X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.h;h=3ef5aa734a3cc8a5fb83c5ceb02b5669187f1265;hb=76f514cf52cb6a30de8a7d3a8132bd67118ea463;hp=debae8ebdbf834dc8167dd0b37cd11d3df82336c;hpb=8fe0cb8989c1fe12b30b9030b446345f25340d35;p=chaz%2Fopenbox diff --git a/openbox/action.h b/openbox/action.h index debae8eb..3ef5aa73 100644 --- a/openbox/action.h +++ b/openbox/action.h @@ -1,3 +1,21 @@ +/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- + + action.h for the Openbox window manager + Copyright (c) 2003 Ben Jansens + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + See the COPYING file for a copy of the GNU General Public License. +*/ + #ifndef __action_h #define __action_h @@ -14,8 +32,17 @@ typedef struct _ObAction ObAction; available (possibly NULL though) if it wants it. */ +typedef enum +{ + OB_CLIENT_ACTION_NO, + OB_CLIENT_ACTION_OPTIONAL, + OB_CLIENT_ACTION_ALWAYS +} ObClientActionReq; + struct AnyAction { + ObClientActionReq client_action; struct _ObClient *c; + ObFrameContext context; gboolean interactive; gint x; gint y; @@ -31,6 +58,7 @@ struct InteractiveAction { struct InterDirectionalAction{ struct InteractiveAction inter; ObDirection direction; + gboolean dialog; }; struct DirectionalAction{ @@ -40,7 +68,7 @@ struct DirectionalAction{ struct Execute { struct AnyAction any; - char *path; + gchar *path; }; struct ClientAction { @@ -54,7 +82,7 @@ struct Activate { struct MoveResizeRelative { struct AnyAction any; - int delta; + gint delta; }; struct SendToDesktop { @@ -72,13 +100,13 @@ struct SendToDesktopDirection { }; struct Desktop { - struct AnyAction any; + struct InteractiveAction inter; guint desk; }; struct Layer { struct AnyAction any; - int layer; /* < 0 = below, 0 = normal, > 0 = above */ + gint layer; /* < 0 = below, 0 = normal, > 0 = above */ }; struct DesktopDirection { @@ -96,13 +124,19 @@ struct MoveResize { struct ShowMenu { struct AnyAction any; - char *name; + gchar *name; }; struct CycleWindows { struct InteractiveAction inter; gboolean linear; gboolean forward; + gboolean dialog; +}; + +struct Stacking { + struct AnyAction any; + gboolean group; }; union ActionData { @@ -122,10 +156,12 @@ union ActionData { struct ShowMenu showmenu; struct CycleWindows cycle; struct Layer layer; + struct Stacking stacking; }; struct _ObAction { - ObUserAction act; + guint ref; + /* The func member acts like an enum to tell which one of the structs in the data union are valid. */ @@ -146,12 +182,15 @@ struct _ObAction { action_resize_relative_vert - the delta */ -ObAction *action_from_string(char *name, ObUserAction uact); -ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, +ObAction* action_from_string(const gchar *name, ObUserAction uact); +ObAction* action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, ObUserAction uact); -void action_free(ObAction *a); +void action_ref(ObAction *a); +void action_unref(ObAction *a); -/*! Executes an action. +ObAction* action_copy(const ObAction *a); + +/*! Executes a list of actions. @param c The client associated with the action. Can be NULL. @param state The keyboard modifiers state at the time the user action occured @param button The mouse button used to execute the action. @@ -162,21 +201,23 @@ void action_free(ObAction *a); @param done If the action is completing an interactive action. This only affects interactive actions, but should generally always be FALSE. */ -void action_run_full(ObAction *a, struct _ObClient *c, +void action_run_list(GSList *acts, struct _ObClient *c, ObFrameContext context, guint state, guint button, gint x, gint y, gboolean cancel, gboolean done); -#define action_run_mouse(a, c, s, b, x, y) \ - action_run_full(a, c, s, b, x, y, FALSE, FALSE) +#define action_run_mouse(a, c, n, s, b, x, y) \ + action_run_list(a, c, n, s, b, x, y, FALSE, FALSE) #define action_run_interactive(a, c, s, n, d) \ - action_run_full(a, c, s, 0, -1, -1, n, d) + action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, n, d) #define action_run_key(a, c, s, x, y) \ - action_run_full(a, c, s, 0, x, y, FALSE,FALSE) + action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, x, y, FALSE, FALSE) #define action_run(a, c, s) \ - action_run_full(a, c, s, 0, -1, -1, FALSE,FALSE) + action_run_list(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, FALSE, FALSE) + +void action_run_string(const gchar *name, struct _ObClient *c); /* Execute */ void action_execute(union ActionData *data); @@ -189,6 +230,8 @@ void action_unfocus(union ActionData *data); /* ClientAction */ void action_iconify(union ActionData *data); /* ClientAction */ +void action_focus_order_to_bottom(union ActionData *data); +/* ClientAction */ void action_raiselower(union ActionData *data); /* ClientAction */ void action_raise(union ActionData *data); @@ -214,6 +257,8 @@ void action_toggle_omnipresent(union ActionData *data); void action_move_relative_horz(union ActionData *data); /* MoveResizeRelative */ void action_move_relative_vert(union ActionData *data); +/* ClientAction */ +void action_move_to_center(union ActionData *data); /* MoveResizeRelative */ void action_resize_relative_horz(union ActionData *data); /* MoveResizeRelative */ @@ -236,6 +281,8 @@ void action_maximize_vert(union ActionData *data); void action_unmaximize_vert(union ActionData *data); /* ClientAction */ void action_toggle_maximize_vert(union ActionData *data); +/* ClientAction */ +void action_toggle_fullscreen(union ActionData *data); /* SendToDesktop */ void action_send_to_desktop(union ActionData *data); /* SendToDesktopDirection */ @@ -271,6 +318,8 @@ void action_send_to_layer(union ActionData *data); /* Layer */ void action_toggle_layer(union ActionData *data); /* Any */ +void action_toggle_dockautohide(union ActionData *data); +/* Any */ void action_toggle_show_desktop(union ActionData *data); /* Any */ void action_show_desktop(union ActionData *data);