X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.c;h=b4ec216b118f64678b26dbd6c3cb32458c2767d3;hb=a7f65a818c48e272aa9c8c49f2339b46b794078e;hp=9aeeff5800fd2713de32f0124ae2a6a748029ffa;hpb=5a7953b36aa0e23ae21f707d9fb8b6b9e882946d;p=chaz%2Fopenbox diff --git a/openbox/action.c b/openbox/action.c index 9aeeff58..e056487f 100644 --- a/openbox/action.c +++ b/openbox/action.c @@ -1,35 +1,84 @@ +/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- + + action.c for the Openbox window manager + Copyright (c) 2006 Mikael Magnusson + Copyright (c) 2003-2007 Dana Jansens + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + See the COPYING file for a copy of the GNU General Public License. +*/ + +#include "debug.h" #include "client.h" #include "focus.h" #include "moveresize.h" #include "menu.h" #include "prop.h" #include "stacking.h" -#include "frame.h" #include "screen.h" #include "action.h" -#include "dispatch.h" #include "openbox.h" +#include "grab.h" +#include "keyboard.h" +#include "event.h" +#include "dock.h" +#include "config.h" +#include "mainloop.h" +#include "startupnotify.h" +#include "gettext.h" #include -typedef struct ActionString { - char *name; +inline void client_action_start(union ActionData *data) +{ + if (config_focus_follow) + if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button) + grab_pointer(TRUE, FALSE, OB_CURSOR_NONE); +} + +inline void client_action_end(union ActionData *data) +{ + if (config_focus_follow) + if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button) + grab_pointer(FALSE, FALSE, OB_CURSOR_NONE); +} + +typedef struct +{ + const gchar *name; void (*func)(union ActionData *); - void (*setup)(Action *); + void (*setup)(ObAction **, ObUserAction uact); } ActionString; -Action *action_new(void (*func)(union ActionData *data)) +static ObAction *action_new(void (*func)(union ActionData *data)) { - Action *a = g_new0(Action, 1); + ObAction *a = g_new0(ObAction, 1); + a->ref = 1; a->func = func; return a; } -void action_free(Action *a) +void action_ref(ObAction *a) +{ + ++a->ref; +} + +void action_unref(ObAction *a) { if (a == NULL) return; + if (--a->ref > 0) return; + /* deal with pointers */ if (a->func == action_execute || a->func == action_restart) g_free(a->data.execute.path); @@ -39,117 +88,364 @@ void action_free(Action *a) g_free(a); } -void setup_action_directional_focus_north(Action *a) +ObAction* action_copy(const ObAction *src) { - a->data.dfocus.direction = Direction_North; + ObAction *a = action_new(src->func); + + a->data = src->data; + + /* deal with pointers */ + if (a->func == action_execute || a->func == action_restart) + a->data.execute.path = g_strdup(a->data.execute.path); + else if (a->func == action_showmenu) + a->data.showmenu.name = g_strdup(a->data.showmenu.name); + + return a; } -void setup_action_directional_focus_east(Action *a) +void setup_action_directional_focus_north(ObAction **a, ObUserAction uact) { - a->data.dfocus.direction = Direction_East; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH; + (*a)->data.interdiraction.dialog = TRUE; + (*a)->data.interdiraction.dock_windows = FALSE; } -void setup_action_directional_focus_south(Action *a) +void setup_action_directional_focus_east(ObAction **a, ObUserAction uact) { - a->data.dfocus.direction = Direction_South; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_EAST; + (*a)->data.interdiraction.dialog = TRUE; + (*a)->data.interdiraction.dock_windows = FALSE; } -void setup_action_directional_focus_west(Action *a) +void setup_action_directional_focus_south(ObAction **a, ObUserAction uact) { - a->data.dfocus.direction = Direction_West; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.interdiraction.dialog = TRUE; + (*a)->data.interdiraction.dock_windows = FALSE; } -void setup_action_directional_focus_northeast(Action *a) +void setup_action_directional_focus_west(ObAction **a, ObUserAction uact) { - a->data.dfocus.direction = Direction_NorthEast; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_WEST; + (*a)->data.interdiraction.dialog = TRUE; + (*a)->data.interdiraction.dock_windows = FALSE; } -void setup_action_directional_focus_southeast(Action *a) +void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact) { - a->data.dfocus.direction = Direction_SouthEast; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST; + (*a)->data.interdiraction.dialog = TRUE; + (*a)->data.interdiraction.dock_windows = FALSE; } -void setup_action_directional_focus_southwest(Action *a) +void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact) { - a->data.dfocus.direction = Direction_SouthWest; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST; + (*a)->data.interdiraction.dialog = TRUE; + (*a)->data.interdiraction.dock_windows = FALSE; } -void setup_action_directional_focus_northwest(Action *a) +void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact) { - a->data.dfocus.direction = Direction_NorthWest; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST; + (*a)->data.interdiraction.dialog = TRUE; + (*a)->data.interdiraction.dock_windows = FALSE; } -void setup_action_send_to_desktop(Action *a) +void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact) { - a->data.sendto.follow = TRUE; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST; + (*a)->data.interdiraction.dialog = TRUE; + (*a)->data.interdiraction.dock_windows = FALSE; } -void