X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Fframe.h;h=8eacbb1bcdd2d96c021a838c3040bbd428e98d74;hb=960a7f0184a84f99545fa2d3dd22cefc77f2cbc6;hp=ec530934aa5f9d28db761e306d70a4c3aba178c3;hpb=f8a47de5ec444c452093371e3db16857eb39a490;p=chaz%2Fopenbox diff --git a/openbox/frame.h b/openbox/frame.h index ec530934..8eacbb1b 100644 --- a/openbox/frame.h +++ b/openbox/frame.h @@ -2,30 +2,140 @@ #define __frame_h #include "geom.h" -#include "client.h" +#include "render/render.h" -typedef struct Frame { - Client *client; +typedef struct _ObFrame ObFrame; - Window window; - Window plate; +struct _ObClient; - Strut size; - Rect area; - gboolean visible; -} Frame; +typedef enum { + OB_FRAME_CONTEXT_NONE, + OB_FRAME_CONTEXT_ROOT, + OB_FRAME_CONTEXT_CLIENT, + OB_FRAME_CONTEXT_TITLEBAR, + OB_FRAME_CONTEXT_HANDLE, + OB_FRAME_CONTEXT_FRAME, + OB_FRAME_CONTEXT_BLCORNER, + OB_FRAME_CONTEXT_BRCORNER, + OB_FRAME_CONTEXT_TLCORNER, + OB_FRAME_CONTEXT_TRCORNER, + OB_FRAME_CONTEXT_MAXIMIZE, + OB_FRAME_CONTEXT_ALLDESKTOPS, + OB_FRAME_CONTEXT_SHADE, + OB_FRAME_CONTEXT_ICONIFY, + OB_FRAME_CONTEXT_ICON, + OB_FRAME_CONTEXT_CLOSE, + OB_FRAME_NUM_CONTEXTS +} ObFrameContext; + +/*! The decorations the client window wants to be displayed on it */ +typedef enum { + OB_FRAME_DECOR_TITLEBAR = 1 << 0, /*!< Display a titlebar */ + OB_FRAME_DECOR_HANDLE = 1 << 1, /*!< Display a handle (bottom) */ + OB_FRAME_DECOR_GRIPS = 1 << 2, /*!< Display grips in the handle */ + OB_FRAME_DECOR_BORDER = 1 << 3, /*!< Display a border */ + OB_FRAME_DECOR_ICON = 1 << 4, /*!< Display the window's icon */ + OB_FRAME_DECOR_ICONIFY = 1 << 5, /*!< Display an iconify button */ + OB_FRAME_DECOR_MAXIMIZE = 1 << 6, /*!< Display a maximize button */ + /*! Display a button to toggle the window's placement on + all desktops */ + OB_FRAME_DECOR_ALLDESKTOPS = 1 << 7, + OB_FRAME_DECOR_SHADE = 1 << 8, /*!< Displays a shade button */ + OB_FRAME_DECOR_CLOSE = 1 << 9 /*!< Display a close button */ +} ObFrameDecorations; + +struct _ObFrame +{ + struct _ObClient *client; + + Window window; + Window plate; + + Strut size; + Rect area; + gboolean visible; + guint decorations; + + Window title; + Window label; + Window max; + Window close; + Window desk; + Window shade; + Window icon; + Window iconify; + Window handle; + Window lgrip; + Window rgrip; + + Window tlresize; + Window trresize; + + RrAppearance *a_unfocused_title; + RrAppearance *a_focused_title; + RrAppearance *a_unfocused_label; + RrAppearance *a_focused_label; + RrAppearance *a_icon; + RrAppearance *a_unfocused_handle; + RrAppearance *a_focused_handle; + + Strut innersize; + + GSList *clients; + + gint width; /* title and handle */ + gint label_width; + gint icon_x; /* x-position of the window icon button */ + gint label_x; /* x-position of the window title */ + gint iconify_x; /* x-position of the window iconify button */ + gint desk_x; /* x-position of the window all-desktops button */ + gint shade_x; /* x-position of the window shade button */ + gint max_x; /* x-position of the window maximize button */ + gint close_x; /* x-position of the window close button */ + gint bwidth; /* border width */ + gint cbwidth; /* client border width */ + + gboolean max_press; + gboolean close_press; + gboolean desk_press; + gboolean shade_press; + gboolean iconify_press; + gboolean max_hover; + gboolean close_hover; + gboolean desk_hover; + gboolean shade_hover; + gboolean iconify_hover; + + gboolean focused; +}; + +ObFrame *frame_new(); +void frame_show(ObFrame *self); +void frame_hide(ObFrame *self); +void frame_adjust_shape(ObFrame *self); +void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized); +void frame_adjust_state(ObFrame *self); +void frame_adjust_focus(ObFrame *self, gboolean hilite); +void frame_adjust_title(ObFrame *self); +void frame_adjust_icon(ObFrame *self); +void frame_grab_client(ObFrame *self, struct _ObClient *client); +void frame_release_client(ObFrame *self, struct _ObClient *client); + +ObFrameContext frame_context_from_string(char *name); + +ObFrameContext frame_context(struct _ObClient *self, Window win); /*! Applies gravity to the client's position to find where the frame should be positioned. @return The proper coordinates for the frame, based on the client. */ -void frame_client_gravity(Frame *self, int *x, int *y); +void frame_client_gravity(ObFrame *self, int *x, int *y); /*! Reversly applies gravity to the frame's position to find where the client should be positioned. @return The proper coordinates for the client, based on the frame. */ -void frame_frame_gravity(Frame *self, int *x, int *y); +void frame_frame_gravity(ObFrame *self, int *x, int *y); #endif