X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Fframe.h;h=956c0258c59e71044bf9377ba84758b8ca4dd950;hb=1b7c2dac9ed1f77e1b89c8c99e605a5c7d986f2c;hp=fb492d8cf59f46da9b9633a3f929b24392cddc53;hpb=bca8082d6d09a16a116c70001469a576b93157ce;p=chaz%2Fopenbox diff --git a/openbox/frame.h b/openbox/frame.h index fb492d8c..956c0258 100644 --- a/openbox/frame.h +++ b/openbox/frame.h @@ -1,53 +1,238 @@ +/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- + + frame.h for the Openbox window manager + Copyright (c) 2006 Mikael Magnusson + Copyright (c) 2003-2007 Dana Jansens + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + See the COPYING file for a copy of the GNU General Public License. +*/ + #ifndef __frame_h #define __frame_h #include "geom.h" -#include "client.h" +#include "render/render.h" + +typedef struct _ObFrame ObFrame; + +struct _ObClient; + +typedef void (*ObFrameIconifyAnimateFunc)(gpointer data); typedef enum { - Context_None, - Context_Root, - Context_Client, - Context_Titlebar, - Context_Handle, - Context_Frame, - Context_BLCorner, - Context_BRCorner, - Context_TLCorner, - Context_TRCorner, - Context_Maximize, - Context_AllDesktops, - Context_Shade, - Context_Iconify, - Context_Icon, - Context_Close, - NUM_CONTEXTS -} Context; - -Context frame_context_from_string(char *name); - -typedef struct Frame { - Client *client; - - Window window; - Window plate; - - Strut size; - Rect area; - gboolean visible; -} Frame; + OB_FRAME_CONTEXT_NONE, + OB_FRAME_CONTEXT_DESKTOP, + OB_FRAME_CONTEXT_ROOT, + OB_FRAME_CONTEXT_CLIENT, + OB_FRAME_CONTEXT_TITLEBAR, + OB_FRAME_CONTEXT_FRAME, + OB_FRAME_CONTEXT_BLCORNER, + OB_FRAME_CONTEXT_BRCORNER, + OB_FRAME_CONTEXT_TLCORNER, + OB_FRAME_CONTEXT_TRCORNER, + OB_FRAME_CONTEXT_TOP, + OB_FRAME_CONTEXT_BOTTOM, + OB_FRAME_CONTEXT_LEFT, + OB_FRAME_CONTEXT_RIGHT, + OB_FRAME_CONTEXT_MAXIMIZE, + OB_FRAME_CONTEXT_ALLDESKTOPS, + OB_FRAME_CONTEXT_SHADE, + OB_FRAME_CONTEXT_ICONIFY, + OB_FRAME_CONTEXT_ICON, + OB_FRAME_CONTEXT_CLOSE, + /*! This is a special context, which occurs while dragging a window in + a move/resize */ + OB_FRAME_CONTEXT_MOVE_RESIZE, + OB_FRAME_NUM_CONTEXTS +} ObFrameContext; + +/*! The decorations the client window wants to be displayed on it */ +typedef enum { + OB_FRAME_DECOR_TITLEBAR = 1 << 0, /*!< Display a titlebar */ + OB_FRAME_DECOR_HANDLE = 1 << 1, /*!< Display a handle (bottom) */ + OB_FRAME_DECOR_GRIPS = 1 << 2, /*!< Display grips in the handle */ + OB_FRAME_DECOR_BORDER = 1 << 3, /*!< Display a border */ + OB_FRAME_DECOR_ICON = 1 << 4, /*!< Display the window's icon */ + OB_FRAME_DECOR_ICONIFY = 1 << 5, /*!< Display an iconify button */ + OB_FRAME_DECOR_MAXIMIZE = 1 << 6, /*!< Display a maximize button */ + /*! Display a button to toggle the window's placement on + all desktops */ + OB_FRAME_DECOR_ALLDESKTOPS = 1 << 7, + OB_FRAME_DECOR_SHADE = 1 << 8, /*!< Displays a shade button */ + OB_FRAME_DECOR_CLOSE = 1 << 9 /*!< Display a close button */ +} ObFrameDecorations; + +struct _ObFrame +{ + struct _ObClient *client; + + Window window; + Window plate; + + Strut size; + Rect area; + gboolean visible; + + guint functions; + guint decorations; + gboolean max_horz; + + Window inner; /*!< The window for drawing the inner client border */ + Window title; + Window label; + Window max; + Window close; + Window desk; + Window shade; + Window icon; + Window iconify; + Window handle; + Window lgrip; + Window rgrip; + + /* These are borders of the frame and its elements */ + Window titleleft; + Window titletop; + Window titletopleft; + Window titletopright; + Window titleright; + Window titlebottom; + Window left; + Window right; + Window handleleft; + Window handletop; + Window handleright; + Window handlebottom; + Window lgriptop; + Window lgripleft; + Window lgripbottom; + Window rgriptop; + Window rgripright; + Window rgripbottom; + + /* These are resize handles inside the titlebar */ + Window topresize; + Window tltresize; + Window tllresize; + Window