setup_action_send_to_np_desktop(Action *a) +void setup_action_send_to_desktop(ObAction **a, ObUserAction uact) { - a->data.sendtonextprev.wrap = FALSE; - a->data.sendtonextprev.follow = TRUE; + (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendto.follow = TRUE; } -void setup_action_send_to_np_desktop_wrap(Action *a) +void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact) { - a->data.sendtonextprev.wrap = TRUE; - a->data.sendtonextprev.follow = TRUE; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_WEST; + (*a)->data.sendtodir.linear = TRUE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_np_desktop(Action *a) +void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact) { - a->data.nextprevdesktop.wrap = FALSE; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_EAST; + (*a)->data.sendtodir.linear = TRUE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_np_desktop_wrap(Action *a) +void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact) { - a->data.nextprevdesktop.wrap = TRUE; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_WEST; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_move_keyboard(Action *a) +void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_EAST; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_move(Action *a) +void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_resize(Action *a) +void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_resize_keyboard(Action *a) +void setup_action_desktop(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard; + (*a)->data.desktop.inter.any.interactive = FALSE; } -void setup_action_cycle_windows_linear_next(Action *a) +void setup_action_desktop_prev(ObAction **a, ObUserAction uact) { - a->data.cycle.linear = TRUE; - a->data.cycle.forward = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_WEST; + (*a)->data.desktopdir.linear = TRUE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_cycle_windows_linear_previous(Action *a) +void setup_action_desktop_next(ObAction **a, ObUserAction uact) { - a->data.cycle.linear = TRUE; - a->data.cycle.forward = FALSE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_EAST; + (*a)->data.desktopdir.linear = TRUE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_cycle_windows_next(Action *a) +void setup_action_desktop_left(ObAction **a, ObUserAction uact) { - a->data.cycle.linear = FALSE; - a->data.cycle.forward = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_WEST; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_cycle_windows_previous(Action *a) +void setup_action_desktop_right(ObAction **a, ObUserAction uact) { - a->data.cycle.linear = FALSE; - a->data.cycle.forward = FALSE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_EAST; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } - + +void setup_action_desktop_up(ObAction **a, ObUserAction uact) +{ + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; +} + +void setup_action_desktop_down(ObAction **a, ObUserAction uact) +{ + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; +} + +void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact) +{ + (*a)->data.cycle.inter.any.interactive = TRUE; + (*a)->data.cycle.linear = FALSE; + (*a)->data.cycle.forward = TRUE; + (*a)->data.cycle.dialog = TRUE; + (*a)->data.cycle.dock_windows = FALSE; + (*a)->data.cycle.all_desktops = FALSE; +} + +void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact) +{ + (*a)->data.cycle.inter.any.interactive = TRUE; + (*a)->data.cycle.linear = FALSE; + (*a)->data.cycle.forward = FALSE; + (*a)->data.cycle.dialog = TRUE; + (*a)->data.cycle.dock_windows = FALSE; + (*a)->data.cycle.all_desktops = FALSE; +} + +void setup_action_movefromedge_north(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_NORTH; + (*a)->data.diraction.hang = TRUE; +} + +void setup_action_movefromedge_south(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.diraction.hang = TRUE; +} + +void setup_action_movefromedge_east(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_EAST; + (*a)->data.diraction.hang = TRUE; +} + +void setup_action_movefromedge_west(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_WEST; + (*a)->data.diraction.hang = TRUE; +} + +void setup_action_movetoedge_north(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_NORTH; + (*a)->data.diraction.hang = FALSE; +} + +void setup_action_movetoedge_south(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.diraction.hang = FALSE; +} + +void setup_action_movetoedge_east(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_EAST; + (*a)->data.diraction.hang = FALSE; +} + +void setup_action_movetoedge_west(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_WEST; + (*a)->data.diraction.hang = FALSE; +} + +void setup_action_growtoedge_north(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_NORTH; +} + +void setup_action_growtoedge_south(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_SOUTH; +} + +void setup_action_growtoedge_east(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_EAST; +} + +void setup_action_growtoedge_west(ObAction **a, ObUserAction uact) +{ + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_WEST; +} + +void setup_action_top_layer(ObAction **a, ObUserAction uact) +{ + (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.layer.layer = 1; +} + +void setup_action_normal_layer(ObAction **a, ObUserAction