X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.c;h=d394b95b793a6b9c3d6a506b81a7d54bbc1ed3ce;hb=f85a85541790a6095eb583ddb8684eece8dcc0c6;hp=b4ec216b118f64678b26dbd6c3cb32458c2767d3;hpb=806a8c411f10c7a2292bfac15d77c8609f56ee71;p=chaz%2Fopenbox diff --git a/openbox/action.c b/openbox/action.c index b4ec216b..d394b95b 100644 --- a/openbox/action.c +++ b/openbox/action.c @@ -5,21 +5,22 @@ #include "menu.h" #include "prop.h" #include "stacking.h" -#include "frame.h" #include "screen.h" #include "action.h" #include "openbox.h" #include "grab.h" +#include "keyboard.h" #include typedef struct ActionString { char *name; void (*func)(union ActionData *); - void (*setup)(ObAction *); + void (*setup)(ObAction **, ObUserAction uact); } ActionString; -ObAction *action_new(void (*func)(union ActionData *data)) +static ObAction *action_new(void (*func)(union ActionData *data), + ObUserAction uact) { ObAction *a = g_new0(ObAction, 1); a->func = func; @@ -40,262 +41,255 @@ void action_free(ObAction *a) g_free(a); } -void setup_action_directional_focus_north(ObAction *a) +void setup_action_directional_focus_north(ObAction **a, ObUserAction uact) { - a->data.interdiraction.inter.any.interactive = TRUE; - a->data.interdiraction.direction = OB_DIRECTION_NORTH; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH; } -void setup_action_directional_focus_east(ObAction *a) +void setup_action_directional_focus_east(ObAction **a, ObUserAction uact) { - a->data.interdiraction.inter.any.interactive = TRUE; - a->data.interdiraction.direction = OB_DIRECTION_EAST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_EAST; } -void setup_action_directional_focus_south(ObAction *a) +void setup_action_directional_focus_south(ObAction **a, ObUserAction uact) { - a->data.interdiraction.inter.any.interactive = TRUE; - a->data.interdiraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH; } -void setup_action_directional_focus_west(ObAction *a) +void setup_action_directional_focus_west(ObAction **a, ObUserAction uact) { - a->data.interdiraction.inter.any.interactive = TRUE; - a->data.interdiraction.direction = OB_DIRECTION_WEST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_WEST; } -void setup_action_directional_focus_northeast(ObAction *a) +void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact) { - a->data.interdiraction.inter.any.interactive = TRUE; - a->data.interdiraction.direction = OB_DIRECTION_NORTHEAST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST; } -void setup_action_directional_focus_southeast(ObAction *a) +void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact) { - a->data.interdiraction.inter.any.interactive = TRUE; - a->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST; } -void setup_action_directional_focus_southwest(ObAction *a) +void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact) { - a->data.interdiraction.inter.any.interactive = TRUE; - a->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST; } -void setup_action_directional_focus_northwest(ObAction *a) +void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact) { - a->data.interdiraction.inter.any.interactive = TRUE; - a->data.interdiraction.direction = OB_DIRECTION_NORTHWEST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST; } -void setup_action_send_to_desktop(ObAction *a) +void setup_action_send_to_desktop(ObAction **a, ObUserAction uact) { - a->data.sendto.follow = TRUE; + (*a)->data.sendto.follow = TRUE; } -void setup_action_send_to_desktop_prev(ObAction *a) +void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact) { - a->data.sendtodir.inter.any.interactive = TRUE; - a->data.sendtodir.dir = OB_DIRECTION_WEST; - a->data.sendtodir.linear = TRUE; - a->data.sendtodir.wrap = TRUE; - a->data.sendtodir.follow = TRUE; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_WEST; + (*a)->data.sendtodir.linear = TRUE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_next(ObAction *a) +void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact) { - a->data.sendtodir.inter.any.interactive = TRUE; - a->data.sendtodir.dir = OB_DIRECTION_EAST; - a->data.sendtodir.linear = TRUE; - a->data.sendtodir.wrap = TRUE; - a->data.sendtodir.follow = TRUE; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_EAST; + (*a)->data.sendtodir.linear = TRUE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_left(ObAction *a) +void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact) { - a->data.sendtodir.inter.any.interactive = TRUE; - a->data.sendtodir.dir = OB_DIRECTION_WEST; - a->data.sendtodir.linear = FALSE; - a->data.sendtodir.wrap = TRUE; - a->data.sendtodir.follow = TRUE; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_WEST; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_right(ObAction *a) +void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact) { - a->data.sendtodir.inter.any.interactive = TRUE; - a->data.sendtodir.dir = OB_DIRECTION_EAST; - a->data.sendtodir.linear = FALSE; - a->data.sendtodir.wrap = TRUE; - a->data.sendtodir.follow = TRUE; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_EAST; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_up(ObAction *a) +void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact) { - a->data.sendtodir.inter.any.interactive = TRUE; - a->data.sendtodir.dir = OB_DIRECTION_NORTH; - a->data.sendtodir.linear = FALSE; - a->data.sendtodir.wrap = TRUE; - a->data.sendtodir.follow = TRUE; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_down(ObAction *a) +void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact) { - a->data.sendtodir.inter.any.interactive = TRUE; - a->data.sendtodir.dir = OB_DIRECTION_SOUTH; - a->data.sendtodir.linear = FALSE; - a->data.sendtodir.wrap = TRUE; - a->data.sendtodir.follow = TRUE; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_desktop_prev(ObAction *a) +void setup_action_desktop_prev(ObAction **a, ObUserAction uact) { - a->data.desktopdir.inter.any.interactive = TRUE; - a->data.desktopdir.dir = OB_DIRECTION_WEST; - a->data.desktopdir.linear = TRUE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_WEST; + (*a)->data.desktopdir.linear = TRUE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_next(ObAction *a) +void setup_action_desktop_next(ObAction **a, ObUserAction uact) { - a->data.desktopdir.inter.any.interactive = TRUE; - a->data.desktopdir.dir = OB_DIRECTION_EAST; - a->data.desktopdir.linear = TRUE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_EAST; + (*a)->data.desktopdir.linear = TRUE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_left(ObAction *a) +void setup_action_desktop_left(ObAction **a, ObUserAction uact) { - a->data.desktopdir.inter.any.interactive = TRUE; - a->data.desktopdir.dir = OB_DIRECTION_WEST; - a->data.desktopdir.linear = FALSE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_WEST; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_right(ObAction *a) +void setup_action_desktop_right(ObAction **a, ObUserAction uact) { - a->data.desktopdir.inter.any.interactive = TRUE; - a->data.desktopdir.dir = OB_DIRECTION_EAST; - a->data.desktopdir.linear = FALSE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_EAST; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_up(ObAction *a) +void setup_action_desktop_up(ObAction **a, ObUserAction uact) { - a->data.desktopdir.inter.any.interactive = TRUE; - a->data.desktopdir.dir = OB_DIRECTION_NORTH; - a->data.desktopdir.linear = FALSE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_down(ObAction *a) +void setup_action_desktop_down(ObAction **a, ObUserAction uact) { - a->data.desktopdir.inter.any.interactive = TRUE; - a->data.desktopdir.dir = OB_DIRECTION_SOUTH; - a->data.desktopdir.linear = FALSE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_move_keyboard(ObAction *a) +void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard; + (*a)->data.cycle.inter.any.interactive = TRUE; + (*a)->data.cycle.linear = FALSE; + (*a)->data.cycle.forward = TRUE; } -void setup_action_move(ObAction *a) +void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move; + (*a)->data.cycle.inter.any.interactive = TRUE; + (*a)->data.cycle.linear = FALSE; + (*a)->data.cycle.forward = FALSE; } -void setup_action_resize(ObAction *a) +void setup_action_movetoedge_north(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft; + (*a)->data.diraction.direction = OB_DIRECTION_NORTH; } -void setup_action_resize_keyboard(ObAction *a) +void setup_action_movetoedge_south(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard; + (*a)->data.diraction.direction = OB_DIRECTION_SOUTH; } -void setup_action_cycle_windows_linear_next(ObAction *a) +void setup_action_movetoedge_east(ObAction **a, ObUserAction uact) { - a->data.cycle.inter.any.interactive = TRUE; - a->data.cycle.linear = TRUE; - a->data.cycle.forward = TRUE; + (*a)->data.diraction.direction = OB_DIRECTION_EAST; } -void setup_action_cycle_windows_linear_previous(ObAction *a) +void setup_action_movetoedge_west(ObAction **a, ObUserAction uact) { - a->data.cycle.inter.any.interactive = TRUE; - a->data.cycle.linear = TRUE; - a->data.cycle.forward = FALSE; + (*a)->data.diraction.direction = OB_DIRECTION_WEST; } -void setup_action_cycle_windows_next(ObAction *a) +void setup_action_growtoedge_north(ObAction **a, ObUserAction uact) { - a->data.cycle.inter.any.interactive = TRUE; - a->data.cycle.linear = FALSE; - a->data.cycle.forward = TRUE; + (*a)->data.diraction.direction = OB_DIRECTION_NORTH; } -void setup_action_cycle_windows_previous(ObAction *a) +void setup_action_growtoedge_south(ObAction **a, ObUserAction uact) { - a->data.cycle.inter.any.interactive = TRUE; - a->data.cycle.linear = FALSE; - a->data.cycle.forward = FALSE; + (*a)->data.diraction.direction = OB_DIRECTION_SOUTH; } -void setup_action_movetoedge_north(ObAction *a) +void setup_action_growtoedge_east(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_NORTH; + (*a)->data.diraction.direction = OB_DIRECTION_EAST; } -void setup_action_movetoedge_south(ObAction *a) +void setup_action_growtoedge_west(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.diraction.direction = OB_DIRECTION_WEST; } -void setup_action_movetoedge_east(ObAction *a) +void setup_action_top_layer(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_EAST; + (*a)->data.layer.layer = 1; } -void setup_action_movetoedge_west(ObAction *a) +void setup_action_normal_layer(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_WEST; + (*a)->data.layer.layer = 0; } -void setup_action_growtoedge_north(ObAction *a) +void setup_action_bottom_layer(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_NORTH; + (*a)->data.layer.layer = -1; } -void setup_action_growtoedge_south(ObAction *a) +void setup_action_move(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.moveresize.move = TRUE; + (*a)->data.moveresize.keyboard = + (uact == OB_USER_ACTION_KEYBOARD_KEY || + uact == OB_USER_ACTION_MENU_SELECTION); } -void setup_action_growtoedge_east(ObAction *a) +void setup_action_resize(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_EAST; + (*a)->data.moveresize.move = FALSE; + (*a)->data.moveresize.keyboard = + (uact == OB_USER_ACTION_KEYBOARD_KEY || + uact == OB_USER_ACTION_MENU_SELECTION); } -void setup_action_growtoedge_west(ObAction *a) +void setup_action_showmenu(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_WEST; -} - -void setup_action_top_layer(ObAction *a) -{ - a->data.layer.layer = 1; -} - -void setup_action_normal_layer(ObAction *a) -{ - a->data.layer.layer = 0; -} - -void setup_action_bottom_layer(ObAction *a) -{ - a->data.layer.layer = -1; + /* you cannot call ShowMenu from inside a menu, cuz