trtresize; + Window trrresize; + + Colormap colormap; + + RrAppearance *a_unfocused_title; + RrAppearance *a_focused_title; + RrAppearance *a_unfocused_label; + RrAppearance *a_focused_label; + RrAppearance *a_icon; + RrAppearance *a_unfocused_handle; + RrAppearance *a_focused_handle; + + GSList *clients; + + gint icon_on; /* if the window icon button is on */ + gint label_on; /* if the window title is on */ + gint iconify_on; /* if the window iconify button is on */ + gint desk_on; /* if the window all-desktops button is on */ + gint shade_on; /* if the window shade button is on */ + gint max_on; /* if the window maximize button is on */ + gint close_on; /* if the window close button is on */ + + gint width; /* width of the titlebar and handle */ + gint label_width; /* width of the label in the titlebar */ + gint icon_x; /* x-position of the window icon button */ + gint label_x; /* x-position of the window title */ + gint iconify_x; /* x-position of the window iconify button */ + gint desk_x; /* x-position of the window all-desktops button */ + gint shade_x; /* x-position of the window shade button */ + gint max_x; /* x-position of the window maximize button */ + gint close_x; /* x-position of the window close button */ + gint bwidth; /* border width */ + gint rbwidth; /* border width between the title and client */ + gint cbwidth_x; /* client border width */ + gint cbwidth_y; /* client border width */ + + /* the leftmost and rightmost elements in the titlebar */ + ObFrameContext leftmost; + ObFrameContext rightmost; + + gboolean max_press; + gboolean close_press; + gboolean desk_press; + gboolean shade_press; + gboolean iconify_press; + gboolean max_hover; + gboolean close_hover; + gboolean desk_hover; + gboolean shade_hover; + gboolean iconify_hover; + + gboolean focused; + + gboolean flashing; + gboolean flash_on; + GTimeVal flash_end; + + /*! Is the frame currently in an animation for iconify or restore. + 0 means that it is not animating. > 0 means it is animating an iconify. + < 0 means it is animating a restore. + */ + gint iconify_animation_going; + GTimeVal iconify_animation_end; +}; + +ObFrame *frame_new(struct _ObClient *c); +void frame_free(ObFrame *self); + +void frame_show(ObFrame *self); +void frame_hide(ObFrame *self); +void frame_adjust_theme(ObFrame *self); +void frame_adjust_shape(ObFrame *self); +void frame_adjust_area(ObFrame *self, gboolean moved, + gboolean resized, gboolean fake); +void frame_adjust_client_area(ObFrame *self); +void frame_adjust_state(ObFrame *self); +void frame_adjust_focus(ObFrame *self, gboolean hilite); +void frame_adjust_title(ObFrame *self); +void frame_adjust_icon(ObFrame *self); +void frame_grab_client(ObFrame *self); +void frame_release_client(ObFrame *self); + +ObFrameContext frame_context_from_string(const gchar *name); + +ObFrameContext frame_context(struct _ObClient *self, Window win, + gint x, gint y); /*! Applies gravity to the client's position to find where the frame should be positioned. @return The proper coordinates for the frame, based on the client. */ -void frame_client_gravity(Frame *self, int *x, int *y); +void frame_client_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h); /*! Reversly applies gravity to the frame's position to find where the client should be positioned. @return The proper coordinates for the client, based on the frame. */ -void frame_frame_gravity(Frame *self, int *x, int *y); +void frame_frame_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h); + +void frame_flash_start(ObFrame *self); +void frame_flash_stop(ObFrame *self); + +/*! Start an animation for iconifying or restoring a frame. The callback + will be called when the animation finishes. But if another animation is + started in the meantime, the callback will never get called. */ +void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying); +void frame_end_iconify_animation(ObFrame *self); +#define frame_iconify_animating(f) (f->iconify_animation_going != 0) #endif