uact) +{ + (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.layer.layer = 0; +} + +void setup_action_bottom_layer(ObAction **a, ObUserAction uact) +{ + (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.layer.layer = -1; +} + +void setup_action_move(ObAction **a, ObUserAction uact) +{ + (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.moveresize.move = TRUE; + (*a)->data.moveresize.keyboard = + (uact == OB_USER_ACTION_NONE || + uact == OB_USER_ACTION_KEYBOARD_KEY || + uact == OB_USER_ACTION_MENU_SELECTION); +} + +void setup_action_resize(ObAction **a, ObUserAction uact) +{ + (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.moveresize.move = FALSE; + (*a)->data.moveresize.keyboard = + (uact == OB_USER_ACTION_NONE || + uact == OB_USER_ACTION_KEYBOARD_KEY || + uact == OB_USER_ACTION_MENU_SELECTION); +} + +void setup_action_showmenu(ObAction **a, ObUserAction uact) +{ + (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL; + /* you cannot call ShowMenu from inside a menu, cuz the menu code makes + assumptions that there is only one menu (and submenus) open at + a time! */ + if (uact == OB_USER_ACTION_MENU_SELECTION) { + action_unref(*a); + *a = NULL; + } +} + +void setup_action_focus(ObAction **a, ObUserAction uact) +{ + (*a)->data.any.client_action = OB_CLIENT_ACTION_OPTIONAL; +} + +void setup_client_action(ObAction **a, ObUserAction uact) +{ + (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS; +} + ActionString actionstrings[] = { { @@ -197,140 +493,170 @@ ActionString actionstrings[] = action_directional_focus, setup_action_directional_focus_northwest }, + { + "activate", + action_activate, + setup_action_focus + }, { "focus", action_focus, - NULL, + setup_action_focus }, { "unfocus", action_unfocus, - NULL + setup_client_action }, { "iconify", action_iconify, - NULL + setup_client_action + }, + { + "focustobottom", + action_focus_order_to_bottom, + setup_client_action + }, + { + "raiselower", + action_raiselower, + setup_client_action }, { "raise", action_raise, - NULL + setup_client_action }, { "lower", action_lower, - NULL - }, - { - "focusraise", - action_focusraise, - NULL + setup_client_action }, { "close", action_close, - NULL + setup_client_action }, { "kill", action_kill, - NULL + setup_client_action }, { "shadelower", action_shadelower, - NULL + setup_client_action }, { "unshaderaise", action_unshaderaise, - NULL + setup_client_action }, { "shade", action_shade, - NULL + setup_client_action }, { "unshade", action_unshade, - NULL + setup_client_action }, { "toggleshade", action_toggle_shade, - NULL + setup_client_action }, { "toggleomnipresent", action_toggle_omnipresent, - NULL + setup_client_action }, { "moverelativehorz", action_move_relative_horz, - NULL + setup_client_action }, { "moverelativevert", action_move_relative_vert, - NULL + setup_client_action + }, + { + "movetocenter", + action_move_to_center, + setup_client_action }, { "resizerelativehorz", action_resize_relative_horz, - NULL + setup_client_action }, { "resizerelativevert", action_resize_relative_vert, - NULL + setup_client_action + }, + { + "moverelative", + action_move_relative, + setup_client_action + }, + { + "resizerelative", + action_resize_relative, + setup_client_action }, { "maximizefull", action_maximize_full, - NULL + setup_client_action }, { "unmaximizefull", action_unmaximize_full, - NULL + setup_client_action }, { "togglemaximizefull", action_toggle_maximize_full, - NULL + setup_client_action }, { "maximizehorz", action_maximize_horz, - NULL + setup_client_action }, { "unmaximizehorz", action_unmaximize_horz, - NULL + setup_client_action }, { "togglemaximizehorz", action_toggle_maximize_horz, - NULL + setup_client_action }, { "maximizevert", action_maximize_vert, - NULL + setup_client_action }, { "unmaximizevert", action_unmaximize_vert, - NULL + setup_client_action }, { "togglemaximizevert", action_toggle_maximize_vert, - NULL + setup_client_action + }, + { + "togglefullscreen", + action_toggle_fullscreen, + setup_client_action }, { "sendtodesktop", @@ -338,114 +664,114 @@ ActionString actionstrings[] = setup_action_send_to_desktop }, { - "sendtonextdesktop", - action_send_to_next_desktop, - setup_action_send_to_np_desktop + "sendtodesktopnext", + action_send_to_desktop_dir, + setup_action_send_to_desktop_next }, { - "sendtonextdesktopwrap", - action_send_to_next_desktop, - setup_action_send_to_np_desktop_wrap + "sendtodesktopprevious", + action_send_to_desktop_dir, + setup_action_send_to_desktop_prev }, { - "sendtopreviousdesktop", - action_send_to_previous_desktop, - setup_action_send_to_np_desktop + "sendtodesktopright", + action_send_to_desktop_dir, + setup_action_send_to_desktop_right }, { - "sendtopreviousdesktopwrap", - action_send_to_previous_desktop, - setup_action_send_to_np_desktop_wrap + "sendtodesktopleft", + action_send_to_desktop_dir, + setup_action_send_to_desktop_left }, { - "desktop", - action_desktop, - NULL + "sendtodesktopup", + action_send_to_desktop_dir, + setup_action_send_to_desktop_up }, { - "nextdesktop", - action_next_desktop, - setup_action_np_desktop + "sendtodesktopdown", + action_send_to_desktop_dir, + setup_action_send_to_desktop_down }, { - "nextdesktopwrap", - action_next_desktop, - setup_action_np_desktop_wrap + "desktop", + action_desktop, + setup_action_desktop }, { - "previousdesktop", - action_previous_desktop, - setup_action_np_desktop + "desktopnext", + action_desktop_dir, + setup_action_desktop_next }, { - "previousdesktopwrap", - action_previous_desktop, - setup_action_np_desktop_wrap + "desktopprevious", + action_desktop_dir, + setup_action_desktop_prev }, { - "nextdesktopcolumn", - action_next_desktop_column, - setup_action_np_desktop + "desktopright", + action_desktop_dir, + setup_action_desktop_right }, { - "nextdesktopcolumnwrap", - action_next_desktop_column, - setup_action_np_desktop_wrap + "desktopleft", + action_desktop_dir, + setup_action_desktop_left }, { - "previousdesktopcolumn", - action_previous_desktop_column, - setup_action_np_desktop + "desktopup", + action_desktop_dir, + setup_action_desktop_up }, { - "previousdesktopcolumnwrap", - action_previous_desktop_column, - setup_action_np_desktop_wrap + "desktopdown", + action_desktop_dir, + setup_action_desktop_down }, { - "nextdesktoprow", - action_next_desktop_row, - setup_action_np_desktop + "toggledecorations", + action_toggle_decorations, + setup_client_action }, { - "nextdesktoprowwrap", - action_next_desktop_row, - setup_action_np_desktop_wrap + "move", + action_moveresize, + setup_action_move }, { - "previousdesktoprow", - action_previous_desktop_row, - setup_action_np_desktop + "resize", + action_moveresize, + setup_action_resize }, { - "previousdesktoprowwrap", - action_previous_desktop_row, - setup_action_np_desktop_wrap + "toggledockautohide", + action_toggle_dockautohide, + NULL }, { - "toggledecorations", - action_toggle_decorations, + "toggleshowdesktop", + action_toggle_show_desktop, NULL }, { - "keyboardmove", - action_moveresize, - setup_action_move_keyboard + "showdesktop", + action_show_desktop, + NULL }, { - "move", - action_moveresize, - setup_action_move + "unshowdesktop", + action_unshow_desktop, + NULL }, { - "resize", - action_moveresize, - setup_action_resize + "desktoplast", + action_desktop_last, + NULL }, { - "keyboardresize", - action_moveresize, - setup_action_resize_keyboard + "reconfigure", + action_reconfigure, + NULL }, { "restart", @@ -460,17 +786,32 @@ ActionString actionstrings[] = { "showmenu", action_showmenu, - NULL + setup_action_showmenu }, { - "nextwindowlinear", - action_cycle_windows, - setup_action_cycle_windows_linear_next + "sendtotoplayer", + action_send_to_layer, + setup_action_top_layer }, { - "previouswindowlinear", - action_cycle_windows, - setup_action_cycle_windows_linear_previous + "togglealwaysontop", + action_toggle_layer, + setup_action_top_layer + }, + { + "sendtonormallayer", + action_send_to_layer, + setup_action_normal_layer + }, + { + "sendtobottomlayer", + action_send_to_layer, + setup_action_bottom_layer + }, + { + "togglealwaysonbottom", + action_toggle_layer, + setup_action_bottom_layer }, { "nextwindow", @@ -482,6 +823,71 @@ ActionString actionstrings[] = action_cycle_windows, setup_action_cycle_windows_previous }, + { + "movefromedgenorth", + action_movetoedge, + setup_action_movefromedge_north + }, + { + "movefromedgesouth", + action_movetoedge, + setup_action_movefromedge_south + }, + { + "movefromedgewest", + action_movetoedge, + setup_action_movefromedge_west + }, + { + "movefromedgeeast", + action_movetoedge, + setup_action_movefromedge_east + }, + { + "movetoedgenorth", + action_movetoedge, + setup_action_movetoedge_north + }, + { + "movetoedgesouth", + action_movetoedge, + setup_action_movetoedge_south + }, + { + "movetoedgewest", + action_movetoedge, + setup_action_movetoedge_west + }, + { + "movetoedgeeast", + action_movetoedge, + setup_action_movetoedge_east + }, + { + "growtoedgenorth", + action_growtoedge, + setup_action_growtoedge_north + }, + { + "growtoedgesouth", + action_growtoedge, + setup_action_growtoedge_south + }, + { + "growtoedgewest", + action_growtoedge, + setup_action_growtoedge_west + }, + { + "growtoedgeeast", + action_growtoedge, + setup_action_growtoedge_east + }, + { + "breakchroot", + action_break_chroot, + NULL + }, { NULL, NULL, @@ -489,526 +895,1053 @@ ActionString actionstrings[] = } }; -Action *action_from_string(char *name) +/* only key bindings can be interactive. thus saith the xor. + because of how the mouse is grabbed, mouse events dont even get + read during interactive events, so no dice! >:) */ +#define INTERACTIVE_LIMIT(a, uact) \ + if (uact != OB_USER_ACTION_KEYBOARD_KEY) \ + a->data.any.interactive = FALSE; + +ObAction *action_from_string(const gchar *name, ObUserAction uact) { - Action *a = NULL; - int i; + ObAction *a = NULL; + gboolean exist = FALSE; + gint i; for (i = 0; actionstrings[i].name; i++) if (!g_ascii_strcasecmp(name, actionstrings[i].name)) { + exist = TRUE; a = action_new(actionstrings[i].func); if (actionstrings[i].setup) - actionstrings[i].setup(a); + actionstrings[i].setup(&a, uact); + if (a) + INTERACTIVE_LIMIT(a, uact); break; } + if (!exist) + g_message(_("Invalid action '%s' requested. No such action exists."), + name); + if (!a) + g_message(_("Invalid use of action '%s'. Action will be ignored."), + name); return a; } +ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, + ObUserAction uact) +{ + gchar *actname; + ObAction *act = NULL; + xmlNodePtr n; + + if (parse_attr_string("name", node, &actname)) { + if ((act = action_from_string(actname, uact))) { + if (act->func == action_execute || act->func == action_restart) { + if ((n = parse_find_node("execute", node->xmlChildrenNode))) { + gchar *s = parse_string(doc, n); + act->data.execute.path = parse_expand_tilde(s); + g_free(s); + } + if ((n = parse_find_node("startupnotify", node->xmlChildrenNode))) { + xmlNodePtr m; + if ((m = parse_find_node("enabled", n->xmlChildrenNode))) + act->data.execute.startupnotify = parse_bool(doc, m); + if ((m = parse_find_node("name", n->xmlChildrenNode))) + act->data.execute.name = parse_string(doc, m); + if ((m = parse_find_node("icon", n->xmlChildrenNode))) + act->data.execute.icon_name = parse_string(doc, m); + } + } else if (act->func == action_showmenu) { + if ((n = parse_find_node("menu", node->xmlChildrenNode))) + act->data.showmenu.name = parse_string(doc, n); + } else if (act->func == action_move_relative_horz || + act->func == action_move_relative_vert || + act->func == action_resize_relative_horz || + act->func == action_resize_relative_vert) { + if ((n = parse_find_node("delta", node->xmlChildrenNode))) + act->data.relative.deltax = parse_int(doc, n); + } else if (act->func == action_move_relative) { + if ((n = parse_find_node("x", node->xmlChildrenNode))) + act->data.relative.deltax = parse_int(doc, n); + if ((n = parse_find_node("y", node->xmlChildrenNode))) + act->data.relative.deltay = parse_int(doc, n); + } else if (act->func == action_resize_relative) { + if ((n = parse_find_node("left", node->xmlChildrenNode))) + act->data.relative.deltaxl = parse_int(doc, n); + if ((n = parse_find_node("up", node->xmlChildrenNode))) + act->data.relative.deltayu = parse_int(doc, n); + if ((n = parse_find_node("right", node->xmlChildrenNode))) + act->data.relative.deltax = parse_int(doc, n); + if ((n = parse_find_node("down", node->xmlChildrenNode))) + act->data.relative.deltay = parse_int(doc, n); + } else if (act->func == action_desktop) { + if ((n = parse_find_node("desktop", node->xmlChildrenNode))) + act->data.desktop.desk = parse_int(doc, n); + if (act->data.desktop.desk > 0) act->data.desktop.desk--; + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.desktop.inter.any.interactive = + parse_bool(doc, n); + } else if (act->func == action_send_to_desktop) { + if ((n = parse_find_node("desktop", node->xmlChildrenNode))) + act->data.sendto.desk = parse_int(doc, n); + if (act->data.sendto.desk > 0) act->data.sendto.desk--; + if ((n = parse_find_node("follow", node->xmlChildrenNode))) + act->data.sendto.follow = parse_bool(doc, n); + } else if (act->func == action_desktop_dir) { + if ((n = parse_find_node("wrap", node->xmlChildrenNode))) + act->data.desktopdir.wrap = parse_bool(doc, n); + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.desktopdir.inter.any.interactive = + parse_bool(doc, n); + } else if (act->func == action_send_to_desktop_dir) { + if ((n = parse_find_node("wrap", node->xmlChildrenNode))) + act->data.sendtodir.wrap = parse_bool(doc, n); + if ((n = parse_find_node("follow", node->xmlChildrenNode))) + act->data.sendtodir.follow = parse_bool(doc, n); + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.sendtodir.inter.any.interactive = + parse_bool(doc, n); + } else if (act->func == action_activate) { + if ((n = parse_find_node("here", node->xmlChildrenNode))) + act->data.activate.here = parse_bool(doc, n); + } else if (act->func == action_cycle_windows) { + if ((n = parse_find_node("linear", node->xmlChildrenNode))) + act->data.cycle.linear = parse_bool(doc, n); + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.cycle.dialog = parse_bool(doc, n); + if ((n = parse_find_node("panels", node->xmlChildrenNode))) + act->data.cycle.dock_windows = parse_bool(doc, n); + if ((n = parse_find_node("allDesktops", + node->xmlChildrenNode))) + act->data.cycle.all_desktops = parse_bool(doc, n); + } else if (act->func == action_directional_focus) { + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.interdiraction.dialog = parse_bool(doc, n); + if ((n = parse_find_node("panels", node->xmlChildrenNode))) + act->data.interdiraction.dock_windows = parse_bool(doc, n); + } else if (act->func == action_raise || + act->func == action_lower || + act->func == action_raiselower || + act->func == action_shadelower || + act->func == action_unshaderaise) { + } + INTERACTIVE_LIMIT(act, uact); + } + g_free(actname); + } + return act; +} + +void action_run_list(GSList *acts, ObClient *c, ObFrameContext context, + guint state, guint button, gint x, gint y, Time time, + gboolean cancel, gboolean done) +{ + GSList *it; + ObAction *a; + gboolean inter = FALSE; + + if (!acts) + return; + + if (x < 0 && y < 0) + screen_pointer_pos(&x, &y); + + if (grab_on_keyboard()) + inter = TRUE; + else + for (it = acts; it; it = g_slist_next(it)) { + a = it->data; + if (a->data.any.interactive) { + inter = TRUE; + break; + } + } + + if (!inter) { + /* sometimes when we execute another app as an action, + it won't work right unless we XUngrabKeyboard first, + even though we grabbed the key/button Asychronously. + e.g. "gnome-panel-control --main-menu" */ + grab_keyboard(FALSE); + } + + for (it = acts; it; it = g_slist_next(it)) { + a = it->data; + + if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) { + a->data.any.c = a->data.any.client_action ? c : NULL; + a->data.any.context = context; + a->data.any.x = x; + a->data.any.y = y; + + a->data.any.button = button; + + a->data.any.time = time; + + if (a->data.any.interactive) { + a->data.inter.cancel = cancel; + a->data.inter.final = done; + if (!