X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Ffocus.h;h=d917367bed1d3e7e299d3fff102d0ea70a864231;hb=d206303a9f0742ff330aebe8129d6044ade30a94;hp=3ad606820ebe04f9102e75e3da9b6332f555bf2c;hpb=c99bb4a049d29d2546074365ab76cecad4d1f65b;p=chaz%2Fopenbox diff --git a/openbox/focus.h b/openbox/focus.h index 3ad60682..d917367b 100644 --- a/openbox/focus.h +++ b/openbox/focus.h @@ -4,32 +4,27 @@ #include #include -struct Client; +struct _ObClient; /*! The window which gets focus when nothing else will be focused */ extern Window focus_backup; /*! The client which is currently focused */ -extern struct Client *focus_client; +extern struct _ObClient *focus_client; /*! The recent focus order on each desktop */ extern GList **focus_order; -/*! Should new windows be focused */ -extern gboolean focus_new; -/*! Focus windows when the mouse enters them */ -extern gboolean focus_follow; - void focus_startup(); void focus_shutdown(); /*! Specify which client is currently focused, this doesn't actually send focus anywhere, its called by the Focus event handlers */ -void focus_set_client(struct Client *client); +void focus_set_client(struct _ObClient *client); typedef enum { Fallback_Desktop, /* switching desktops */ - Fallback_Unfocusing, /* forcefully remove focus from the curernt window */ + Fallback_Unfocusing, /* forcefully remove focus from the current window */ Fallback_NoFocus /* nothing has focus for some reason */ } FallbackType; @@ -37,8 +32,21 @@ typedef enum { void focus_fallback(FallbackType type); /*! Cycle focus amongst windows - Returns the Client to which focus has been cycled, or NULL if none. */ -struct Client *focus_cycle(gboolean forward, gboolean linear, gboolean done, + Returns the _ObClient to which focus has been cycled, or NULL if none. */ +struct _ObClient *focus_cycle(gboolean forward, gboolean linear, gboolean done, gboolean cancel); +/*! Add a new client into the focus order */ +void focus_order_add_new(struct _ObClient *c); + +/*! Remove a client from the focus order */ +void focus_order_remove(struct _ObClient *c); + +/*! Move a client to the top of the focus order */ +void focus_order_to_top(struct _ObClient *c); + +/*! Move a client to the bottom of the focus order (keeps iconic windows at the + very bottom always though). */ +void focus_order_to_bottom(struct _ObClient *c); + #endif