlt = t; + drb = b + *h - c->frame->area.height; + if (b < tt && drb >= tt && + drb < tt + resist) + *h = tt - t, snapy = target; + break; + case OB_CORNER_BOTTOMLEFT: + case OB_CORNER_BOTTOMRIGHT: + dlt = t - *h + c->frame->area.height; + drb = b; + if (t > tb && dlt <= tb && + dlt > tb - resist) + *h = b - tb, snapy = target; + break; } } - - /* snapped both ways */ - if (snapx && snapy) break; } + + /* snapped both ways */ + if (snapx && snapy) break; } +} + +void resist_size_monitors(ObClient *c, gint resist, gint *w, gint *h, + ObCorner corn) +{ + gint l, t, r, b; /* my left, top, right and bottom sides */ + gint dlt, drb; /* my destination left/top and right/bottom sides */ + Rect *area, *parea; + gint al, at, ar, ab; /* screen boundaries */ + gint pl, pt, pr, pb; /* physical screen boundaries */ + gint incw, inch; + guint i; + + if (!resist) return; + + l = RECT_LEFT(c->frame->area); + r = RECT_RIGHT(c->frame->area); + t = RECT_TOP(c->frame->area); + b = RECT_BOTTOM(c->frame->area); + + incw = c->size_inc.width; + inch = c->size_inc.height; + + for (i = 0; i < screen_num_monitors; ++i) { + area = screen_area_monitor(c->desktop, i); + parea = screen_physical_area_monitor(i); + + if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) + continue; - /* snap to screen edges */ + /* get the screen boundaries */ + al = RECT_LEFT(*area); + at = RECT_TOP(*area); + ar = RECT_RIGHT(*area); + ab = RECT_BOTTOM(*area); + pl = RECT_LEFT(*parea); + pt = RECT_TOP(*parea); + pr = RECT_RIGHT(*parea); + pb = RECT_BOTTOM(*parea); - if (config_resist_edge) { /* horizontal snapping */ switch (corn) { case OB_CORNER_TOPLEFT: case OB_CORNER_BOTTOMLEFT: dlt = l; drb = r + *w - c->frame->area.width; - if (r <= ar && drb > ar && drb <= ar + config_resist_edge) + if (r <= ar && drb > ar && drb <= ar + resist) *w = ar - l + 1; + else if (r <= pr && drb > pr && drb <= pr + resist) + *w = pr - l + 1; break; case OB_CORNER_TOPRIGHT: case OB_CORNER_BOTTOMRIGHT: dlt = l - *w + c->frame->area.width; drb = r; - if (l >= al && dlt < al && dlt >= al - config_resist_edge) + if (l >= al && dlt < al && dlt >= al - resist) *w = r - al + 1; + else if (l >= pl && dlt < pl && dlt >= pl - resist) + *w = r - pl + 1; break; } @@ -240,15 +340,19 @@ void resist_size(ObClient *c, gint *w, gint *h, ObCorner corn) case OB_CORNER_TOPRIGHT: dlt = t; drb = b + *h - c->frame->area.height; - if (b <= ab && drb > ab && drb <= ab + config_resist_edge) + if (b <= ab && drb > ab && drb <= ab + resist) *h = ab - t + 1; + else if (b <= pb && drb > pb && drb <= pb + resist) + *h = pb - t + 1; break; case OB_CORNER_BOTTOMLEFT: case OB_CORNER_BOTTOMRIGHT: dlt = t - *h + c->frame->area.height; drb = b; - if (t >= at && dlt < at && dlt >= at - config_resist_edge) + if (t >= at && dlt < at && dlt >= at - resist) *h = b - at + 1; + else if (t >= pt && dlt < pt && dlt >= pt - resist) + *h = b - pt + 1; break; } }