(cancel || done)) + if (!keyboard_interactive_grab(state, a->data.any.c, a)) + continue; + } + + /* XXX UGLY HACK race with motion event starting a move and the + button release gettnig processed first. answer: don't queue + moveresize starts. UGLY HACK XXX */ + if (a->data.any.interactive || a->func == action_moveresize) { + /* interactive actions are not queued */ + a->func(&a->data); + } else if ((context == OB_FRAME_CONTEXT_CLIENT || + (c && c->type == OB_CLIENT_TYPE_DESKTOP && + context == OB_FRAME_CONTEXT_DESKTOP)) && + (a->func == action_focus || + a->func == action_activate || + a->func == action_showmenu)) + { + /* XXX MORE UGLY HACK + actions from clicks on client windows are NOT queued. + this solves the mysterious click-and-drag-doesnt-work + problem. it was because the window gets focused and stuff + after the button event has already been passed through. i + dont really know why it should care but it does and it makes + a difference. + + however this very bogus ! ! + we want to send the button press to the window BEFORE + we do the action because the action might move the windows + (eg change desktops) and then the button press ends up on + the completely wrong window ! + so, this is just for that bug, and it will only NOT queue it + if it is a focusing action that can be used with the mouse + pointer. ugh. + + also with the menus, there is a race going on. if the + desktop wants to pop up a menu, and we do to, we send them + the button before we pop up the menu, so they pop up their + menu first. but not always. if we pop up our menu before + sending them the button press, then the result is + deterministic. yay. + */ + a->func(&a->data); + } else + ob_main_loop_queue_action(ob_main_loop, a); + } + } +} + +void action_run_string(const gchar *name, struct _ObClient *c, Time time) +{ + ObAction *a; + GSList *l; + + a = action_from_string(name, OB_USER_ACTION_NONE); + g_assert(a); + + l = g_slist_append(NULL, a); + + action_run(l, c, 0, time); +} + void action_execute(union ActionData *data) { GError *e = NULL; - if (data->execute.path) - if (!g_spawn_command_line_async(data->execute.path, &e)) { - g_warning("failed to execute '%s': %s", - data->execute.path, e->message); + gchar *cmd, **argv = 0; + if (data->execute.path) { + cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL); + if (cmd) { + if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) { + g_message(_("Failed to execute '%s': %s"), + cmd, e->message); + g_error_free(e); + } else if (data->execute.startupnotify) { + gchar *program; + + program = g_path_get_basename(argv[0]); + /* sets up the environment */ + sn_setup_spawn_environment(program, + data->execute.name, + data->execute.icon_name, + /* launch it on the current + desktop */ + screen_desktop, + data->execute.any.time); + if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH | + G_SPAWN_DO_NOT_REAP_CHILD, + NULL, NULL, NULL, &e)) { + g_message(_("Failed to execute '%s': %s"), + cmd, e->message); + g_error_free(e); + sn_spawn_cancel(); + } + unsetenv("DESKTOP_STARTUP_ID"); + g_free(program); + g_strfreev(argv); + } else { + if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH | + G_SPAWN_DO_NOT_REAP_CHILD, + NULL, NULL, NULL, &e)) + { + g_message(_("Failed to execute '%s': %s"), + cmd, e->message); + g_error_free(e); + } + g_strfreev(argv); + } + g_free(cmd); + } else { + g_message(_("Failed to convert the path '%s' from utf8"), + data->execute.path); + } + } +} + +void action_activate(union ActionData *data) +{ + if (data->client.any.c) { + /* similar to the openbox dock for dockapps, don't let user actions + give focus to 3rd-party docks (panels) either (unless they ask for + it themselves). */ + if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) { + /* if using focus_delay, stop the timer now so that focus doesn't + go moving on us */ + event_halt_focus_delay(); + + client_activate(data->activate.any.c, data->activate.here, TRUE); } + } else { + /* focus action on something other than a client, make keybindings + work for this openbox instance, but don't focus any specific client + */ + focus_nothing(); + } } void action_focus(union ActionData *data) { - if (data->client.c) - client_focus(data->client.c); + if (data->client.any.c) { + /* similar to the openbox dock for dockapps, don't let user actions + give focus to 3rd-party docks (panels) either (unless they ask for + it themselves). */ + if (data->client.any.c->type != OB_CLIENT_TYPE_DOCK) { + /* if using focus_delay, stop the timer now so that focus doesn't + go moving on us */ + event_halt_focus_delay(); + + client_focus(data->client.any.c); + } + } else { + /* focus action on something other than a client, make keybindings + work for this openbox instance, but don't focus any specific client + */ + focus_nothing(); + } } void action_unfocus (union ActionData *data) { - if (data->client.c) - client_unfocus(data->client.c); + if (data->client.any.c == focus_client) + focus_fallback(FALSE); } void action_iconify(union ActionData *data) { - if (data->client.c) - client_iconify(data->client.c, TRUE, TRUE); + client_action_start(data); + client_iconify(data->client.any.c, TRUE, TRUE); + client_action_end(data); } -void action_focusraise(union ActionData *data) +void action_focus_order_to_bottom(union ActionData *data) { - if (data->client.c) { - client_focus(data->client.c); - stacking_raise(CLIENT_AS_WINDOW(data->client.c)); + focus_order_to_bottom(data->client.any.c); +} + +void action_raiselower(union ActionData *data) +{ + ObClient *c = data->client.any.c; + GList *it; + gboolean raise = FALSE; + + for (it = stacking_list; it; it = g_list_next(it)) { + if (WINDOW_IS_CLIENT(it->data)) { + ObClient *cit = it->data; + + if (cit == c) break; + if (client_normal(cit) == client_normal(c) && + cit->layer == c->layer && + cit->frame->visible && + !client_search_transient(c, cit)) + { + if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) { + raise = TRUE; + break; + } + } + } } + + if (raise) + action_raise(data); + else + action_lower(data); } void action_raise(union ActionData *data) { - if (data->client.c) - stacking_raise(CLIENT_AS_WINDOW(data->client.c)); + client_action_start(data); + stacking_raise(CLIENT_AS_WINDOW(data->client.any.c)); + client_action_end(data); } void action_unshaderaise(union ActionData *data) { - if (data->client.c) { - if (data->client.c->shaded) - client_shade(data->client.c, FALSE); - else - stacking_raise(CLIENT_AS_WINDOW(data->client.c)); - } + if (data->client.any.c->shaded) + action_unshade(data); + else + action_raise(data); } void action_shadelower(union ActionData *data) { - if (data->client.c) { - if (data->client.c->shaded) - stacking_lower(CLIENT_AS_WINDOW(data->client.c)); - else - client_shade(data->client.c, TRUE); - } + if (data->client.any.c->shaded) + action_lower(data); + else + action_shade(data); } void action_lower(union ActionData *data) { - if (data->client.c) - stacking_lower(CLIENT_AS_WINDOW(data->client.c)); + client_action_start(data); + stacking_lower(CLIENT_AS_WINDOW(data->client.any.c)); + client_action_end(data); } void action_close(union ActionData *data) { - if (data->client.c) - client_close(data->client.c); + client_close(data->client.any.c); } void action_kill(union ActionData *data) { - if (data->client.c) - client_kill(data->client.c); + client_kill(data->client.any.c); } void action_shade(union ActionData *data) { - if (data->client.c) - client_shade(data->client.c, TRUE); + client_action_start(data); + client_shade(data->client.any.c, TRUE); + client_action_end(data); } void action_unshade(union ActionData *data) { - if (data->client.c) - client_shade(data->client.c, FALSE); + client_action_start(data); + client_shade(data->client.any.c, FALSE); + client_action_end(data); } void action_toggle_shade(union ActionData *data) { - if (data->client.c) - client_shade(data->client.c, !data->client.c->shaded); + client_action_start(data); + client_shade(data->client.any.c, !data->client.any.c->shaded); + client_action_end(data); } void action_toggle_omnipresent(union ActionData *data) { - if (data->client.c) - client_set_desktop(data->client.c, - data->client.c->desktop == DESKTOP_ALL ? - screen_desktop : DESKTOP_ALL, FALSE); + client_set_desktop(data->client.any.c, + data->client.any.c->desktop == DESKTOP_ALL ? + screen_desktop : DESKTOP_ALL, FALSE); } void action_move_relative_horz(union ActionData *data) { - Client *c = data->relative.c; - if (c) - client_configure(c, Corner_TopLeft, - c->area.x + data->relative.delta, c->area.y, - c->area.width, c->area.height, TRUE, TRUE); + ObClient *c = data->relative.any.c; + client_action_start(data); + client_move(c, c->area.x + data->relative.deltax, c->area.y); + client_action_end(data); } void action_move_relative_vert(union ActionData *data) { - Client *c = data->relative.c; - if (c) - client_configure(c, Corner_TopLeft, - c->area.x, c->area.y + data->relative.delta, - c->area.width, c->area.height, TRUE, TRUE); + ObClient *c = data->relative.any.c; + client_action_start(data); + client_move(c, c->area.x, c->area.y + data->relative.deltax); + client_action_end(data); +} + +void action_move_to_center(union ActionData *data) +{ + ObClient *c = data->client.any.c; + Rect *area; + area = screen_area_monitor(c->desktop, 0); + client_action_start(data); + client_move(c, area->width / 2 - c->area.width / 2, + area->height / 2 - c->area.height / 2); + client_action_end(data); } void action_resize_relative_horz(union ActionData *data) { - Client *c = data->relative.c; - if (c) - client_configure(c, Corner_TopLeft, c->area.x, c->area.y, - c->area.width + data->relative.delta, - c->area.height, TRUE, TRUE); + ObClient *c = data->relative.any.c; + client_action_start(data); + client_resize(c, + c->area.width + data->relative.deltax * c->size_inc.width, + c->area.height); + client_action_end(data); } void action_resize_relative_vert(union ActionData *data) { - Client *c = data->relative.c; - if (c && !c->shaded) - client_configure(c, Corner_TopLeft, c->area.x, c->area.y, - c->area.width, c->area.height + data->relative.delta, - TRUE, TRUE); + ObClient *c = data->relative.any.c; + if (!c->shaded) { + client_action_start(data); + client_resize(c, c->area.width, c->area.height + + data->relative.deltax * c->size_inc.height); + client_action_end(data); + } +} + +void action_move_relative(union ActionData *data) +{ + ObClient *c = data->relative.any.c; + client_action_start(data); + client_move(c, c->area.x + data->relative.deltax, c->area.y + + data->relative.deltay); + client_action_end(data); +} + +void action_resize_relative(union ActionData *data) +{ + ObClient *c = data->relative.any.c; + gint