X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.h;h=debae8ebdbf834dc8167dd0b37cd11d3df82336c;hb=c1b2fc5324522f74a14a5cfa210c95e1509a6e7f;hp=c6a04838e25c6f0ebddca8fbaffdd35ff933bca4;hpb=2c6c0757fa497f4c1e0648bcbb1927c0fa12862f;p=chaz%2Fopenbox diff --git a/openbox/action.h b/openbox/action.h index c6a04838..debae8eb 100644 --- a/openbox/action.h +++ b/openbox/action.h @@ -2,8 +2,11 @@ #define __action_h #include "misc.h" +#include "frame.h" #include "parser/parse.h" +struct _ObClient; + typedef struct _ObAction ObAction; /* These have to all have a Client* at the top even if they don't use it, so @@ -14,6 +17,9 @@ typedef struct _ObAction ObAction; struct AnyAction { struct _ObClient *c; gboolean interactive; + gint x; + gint y; + gint button; }; struct InteractiveAction { @@ -22,6 +28,11 @@ struct InteractiveAction { gboolean cancel; }; +struct InterDirectionalAction{ + struct InteractiveAction inter; + ObDirection direction; +}; + struct DirectionalAction{ struct AnyAction any; ObDirection direction; @@ -79,17 +90,13 @@ struct DesktopDirection { struct MoveResize { struct AnyAction any; - int x; - int y; - guint32 corner; /* prop_atoms.net_wm_moveresize_* */ - guint button; + gboolean move; + gboolean keyboard; }; struct ShowMenu { struct AnyAction any; char *name; - int x; - int y; }; struct CycleWindows { @@ -101,6 +108,7 @@ struct CycleWindows { union ActionData { struct AnyAction any; struct InteractiveAction inter; + struct InterDirectionalAction interdiraction; struct DirectionalAction diraction; struct Execute execute; struct ClientAction client; @@ -117,6 +125,7 @@ union ActionData { }; struct _ObAction { + ObUserAction act; /* The func member acts like an enum to tell which one of the structs in the data union are valid. */ @@ -124,24 +133,51 @@ struct _ObAction { union ActionData data; }; -ObAction *action_new(void (*func)(union ActionData *data)); - /* Creates a new Action from the name of the action A few action types need data set after making this call still. Check if the returned action's "func" is one of these. action_execute - the path needs to be set action_restart - the path can optionally be set action_desktop - the destination desktop needs to be set + action_send_to_desktop - the destination desktop needs to be set action_move_relative_horz - the delta action_move_relative_vert - the delta action_resize_relative_horz - the delta action_resize_relative_vert - the delta */ -ObAction *action_from_string(char *name); -ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node); +ObAction *action_from_string(char *name, ObUserAction uact); +ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, + ObUserAction uact); void action_free(ObAction *a); +/*! Executes an action. + @param c The client associated with the action. Can be NULL. + @param state The keyboard modifiers state at the time the user action occured + @param button The mouse button used to execute the action. + @param x The x coord at which the user action occured. + @param y The y coord at which the user action occured. + @param cancel If the action is cancelling an interactive action. This only + affects interactive actions, but should generally always be FALSE. + @param done If the action is completing an interactive action. This only + affects interactive actions, but should generally always be FALSE. +*/ +void action_run_full(ObAction *a, struct _ObClient *c, + guint state, guint button, gint x, gint y, + gboolean cancel, gboolean done); + +#define action_run_mouse(a, c, s, b, x, y) \ + action_run_full(a, c, s, b, x, y, FALSE, FALSE) + +#define action_run_interactive(a, c, s, n, d) \ + action_run_full(a, c, s, 0, -1, -1, n, d) + +#define action_run_key(a, c, s, x, y) \ + action_run_full(a, c, s, 0, x, y, FALSE,FALSE) + +#define action_run(a, c, s) \ + action_run_full(a, c, s, 0, -1, -1, FALSE,FALSE) + /* Execute */ void action_execute(union ActionData *data); /* ActivateAction */ @@ -208,10 +244,14 @@ void action_send_to_desktop_dir(union ActionData *data); void action_desktop(union ActionData *data); /* DesktopDirection */ void action_desktop_dir(union ActionData *data); +/* Any */ +void action_desktop_last(union ActionData *data); /* ClientAction */ void action_toggle_decorations(union ActionData *data); /* MoveResize */ void action_moveresize(union ActionData *data); +/* Any */ +void action_reconfigure(union ActionData *data); /* Execute */ void action_restart(union ActionData *data); /* Any */ @@ -220,7 +260,7 @@ void action_exit(union ActionData *data); void action_showmenu(union ActionData *data); /* CycleWindows */ void action_cycle_windows(union ActionData *data); -/* DirectionalAction */ +/* InterDirectionalAction */ void action_directional_focus(union ActionData *data); /* DirectionalAction */ void action_movetoedge(union ActionData *data);