X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.h;h=6e0b6c520064bd99aa0e7ce735f7f848bfb7ed3c;hb=43139ed3734c11c858f92f1c2cc7ed4cdba169cb;hp=a8f37e1574c5f20a0397503c1f1b9835321feba0;hpb=b6b514c47764517ef6845ddced6530538ce8d33b;p=chaz%2Fopenbox diff --git a/openbox/action.h b/openbox/action.h index a8f37e15..6e0b6c52 100644 --- a/openbox/action.h +++ b/openbox/action.h @@ -26,6 +26,12 @@ struct MoveResizeRelative { int delta; }; +struct SendToDesktop { + Client *c; + guint desk; + gboolean follow; +}; + struct SendToNextPreviousDesktop { Client *c; gboolean wrap; @@ -42,24 +48,27 @@ struct NextPreviousDesktop { gboolean wrap; }; -struct Move { +struct MoveResize { Client *c; int x; int y; - gboolean final; + guint32 corner; /* prop_atoms.net_wm_moveresize_* */ + guint button; }; -struct Resize { +struct ShowMenu { Client *c; + char *name; int x; int y; - gboolean final; - Corner corner; }; -struct ShowMenu { +struct CycleWindows { Client *c; - char * menuName; + gboolean linear; + gboolean forward; + gboolean final; + gboolean cancel; }; union ActionData { @@ -67,12 +76,13 @@ union ActionData { struct Execute execute; struct ClientAction client; struct MoveResizeRelative relative; + struct SendToDesktop sendto; struct SendToNextPreviousDesktop sendtonextprev; struct Desktop desktop; struct NextPreviousDesktop nextprevdesktop; - struct Move move; - struct Resize resize; - struct ShowMenu showMenu; + struct MoveResize moveresize; + struct ShowMenu showmenu; + struct CycleWindows cycle; }; typedef struct { @@ -155,7 +165,7 @@ void action_maximize_vert(union ActionData *data); void action_unmaximize_vert(union ActionData *data); /* ClientAction */ void action_toggle_maximize_vert(union ActionData *data); -/* Desktop */ +/* SendToDesktop */ void action_send_to_desktop(union ActionData *data); /* SendToNextPreviousDesktop */ void action_send_to_next_desktop(union ActionData *data); @@ -177,14 +187,14 @@ void action_next_desktop_row(union ActionData *data); void action_previous_desktop_row(union ActionData *data); /* ClientAction */ void action_toggle_decorations(union ActionData *data); -/* Move */ -void action_move(union ActionData *data); -/* Resize */ -void action_resize(union ActionData *data); +/* MoveResize */ +void action_moveresize(union ActionData *data); /* Execute */ void action_restart(union ActionData *data); /* Any */ void action_exit(union ActionData *data); /* ShowMenu */ void action_showmenu(union ActionData *data); +/* CycleWindows */ +void action_cycle_windows(union ActionData *data); #endif