X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Factions.h;h=f8e1ba83c42d867b2ad6ad10df18b4096f7b7c65;hb=HEAD;hp=548b40b5bc4d17dbeff712946805ebcf94e715af;hpb=828d06f271392abbef75bb37e2635b2085bdef90;p=chaz%2Fopenbox diff --git a/openbox/actions.h b/openbox/actions.h index 548b40b5..f8e1ba83 100644 --- a/openbox/actions.h +++ b/openbox/actions.h @@ -18,8 +18,11 @@ #include "misc.h" #include "frame.h" -#include "parser/parse.h" +#include "obt/xml.h" +#include "obt/keyboard.h" + #include +#include typedef struct _ObActionsDefinition ObActionsDefinition; typedef struct _ObActionsAct ObActionsAct; @@ -29,84 +32,92 @@ typedef struct _ObActionsGlobalData ObActionsGlobalData; typedef struct _ObActionsClientData ObActionsClientData; typedef struct _ObActionsSelectorData ObActionsSelectorData; -typedef enum { - OB_ACTION_DONE, - OB_ACTION_CANCELLED, - OB_ACTION_INTERACTING, - OB_NUM_ACTIONS_INTERACTIVE_STATES -} ObActionsInteractiveState; - -typedef gpointer (*ObActionsDataSetupFunc)(ObParseInst *i, - xmlDocPtr doc, xmlNodePtr node); typedef void (*ObActionsDataFreeFunc)(gpointer options); -typedef void (*ObActionsRunFunc)(ObActionsData *data, +typedef gboolean (*ObActionsRunFunc)(ObActionsData *data, gpointer options); +typedef gpointer (*ObActionsDataSetupFunc)(xmlNodePtr node); +typedef void (*ObActionsShutdownFunc)(void); + +/* functions for interactive actions */ +/* return TRUE if the action is going to be interactive, or false to change + your mind and make it not */ +typedef gboolean (*ObActionsIPreFunc)(guint initial_state, gpointer options); +typedef void (*ObActionsIPostFunc)(gpointer options); +typedef gboolean (*ObActionsIInputFunc)(guint initial_state, + XEvent *e, + ObtIC *ic, + gpointer options, + gboolean *used); +typedef void (*ObActionsICancelFunc)(gpointer options); +typedef gpointer (*ObActionsIDataSetupFunc)(xmlNodePtr node, + ObActionsIPreFunc *pre, + ObActionsIInputFunc *input, + ObActionsICancelFunc *cancel, + ObActionsIPostFunc *post); -/* - The theory goes: - - 06:10 (@dana) hm i think there are 3 types of actions - 06:10 (@dana) global actions, window actions, and selector actions - 06:11 (@dana) eg show menu/exit, raise/focus, and cycling/directional/expose -*/ - -typedef enum { - OB_ACTION_TYPE_GLOBAL, - OB_ACTION_TYPE_CLIENT, - OB_ACTION_TYPE_SELECTOR -} ObActionsType; - -struct _ObActionsAnyData { +struct _ObActionsData { ObUserAction uact; + guint state; gint x; gint y; gint button; - Time time; - - ObActionsInteractiveState interactive; -}; - -struct _ObActionsGlobalData { - ObActionsAnyData any; -}; - -struct _ObActionsClientData { - ObActionsAnyData any; - struct _ObClient *c; + struct _ObClient *client; ObFrameContext context; }; -struct _ObActionsSelectorData { - ObActionsAnyData any; - - GSList *actions; -}; - -struct _ObActionsData { - ObActionsType type; - - union { - ObActionsAnyData any; - ObActionsGlobalData global; - ObActionsClientData client; - ObActionsSelectorData selector; - }; -}; - void actions_startup(gboolean reconfigure); void actions_shutdown(gboolean reconfigure); +/*! Use this if the actions created from this name may be interactive */ +gboolean actions_register_i(const gchar *name, + ObActionsIDataSetupFunc setup, + ObActionsDataFreeFunc free, + ObActionsRunFunc run); + gboolean actions_register(const gchar *name, - gboolean allow_interactive, ObActionsDataSetupFunc setup, ObActionsDataFreeFunc free, ObActionsRunFunc run); -ObActionsAct* actions_parse(ObParseInst *i, - xmlDocPtr doc, - xmlNodePtr node); +gboolean actions_set_shutdown(const gchar *name, + ObActionsShutdownFunc shutdown); +gboolean actions_set_modifies_focused_window(const gchar *name, + gboolean modifies); +gboolean actions_set_can_stop(const gchar *name, + gboolean modifies); + +ObActionsAct* actions_parse(xmlNodePtr node); ObActionsAct* actions_parse_string(const gchar *name); +gboolean actions_act_is_interactive(ObActionsAct *act); + void actions_act_ref(ObActionsAct *act); void actions_act_unref(ObActionsAct *act); + +/*! When this is true, an XAllowEvents with ReplayPointer will be called + if an action is going to maybe try moving windows around on screen (or + map/unmap windows) +*/ +void actions_set_need_pointer_replay_before_move(gboolean replay); +/*! Returns if a ReplayPointer is still needed. If it was called while running + actions then this will be false */ +gboolean actions_get_need_pointer_replay_before_move(void); + +/*! Pass in a GSList of ObActionsAct's to be run. */ +void actions_run_acts(GSList *acts, + ObUserAction uact, + guint state, + gint x, + gint y, + gint button, + ObFrameContext con, + struct _ObClient *client); + +gboolean actions_interactive_act_running(void); +void actions_interactive_cancel_act(void); + +gboolean actions_interactive_input_event(XEvent *e); + +/*! Function for actions to call when they are moving a client around */ +void actions_client_move(ObActionsData *data, gboolean start);