X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.h;h=ecb199ce11814fd590864af8b03eaf588b7b3edb;hb=1d1aef75a0a4ab016243336fce0a69d00623caf8;hp=1cd8f42faef1a7436616616e68d48d2434fad54b;hpb=34bff2d25507d70d3ff92bf01ebfdb0c78be125e;p=chaz%2Fopenbox diff --git a/openbox/action.h b/openbox/action.h index 1cd8f42f..ecb199ce 100644 --- a/openbox/action.h +++ b/openbox/action.h @@ -1,7 +1,8 @@ /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- action.h for the Openbox window manager - Copyright (c) 2003 Ben Jansens + Copyright (c) 2006 Mikael Magnusson + Copyright (c) 2003-2007 Dana Jansens This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -32,12 +33,22 @@ typedef struct _ObAction ObAction; available (possibly NULL though) if it wants it. */ +typedef enum +{ + OB_CLIENT_ACTION_NO, + OB_CLIENT_ACTION_OPTIONAL, + OB_CLIENT_ACTION_ALWAYS +} ObClientActionReq; + struct AnyAction { + ObClientActionReq client_action; struct _ObClient *c; + ObFrameContext context; gboolean interactive; gint x; gint y; gint button; + Time time; }; struct InteractiveAction { @@ -49,16 +60,23 @@ struct InteractiveAction { struct InterDirectionalAction{ struct InteractiveAction inter; ObDirection direction; + gboolean dialog; + gboolean dock_windows; + gboolean desktop_windows; }; struct DirectionalAction{ struct AnyAction any; ObDirection direction; + gboolean hang; }; struct Execute { struct AnyAction any; - char *path; + gchar *path; + gboolean startupnotify; + gchar *name; + gchar *icon_name; }; struct ClientAction { @@ -72,7 +90,10 @@ struct Activate { struct MoveResizeRelative { struct AnyAction any; - int delta; + gint deltax; + gint deltay; + gint deltaxl; + gint deltayu; }; struct SendToDesktop { @@ -90,13 +111,13 @@ struct SendToDesktopDirection { }; struct Desktop { - struct AnyAction any; + struct InteractiveAction inter; guint desk; }; struct Layer { struct AnyAction any; - int layer; /* < 0 = below, 0 = normal, > 0 = above */ + gint layer; /* < 0 = below, 0 = normal, > 0 = above */ }; struct DesktopDirection { @@ -114,13 +135,21 @@ struct MoveResize { struct ShowMenu { struct AnyAction any; - char *name; + gchar *name; }; struct CycleWindows { struct InteractiveAction inter; gboolean linear; gboolean forward; + gboolean dialog; + gboolean dock_windows; + gboolean desktop_windows; + gboolean all_desktops; +}; + +struct Stacking { + struct AnyAction any; }; union ActionData { @@ -140,10 +169,12 @@ union ActionData { struct ShowMenu showmenu; struct CycleWindows cycle; struct Layer layer; + struct Stacking stacking; }; struct _ObAction { - ObUserAction act; + guint ref; + /* The func member acts like an enum to tell which one of the structs in the data union are valid. */ @@ -162,12 +193,17 @@ struct _ObAction { action_move_relative_vert - the delta action_resize_relative_horz - the delta action_resize_relative_vert - the delta + action_move_relative - the deltas + action_resize_relative - the deltas */ -ObAction *action_from_string(const gchar *name, ObUserAction uact); -ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, +ObAction* action_from_string(const gchar *name, ObUserAction uact); +ObAction* action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, ObUserAction uact); -void action_free(ObAction *a); +void action_ref(ObAction *a); +void action_unref(ObAction *a); + +ObAction* action_copy(const ObAction *a); /*! Executes a list of actions. @param c The client associated with the action. Can be NULL. @@ -180,21 +216,23 @@ void action_free(ObAction *a); @param done If the action is completing an interactive action. This only affects interactive actions, but should generally always be FALSE. */ -void action_run_list(GSList *acts, struct _ObClient *c, - guint state, guint button, gint x, gint y, +void action_run_list(GSList *acts, struct _ObClient *c, ObFrameContext context, + guint state, guint button, gint x, gint y, Time time, gboolean cancel, gboolean done); -#define action_run_mouse(a, c, s, b, x, y) \ - action_run_list(a, c, s, b, x, y, FALSE, FALSE) +#define action_run_mouse(a, c, n, s, b, x, y, t) \ + action_run_list(a, c, n, s, b, x, y, t, FALSE, FALSE) -#define action_run_interactive(a, c, s, n, d) \ - action_run_list(a, c, s, 0, -1, -1, n, d) +#define action_run_interactive(a, c, s, t, n, d) \ + action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, t, n, d) -#define action_run_key(a, c, s, x, y) \ - action_run_list(a, c, s, 0, x, y, FALSE, FALSE) +#define action_run_key(a, c, s, x, y, t) \ + action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, x, y, t, FALSE, FALSE) -#define action_run(a, c, s) \ - action_run_list(a, c, s, 0, -1, -1, FALSE, FALSE) +#define action_run(a, c, s, t) \ + action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, t, FALSE, FALSE) + +void action_run_string(const gchar *name, struct _ObClient *c, Time time); /* Execute */ void action_execute(union ActionData *data); @@ -207,6 +245,8 @@ void action_unfocus(union ActionData *data); /* ClientAction */ void action_iconify(union ActionData *data); /* ClientAction */ +void action_focus_order_to_bottom(union ActionData *data); +/* ClientAction */ void action_raiselower(union ActionData *data); /* ClientAction */ void action_raise(union ActionData *data); @@ -233,6 +273,12 @@ void action_move_relative_horz(union ActionData *data); /* MoveResizeRelative */ void action_move_relative_vert(union ActionData *data); /* MoveResizeRelative */ +void action_move_relative(union ActionData *data); +/* MoveResizeRelative */ +void action_resize_relative(union ActionData *data); +/* ClientAction */ +void action_move_to_center(union ActionData *data); +/* MoveResizeRelative */ void action_resize_relative_horz(union ActionData *data); /* MoveResizeRelative */ void action_resize_relative_vert(union ActionData *data); @@ -254,6 +300,8 @@ void action_maximize_vert(union ActionData *data); void action_unmaximize_vert(union ActionData *data); /* ClientAction */ void action_toggle_maximize_vert(union ActionData *data); +/* ClientAction */ +void action_toggle_fullscreen(union ActionData *data); /* SendToDesktop */ void action_send_to_desktop(union ActionData *data); /* SendToDesktopDirection */ @@ -289,10 +337,14 @@ void action_send_to_layer(union ActionData *data); /* Layer */ void action_toggle_layer(union ActionData *data); /* Any */ +void action_toggle_dockautohide(union ActionData *data); +/* Any */ void action_toggle_show_desktop(union ActionData *data); /* Any */ void action_show_desktop(union ActionData *data); /* Any */ void action_unshow_desktop(union ActionData *data); +/* Any */ +void action_break_chroot(union ActionData *data); #endif