the menu code makes + assumptions that there is only one menu (and submenus) open at + a time! */ + if (uact == OB_USER_ACTION_MENU_SELECTION) { + action_free(*a); + a = NULL; + } } ActionString actionstrings[] = @@ -348,12 +342,12 @@ ActionString actionstrings[] = { "activate", action_activate, - NULL, + NULL }, { "focus", action_focus, - NULL, + NULL }, { "unfocus", @@ -560,11 +554,6 @@ ActionString actionstrings[] = action_toggle_decorations, NULL }, - { - "keyboardmove", - action_moveresize, - setup_action_move_keyboard - }, { "move", action_moveresize, @@ -575,11 +564,6 @@ ActionString actionstrings[] = action_moveresize, setup_action_resize }, - { - "keyboardresize", - action_moveresize, - setup_action_resize_keyboard - }, { "toggleshowdesktop", action_toggle_show_desktop, @@ -618,7 +602,7 @@ ActionString actionstrings[] = { "showmenu", action_showmenu, - NULL + setup_action_showmenu }, { "sendtotoplayer", @@ -645,16 +629,6 @@ ActionString actionstrings[] = action_toggle_layer, setup_action_bottom_layer }, - { - "nextwindowlinear", - action_cycle_windows, - setup_action_cycle_windows_linear_next - }, - { - "previouswindowlinear", - action_cycle_windows, - setup_action_cycle_windows_linear_previous - }, { "nextwindow", action_cycle_windows, @@ -712,61 +686,68 @@ ActionString actionstrings[] = } }; -ObAction *action_from_string(char *name) +ObAction *action_from_string(char *name, ObUserAction uact) { ObAction *a = NULL; + gboolean exist = FALSE; int i; for (i = 0; actionstrings[i].name; i++) if (!g_ascii_strcasecmp(name, actionstrings[i].name)) { - a = action_new(actionstrings[i].func); + exist = TRUE; + a = action_new(actionstrings[i].func, uact); if (actionstrings[i].setup) - actionstrings[i].setup(a); + actionstrings[i].setup(&a, uact); + /* only key bindings can be interactive. thus saith the xor. */ + if (uact != OB_USER_ACTION_KEYBOARD_KEY) + a->data.any.interactive = FALSE; break; } - if (!a) + if (!exist) g_warning("Invalid action '%s' requested. No such action exists.", name); + if (!a) + g_warning("Invalid use of action '%s'. Action will be ignored.", name); return a; } -ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node) +ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, + ObUserAction uact) { char *actname; ObAction *act = NULL; xmlNodePtr n; if (parse_attr_string("name", node, &actname)) { - if ((act = action_from_string(actname))) { + if ((act = action_from_string(actname, uact))) { if (act->func == action_execute || act->func == action_restart) { if ((n = parse_find_node("execute", node->xmlChildrenNode))) { gchar *s = parse_string(doc, n); - act->data.execute.path = ob_expand_tilde(s); + act->data.execute.path = parse_expand_tilde(s); g_free(s); } } else if (act->func == action_showmenu) { if ((n = parse_find_node("menu", node->xmlChildrenNode))) act->data.showmenu.name = parse_string(doc, n); + } else if (act->func == action_move_relative_horz || + act->func == action_move_relative_vert || + act->func == action_resize_relative_horz || + act->func == action_resize_relative_vert) { + if ((n = parse_find_node("delta", node->xmlChildrenNode))) + act->data.relative.delta = parse_int(doc, n); } else if (act->func == action_desktop) { if ((n = parse_find_node("desktop", node->xmlChildrenNode))) act->data.desktop.desk = parse_int(doc, n); if (act->data.desktop.desk > 0) act->data.desktop.desk--; - } else if (act->func == action_send_to_desktop) { + } else if (act->func == action_send_to_desktop) { if ((n = parse_find_node("desktop", node->xmlChildrenNode))) act->data.sendto.desk = parse_int(doc, n); if (act->data.sendto.desk > 0) act->data.sendto.desk--; - } else if (act->func == action_move_relative_horz || - act->func == action_move_relative_vert || - act->func == action_resize_relative_horz || - act->func == action_resize_relative_vert) { - if ((n = parse_find_node("delta", node->xmlChildrenNode))) - act->data.relative.delta = parse_int(doc, n); - } else if (act->func == action_desktop_dir) { - if ((n = parse_find_node("wrap", node->xmlChildrenNode))) - act->data.desktopdir.wrap = parse_bool(doc, n); - } else if (act->func == action_send_to_desktop) { if ((n = parse_find_node("follow", node->xmlChildrenNode))) act->data.sendto.follow = parse_bool(doc, n); + } else if (act->func == action_desktop_dir) { + if ((n = parse_find_node("wrap", node->xmlChildrenNode))) + act->data.desktopdir.wrap = parse_bool(doc, n); } else if (act->func == action_send_to_desktop_dir) { if ((n = parse_find_node("wrap", node->xmlChildrenNode))) act->data.sendtodir.wrap = parse_bool(doc, n); @@ -775,6 +756,9 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node) } else if (act->func == action_activate) { if ((n = parse_find_node("here", node->xmlChildrenNode))) act->data.activate.here = parse_bool(doc, n); + } else if (act->func == action_cycle_windows) { + if ((n = parse_find_node("linear", node->xmlChildrenNode))) + act->data.cycle.linear = parse_bool(doc, n); } } g_free(actname); @@ -782,6 +766,29 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node) return act; } +void action_run_full(ObAction *a, struct _ObClient *c, + guint state, guint button, gint x, gint y, + gboolean cancel, gboolean done) +{ + if (x < 0 && y < 0) + screen_pointer_pos(&x, &y); + + a->data.any.c = c; + a->data.any.x = x; + a->data.any.y = y; + + a->data.any.button = button; + + if (a->data.any.interactive) { + a->data.inter.cancel = cancel; + a->data.inter.final = done; + if (!(cancel || done)) + keyboard_interactive_grab(state, c, a); + } + + a->func(&a->data); +} + void action_execute(union ActionData *data) { GError *e = NULL; @@ -793,6 +800,7 @@ void action_execute(union ActionData *data) g_warning("failed to execute '%s': %s", cmd, e->message); } + g_free(cmd); } else { g_warning("failed to convert '%s' from utf8", data->execute.path); } @@ -861,9 +869,11 @@ void action_raise(union ActionData *data) void action_unshaderaise(union ActionData *data) { if (data->client.any.c) { - if (data->client.any.c->shaded) + if (data->client.any.c->shaded) { + grab_pointer(TRUE, OB_CURSOR_NONE); client_shade(data->client.any.c, FALSE); - else + grab_pointer(FALSE, OB_CURSOR_NONE); + } else stacking_raise(CLIENT_AS_WINDOW(data->client.any.c)); } } @@ -873,8 +883,11 @@ void action_shadelower(union ActionData *data) if (data->client.any.c) { if (data->client.any.c->shaded) stacking_lower(CLIENT_AS_WINDOW(data->client.any.c)); - else + else { + grab_pointer(TRUE, OB_CURSOR_NONE); client_shade(data->client.any.c, TRUE); + grab_pointer(FALSE, OB_CURSOR_NONE); + } } } @@ -898,20 +911,29 @@ void action_kill(union ActionData *data) void action_shade(union ActionData *data) { - if (data->client.any.c) + if (data->client.any.c) { + grab_pointer(TRUE, OB_CURSOR_NONE); client_shade(data->client.any.c, TRUE); + grab_pointer(FALSE, OB_CURSOR_NONE); + } } void action_unshade(union ActionData *data) { - if (data->client.any.c) + if (data->client.any.c) { + grab_pointer(TRUE, OB_CURSOR_NONE); client_shade(data->client.any.c, FALSE); + grab_pointer(FALSE, OB_CURSOR_NONE); + } } void action_toggle_shade(union ActionData *data) { - if (data->client.any.c) + if (data->client.any.c) { + grab_pointer(TRUE, OB_CURSOR_NONE); client_shade(data->client.any.c, !data->client.any.c->shaded); + grab_pointer(FALSE, OB_CURSOR_NONE); + } } void action_toggle_omnipresent(union ActionData *data) @@ -926,9 +948,9 @@ void action_move_relative_horz(union ActionData *data) { ObClient *c = data->relative.any.c; if (c) { - grab_pointer(TRUE, None); + grab_pointer(TRUE, OB_CURSOR_NONE); client_move(c, c->area.x + data->relative.delta, c->area.y); - grab_pointer(FALSE, None); + grab_pointer(FALSE, OB_CURSOR_NONE); } } @@ -936,9 +958,9 @@ void action_move_relative_vert(union ActionData *data) { ObClient *c = data->relative.any.c; if (c) { - grab_pointer(TRUE, None); + grab_pointer(TRUE, OB_CURSOR_NONE); client_move(c, c->area.x, c->area.y + data->relative.delta); - grab_pointer(FALSE, None); + grab_pointer(FALSE, OB_CURSOR_NONE); } } @@ -946,11 +968,11 @@ void action_resize_relative_horz(union ActionData *data) { ObClient *c = data->relative.any.c; if (c) { - grab_pointer(TRUE, None); + grab_pointer(TRUE, OB_CURSOR_NONE); client_resize(c, c->area.width + data->relative.delta * c->size_inc.width, c->area.height); - grab_pointer(FALSE, None); + grab_pointer(FALSE, OB_CURSOR_NONE); } } @@ -958,10 +980,10 @@ void action_resize_relative_vert(union ActionData *data) { ObClient *c = data->relative.any.c; if (c && !c->shaded) { - grab_pointer(TRUE, None); + grab_pointer(TRUE, OB_CURSOR_NONE); client_resize(c, c->area.width, c->area.height + data->relative.delta * c->size_inc.height); - grab_pointer(FALSE, None); + grab_pointer(FALSE, OB_CURSOR_NONE); } } @@ -1089,14 +1111,48 @@ void action_toggle_decorations(union ActionData *data) client_setup_decor_and_functions(c); } +static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch) +{ + if (x - cx > cw / 2) { + if (y - cy > ch / 2) + return prop_atoms.net_wm_moveresize_size_bottomright; + else + return prop_atoms.net_wm_moveresize_size_topright; + } else { + if (y - cy > ch / 2) + return prop_atoms.net_wm_moveresize_size_bottomleft; + else + return prop_atoms.net_wm_moveresize_size_topleft; + } +} + void action_moveresize(union ActionData *data) { ObClient *c = data->moveresize.any.c; + guint32 corner; if (!c || !client_normal(c)) return; - moveresize_start(c, data->moveresize.x, data->moveresize.y, - data->moveresize.button, data->moveresize.corner); + if (data->moveresize.keyboard) { + corner = (data->moveresize.move ? + prop_atoms.net_wm_moveresize_move_keyboard : + prop_atoms.net_wm_moveresize_size_keyboard); + } else { + corner = (data->moveresize.move ? + prop_atoms.net_wm_moveresize_move : + pick_corner(data->any.x, data->any.y, + c->frame->area.x, c->frame->area.y, + /* use the client size because the frame + can be differently sized (shaded + windows) and we want this based on the + clients size */ + c->area.width + c->frame->size.left + + c->frame->size.right, + c->area.height + c->frame->size.top + + c->frame->size.bottom)); + } + + moveresize_start(c, data->any.x, data->any.y, data->any.button, corner); } void action_reconfigure(union ActionData *data) @@ -1111,13 +1167,13 @@ void action_restart(union ActionData *data) void action_exit(union ActionData *data) { - ob_exit(); + ob_exit(0); } void action_showmenu(union ActionData *data) { if (data->showmenu.name) { - menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y, + menu_show(data->showmenu.name, data->any.x, data->any.y, data->showmenu.any.c); } } @@ -1166,9 +1222,9 @@ void action_movetoedge(union ActionData *data) g_assert_not_reached(); } frame_frame_gravity(c->frame, &x, &y); - grab_pointer(TRUE, None); + grab_pointer(TRUE, OB_CURSOR_NONE); client_move(c, x, y); - grab_pointer(FALSE, None); + grab_pointer(FALSE, OB_CURSOR_NONE); } @@ -1176,11 +1232,12 @@ void action_growtoedge(union ActionData *data) { int x, y, width, height, dest; ObClient *c = data->diraction.any.c; - Rect *a = screen_area(c->desktop); + Rect *a; if (!c) return; + a = screen_area(c->desktop); x = c->frame->area.x; y = c->frame->area.y; width = c->frame->area.width; @@ -1231,9 +1288,9 @@ void action_growtoedge(union ActionData *data) frame_frame_gravity(c->frame, &x, &y); width -= c->frame->size.left + c->frame->size.right; height -= c->frame->size.top + c->frame->size.bottom; - grab_pointer(TRUE, None); + grab_pointer(TRUE, OB_CURSOR_NONE); client_move_resize(c, x, y, width, height); - grab_pointer(FALSE, None); + grab_pointer(FALSE, OB_CURSOR_NONE); } void action_send_to_layer(union ActionData *data)