X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.c;h=d8e782cafe1892a493fa04deef66d46472cb1023;hb=b906db3e11c06997261297cdb1992fd1b05738ff;hp=8c8064f89a21ab86acc5f145efbcdb6f981e9558;hpb=49b6e6ac0a10ffbe5c4e48d69494315da0c0351d;p=chaz%2Fopenbox diff --git a/openbox/action.c b/openbox/action.c index 8c8064f8..d8e782ca 100644 --- a/openbox/action.c +++ b/openbox/action.c @@ -42,7 +42,7 @@ inline void client_action_start(union ActionData *data) { if (config_focus_follow) if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button) - grab_pointer(TRUE, FALSE, OB_CURSOR_NONE); + grab_pointer(FALSE, FALSE, OB_CURSOR_NONE); } inline void client_action_end(union ActionData *data) @@ -50,7 +50,7 @@ inline void client_action_end(union ActionData *data) if (config_focus_follow) if (data->any.context != OB_FRAME_CONTEXT_CLIENT) { if (!data->any.button) { - grab_pointer(FALSE, FALSE, OB_CURSOR_NONE); + ungrab_pointer(); } else { ObClient *c; @@ -95,6 +95,8 @@ void action_unref(ObAction *a) /* deal with pointers */ if (a->func == action_execute || a->func == action_restart) g_free(a->data.execute.path); + else if (a->func == action_debug) + g_free(a->data.debug.string); else if (a->func == action_showmenu) g_free(a->data.showmenu.name); @@ -110,6 +112,8 @@ ObAction* action_copy(const ObAction *src) /* deal with pointers */ if (a->func == action_execute || a->func == action_restart) a->data.execute.path = g_strdup(a->data.execute.path); + else if (a->func == action_debug) + a->data.debug.string = g_strdup(a->data.debug.string); else if (a->func == action_showmenu) a->data.showmenu.name = g_strdup(a->data.showmenu.name); @@ -256,7 +260,9 @@ void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact) void setup_action_desktop(ObAction **a, ObUserAction uact) { +/* (*a)->data.desktop.inter.any.interactive = FALSE; +*/ } void setup_action_desktop_prev(ObAction **a, ObUserAction uact) @@ -471,9 +477,14 @@ void setup_client_action(ObAction **a, ObUserAction uact) ActionString actionstrings[] = { + { + "debug", + action_debug, + NULL + }, { "execute", - action_execute, + action_execute, NULL }, { @@ -974,6 +985,9 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, if ((m = parse_find_node("icon", n->xmlChildrenNode))) act->data.execute.icon_name = parse_string(doc, m); } + } else if (act->func == action_debug) { + if ((n = parse_find_node("string", node->xmlChildrenNode))) + act->data.debug.string = parse_string(doc, n); } else if (act->func == action_showmenu) { if ((n = parse_find_node("menu", node->xmlChildrenNode))) act->data.showmenu.name = parse_string(doc, n); @@ -1001,9 +1015,11 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, if ((n = parse_find_node("desktop", node->xmlChildrenNode))) act->data.desktop.desk = parse_int(doc, n); if (act->data.desktop.desk > 0) act->data.desktop.desk--; +/* if ((n = parse_find_node("dialog", node->xmlChildrenNode))) act->data.desktop.inter.any.interactive = parse_bool(doc, n); +*/ } else if (act->func == action_send_to_desktop) { if ((n = parse_find_node("desktop", node->xmlChildrenNode))) act->data.sendto.desk = parse_int(doc, n); @@ -1095,7 +1111,6 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context, { GSList *it; ObAction *a; - gboolean inter = FALSE; if (!acts) return; @@ -1103,33 +1118,6 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context, if (x < 0 && y < 0) screen_pointer_pos(&x, &y); - if (grab_on_keyboard()) - inter = TRUE; - else - for (it = acts; it; it = g_slist_next(it)) { - a = it->data; - if (a->data.any.interactive) { - inter = TRUE; - break; - } - } - - if (!inter && button == 0) { - /* Ungrab the keyboard before running the action, if it was - not from a mouse event. - - We have to do this because a key press causes a passive - grab on the keyboard, and so if the action we are running - wants to grab the keyboard, it will fail if the button is still - held down (which is likely). - - Use the X function not out own, because we're not considering - a grab to be in place at all so our function won't try ungrab - anything. - */ - XUngrabKeyboard(ob_display, time); - } - for (it = acts; it; it = g_slist_next(it)) { a = it->data; @@ -1211,11 +1199,36 @@ void action_run_string(const gchar *name, struct _ObClient *c, Time time) action_run(l, c, 0, time); } +void action_debug(union ActionData *data) +{ + if (data->debug.string) + g_print("%s\n", data->debug.string); +} + void action_execute(union ActionData *data) { GError *e = NULL; gchar *cmd, **argv = 0; if (data->execute.path) { + /* Ungrab the keyboard before running the action. + + If there is an interactive action going on, then cancel it to + release the keyboard. If not, then call XUngrabKeyboard(). + + We call XUngrabKeyboard because a key press causes a passive + grab on the keyboard, and so if program we are executing wants to + grab the keyboard, it will fail if the button is still held down + (which is likely). + + Use the X function not out own, because we're not considering + a grab to be in place at all so our function won't try ungrab + anything. + */ + if (keyboard_interactively_grabbed()) + keyboard_interactive_cancel(); + else + XUngrabKeyboard(ob_display, data->any.time); + cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL); if (cmd) { if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) { @@ -1591,18 +1604,15 @@ void action_send_to_desktop(union ActionData *data) void action_desktop(union ActionData *data) { - if (!data->inter.any.interactive || - (!data->inter.cancel && !data->inter.final)) + /* XXX add the interactive/dialog option back again once the dialog + has been made to not use grabs */ + if (data->desktop.desk < screen_num_desktops || + data->desktop.desk == DESKTOP_ALL) { - if (data->desktop.desk < screen_num_desktops || - data->desktop.desk == DESKTOP_ALL) - { - screen_set_desktop(data->desktop.desk, TRUE); - if (data->inter.any.interactive) - screen_desktop_popup(data->desktop.desk, TRUE); - } - } else - screen_desktop_popup(0, FALSE); + screen_set_desktop(data->desktop.desk, TRUE); + if (data->inter.any.interactive) + screen_desktop_popup(data->desktop.desk, TRUE); + } } void action_desktop_dir(union ActionData *data)