X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.h;h=6e0b6c520064bd99aa0e7ce735f7f848bfb7ed3c;hb=7886b797a36f5a035a75a19424e0b3cf7825baf8;hp=10fa177906ce8d5d5e467bd6124ce14c8b85db15;hpb=4bcd03b2d0904e2b5443a2383b66055422240255;p=chaz%2Fopenbox diff --git a/openbox/action.h b/openbox/action.h index 10fa1779..6e0b6c52 100644 --- a/openbox/action.h +++ b/openbox/action.h @@ -23,13 +23,13 @@ struct ClientAction { struct MoveResizeRelative { Client *c; - int dx; - int dy; + int delta; }; struct SendToDesktop { Client *c; - guint desktop; + guint desk; + gboolean follow; }; struct SendToNextPreviousDesktop { @@ -48,19 +48,27 @@ struct NextPreviousDesktop { gboolean wrap; }; -struct Move { +struct MoveResize { Client *c; int x; int y; - gboolean final; + guint32 corner; /* prop_atoms.net_wm_moveresize_* */ + guint button; }; -struct Resize { +struct ShowMenu { Client *c; + char *name; int x; int y; +}; + +struct CycleWindows { + Client *c; + gboolean linear; + gboolean forward; gboolean final; - Corner corner; + gboolean cancel; }; union ActionData { @@ -72,8 +80,9 @@ union ActionData { struct SendToNextPreviousDesktop sendtonextprev; struct Desktop desktop; struct NextPreviousDesktop nextprevdesktop; - struct Move move; - struct Resize resize; + struct MoveResize moveresize; + struct ShowMenu showmenu; + struct CycleWindows cycle; }; typedef struct { @@ -85,30 +94,59 @@ typedef struct { } Action; Action *action_new(void (*func)(union ActionData *data)); + +/* Creates a new Action from the name of the action + A few action types need data set after making this call still. Check if + the returned action's "func" is one of these. + action_execute - the path needs to be set + action_restart - the path can optionally be set + action_desktop - the destination desktop needs to be set + action_move_relative_horz - the delta + action_move_relative_vert - the delta + action_resize_relative_horz - the delta + action_resize_relative_vert - the delta +*/ +Action *action_from_string(char *name); void action_free(Action *a); /* Execute */ void action_execute(union ActionData *data); /* ClientAction */ +void action_focus(union ActionData *data); +/* ClientAction */ +void action_unfocus(union ActionData *data); +/* ClientAction */ void action_iconify(union ActionData *data); /* ClientAction */ void action_raise(union ActionData *data); /* ClientAction */ void action_lower(union ActionData *data); /* ClientAction */ +void action_focusraise(union ActionData *data); +/* ClientAction */ void action_close(union ActionData *data); /* ClientAction */ +void action_kill(union ActionData *data); +/* ClientAction */ void action_shade(union ActionData *data); /* ClientAction */ +void action_shadelower(union ActionData *data); +/* ClientAction */ +void action_unshaderaise(union ActionData *data); +/* ClientAction */ void action_unshade(union ActionData *data); /* ClientAction */ void action_toggle_shade(union ActionData *data); /* ClientAction */ void action_toggle_omnipresent(union ActionData *data); /* MoveResizeRelative */ -void action_move_relative(union ActionData *data); +void action_move_relative_horz(union ActionData *data); /* MoveResizeRelative */ -void action_resize_relative(union ActionData *data); +void action_move_relative_vert(union ActionData *data); +/* MoveResizeRelative */ +void action_resize_relative_horz(union ActionData *data); +/* MoveResizeRelative */ +void action_resize_relative_vert(union ActionData *data); /* ClientAction */ void action_maximize_full(union ActionData *data); /* ClientAction */ @@ -149,9 +187,14 @@ void action_next_desktop_row(union ActionData *data); void action_previous_desktop_row(union ActionData *data); /* ClientAction */ void action_toggle_decorations(union ActionData *data); -/* Move */ -void action_move(union ActionData *data); -/* Resize */ -void action_resize(union ActionData *data); - +/* MoveResize */ +void action_moveresize(union ActionData *data); +/* Execute */ +void action_restart(union ActionData *data); +/* Any */ +void action_exit(union ActionData *data); +/* ShowMenu */ +void action_showmenu(union ActionData *data); +/* CycleWindows */ +void action_cycle_windows(union ActionData *data); #endif