X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.h;h=debae8ebdbf834dc8167dd0b37cd11d3df82336c;hb=c1b2fc5324522f74a14a5cfa210c95e1509a6e7f;hp=95d152829ed0ced663183997ede3e5bc3ee8bf8f;hpb=e7ae71db7008c2418090608e9860da024f1c1464;p=chaz%2Fopenbox diff --git a/openbox/action.h b/openbox/action.h index 95d15282..debae8eb 100644 --- a/openbox/action.h +++ b/openbox/action.h @@ -2,8 +2,11 @@ #define __action_h #include "misc.h" +#include "frame.h" #include "parser/parse.h" +struct _ObClient; + typedef struct _ObAction ObAction; /* These have to all have a Client* at the top even if they don't use it, so @@ -13,89 +16,103 @@ typedef struct _ObAction ObAction; struct AnyAction { struct _ObClient *c; + gboolean interactive; + gint x; + gint y; + gint button; +}; + +struct InteractiveAction { + struct AnyAction any; + gboolean final; + gboolean cancel; +}; + +struct InterDirectionalAction{ + struct InteractiveAction inter; + ObDirection direction; }; struct DirectionalAction{ - struct _ObClient *c; + struct AnyAction any; ObDirection direction; }; struct Execute { - struct _ObClient *c; + struct AnyAction any; char *path; }; struct ClientAction { - struct _ObClient *c; + struct AnyAction any; +}; + +struct Activate { + struct AnyAction any; + gboolean here; /* bring it to the current desktop */ }; struct MoveResizeRelative { - struct _ObClient *c; + struct AnyAction any; int delta; }; struct SendToDesktop { - struct _ObClient *c; + struct AnyAction any; guint desk; gboolean follow; }; struct SendToDesktopDirection { - struct _ObClient *c; + struct InteractiveAction inter; ObDirection dir; gboolean wrap; gboolean linear; - gboolean final; - gboolean cancel; + gboolean follow; }; struct Desktop { - struct _ObClient *c; + struct AnyAction any; guint desk; }; struct Layer { - struct _ObClient *c; + struct AnyAction any; int layer; /* < 0 = below, 0 = normal, > 0 = above */ }; struct DesktopDirection { - struct _ObClient *c; + struct InteractiveAction inter; ObDirection dir; gboolean wrap; gboolean linear; - gboolean final; - gboolean cancel; }; struct MoveResize { - struct _ObClient *c; - int x; - int y; - guint32 corner; /* prop_atoms.net_wm_moveresize_* */ - guint button; + struct AnyAction any; + gboolean move; + gboolean keyboard; }; struct ShowMenu { - struct _ObClient *c; + struct AnyAction any; char *name; - int x; - int y; }; struct CycleWindows { - struct _ObClient *c; + struct InteractiveAction inter; gboolean linear; gboolean forward; - gboolean final; - gboolean cancel; }; union ActionData { struct AnyAction any; + struct InteractiveAction inter; + struct InterDirectionalAction interdiraction; struct DirectionalAction diraction; struct Execute execute; struct ClientAction client; + struct Activate activate; struct MoveResizeRelative relative; struct SendToDesktop sendto; struct SendToDesktopDirection sendtodir; @@ -108,6 +125,7 @@ union ActionData { }; struct _ObAction { + ObUserAction act; /* The func member acts like an enum to tell which one of the structs in the data union are valid. */ @@ -115,26 +133,55 @@ struct _ObAction { union ActionData data; }; -ObAction *action_new(void (*func)(union ActionData *data)); - /* Creates a new Action from the name of the action A few action types need data set after making this call still. Check if the returned action's "func" is one of these. action_execute - the path needs to be set action_restart - the path can optionally be set action_desktop - the destination desktop needs to be set + action_send_to_desktop - the destination desktop needs to be set action_move_relative_horz - the delta action_move_relative_vert - the delta action_resize_relative_horz - the delta action_resize_relative_vert - the delta */ -ObAction *action_from_string(char *name); -ObAction *action_parse(xmlDocPtr doc, xmlNodePtr node); +ObAction *action_from_string(char *name, ObUserAction uact); +ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, + ObUserAction uact); void action_free(ObAction *a); +/*! Executes an action. + @param c The client associated with the action. Can be NULL. + @param state The keyboard modifiers state at the time the user action occured + @param button The mouse button used to execute the action. + @param x The x coord at which the user action occured. + @param y The y coord at which the user action occured. + @param cancel If the action is cancelling an interactive action. This only + affects interactive actions, but should generally always be FALSE. + @param done If the action is completing an interactive action. This only + affects interactive actions, but should generally always be FALSE. +*/ +void action_run_full(ObAction *a, struct _ObClient *c, + guint state, guint button, gint x, gint y, + gboolean cancel, gboolean done); + +#define action_run_mouse(a, c, s, b, x, y) \ + action_run_full(a, c, s, b, x, y, FALSE, FALSE) + +#define action_run_interactive(a, c, s, n, d) \ + action_run_full(a, c, s, 0, -1, -1, n, d) + +#define action_run_key(a, c, s, x, y) \ + action_run_full(a, c, s, 0, x, y, FALSE,FALSE) + +#define action_run(a, c, s) \ + action_run_full(a, c, s, 0, -1, -1, FALSE,FALSE) + /* Execute */ void action_execute(union ActionData *data); +/* ActivateAction */ +void action_activate(union ActionData *data); /* ClientAction */ void action_focus(union ActionData *data); /* ClientAction */ @@ -142,6 +189,8 @@ void action_unfocus(union ActionData *data); /* ClientAction */ void action_iconify(union ActionData *data); /* ClientAction */ +void action_raiselower(union ActionData *data); +/* ClientAction */ void action_raise(union ActionData *data); /* ClientAction */ void action_lower(union ActionData *data); @@ -195,10 +244,14 @@ void action_send_to_desktop_dir(union ActionData *data); void action_desktop(union ActionData *data); /* DesktopDirection */ void action_desktop_dir(union ActionData *data); +/* Any */ +void action_desktop_last(union ActionData *data); /* ClientAction */ void action_toggle_decorations(union ActionData *data); /* MoveResize */ void action_moveresize(union ActionData *data); +/* Any */ +void action_reconfigure(union ActionData *data); /* Execute */ void action_restart(union ActionData *data); /* Any */ @@ -207,7 +260,7 @@ void action_exit(union ActionData *data); void action_showmenu(union ActionData *data); /* CycleWindows */ void action_cycle_windows(union ActionData *data); -/* DirectionalAction */ +/* InterDirectionalAction */ void action_directional_focus(union ActionData *data); /* DirectionalAction */ void action_movetoedge(union ActionData *data);