x, y, ow, w, oh, h, lw, lh; + + client_action_start(data); + + x = c->area.x; + y = c->area.y; + ow = c->area.width; + w = ow + data->relative.deltax * c->size_inc.width + + data->relative.deltaxl * c->size_inc.width; + oh = c->area.height; + h = oh + data->relative.deltay * c->size_inc.height + + data->relative.deltayu * c->size_inc.height; + + client_try_configure(c, &x, &y, &w, &h, &lw, &lh, TRUE); + client_move_resize(c, x + (ow - w), y + (oh - h), w, h); + client_action_end(data); } void action_maximize_full(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, TRUE, 0, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, TRUE, 0); + client_action_end(data); } void action_unmaximize_full(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, FALSE, 0, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, FALSE, 0); + client_action_end(data); } void action_toggle_maximize_full(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, - !(data->client.c->max_horz || - data->client.c->max_vert), - 0, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, + !(data->client.any.c->max_horz || + data->client.any.c->max_vert), + 0); + client_action_end(data); } void action_maximize_horz(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, TRUE, 1, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, TRUE, 1); + client_action_end(data); } void action_unmaximize_horz(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, FALSE, 1, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, FALSE, 1); + client_action_end(data); } void action_toggle_maximize_horz(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, + !data->client.any.c->max_horz, 1); + client_action_end(data); } void action_maximize_vert(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, TRUE, 2, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, TRUE, 2); + client_action_end(data); } void action_unmaximize_vert(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, FALSE, 2, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, FALSE, 2); + client_action_end(data); } void action_toggle_maximize_vert(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, + !data->client.any.c->max_vert, 2); + client_action_end(data); } -void action_send_to_desktop(union ActionData *data) +void action_toggle_fullscreen(union ActionData *data) { - if (data->sendto.c) { - if (data->sendto.desk < screen_num_desktops || - data->sendto.desk == DESKTOP_ALL) { - client_set_desktop(data->desktop.c, - data->sendto.desk, data->sendto.follow); - if (data->sendto.follow) screen_set_desktop(data->sendto.desk); - } - } + client_action_start(data); + client_fullscreen(data->client.any.c, !(data->client.any.c->fullscreen)); + client_action_end(data); } -void action_send_to_next_desktop(union ActionData *data) +void action_send_to_desktop(union ActionData *data) { - guint d; + ObClient *c = data->sendto.any.c; - if (!data->sendtonextprev.c) return; + if (!client_normal(c)) return; - d = screen_desktop + 1; - if (d >= screen_num_desktops) { - if (!data->sendtonextprev.wrap) return; - d = 0; + if (data->sendto.desk < screen_num_desktops || + data->sendto.desk == DESKTOP_ALL) { + client_set_desktop(c, data->sendto.desk, data->sendto.follow); + if (data->sendto.follow) + screen_set_desktop(data->sendto.desk, TRUE); } - client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow); - if (data->sendtonextprev.follow) screen_set_desktop(d); } -void action_send_to_previous_desktop(union ActionData *data) +void action_desktop(union ActionData *data) { - guint d; + static guint first = (unsigned) -1; - if (!data->sendtonextprev.c) return; + if (data->inter.any.interactive && first == (unsigned) -1) + first = screen_desktop; - d = screen_desktop - 1; - if (d >= screen_num_desktops) { - if (!data->sendtonextprev.wrap) return; - d = screen_num_desktops - 1; + if (!data->inter.any.interactive || + (!data->inter.cancel && !data->inter.final)) + { + if (data->desktop.desk < screen_num_desktops || + data->desktop.desk == DESKTOP_ALL) + { + screen_set_desktop(data->desktop.desk, TRUE); + if (data->inter.any.interactive) + screen_desktop_popup(data->desktop.desk, TRUE); + } + } else if (data->inter.cancel) { + screen_set_desktop(first, TRUE); } - client_set_desktop(data->sendtonextprev.c, d, data->sendtonextprev.follow); - if (data->sendtonextprev.follow) screen_set_desktop(d); -} -void action_desktop(union ActionData *data) -{ - if (data->desktop.desk < screen_num_desktops || - data->desktop.desk == DESKTOP_ALL) - screen_set_desktop(data->desktop.desk); + if (!data->inter.any.interactive || data->inter.final) { + screen_desktop_popup(0, FALSE); + first = (unsigned) -1; + } } -void action_next_desktop(union ActionData *data) +void action_desktop_dir(union ActionData *data) { guint d; - d = screen_desktop + 1; - if (d >= screen_num_desktops) { - if (!data->nextprevdesktop.wrap) return; - d = 0; + d = screen_cycle_desktop(data->desktopdir.dir, + data->desktopdir.wrap, + data->desktopdir.linear, + data->desktopdir.inter.any.interactive, + data->desktopdir.inter.final, + data->desktopdir.inter.cancel); + if (!data->sendtodir.inter.any.interactive || + !data->sendtodir.inter.final || + data->sendtodir.inter.cancel) + { + screen_set_desktop(d, TRUE); } - screen_set_desktop(d); } -void action_previous_desktop(union ActionData *data) +void action_send_to_desktop_dir(union ActionData *data) { + ObClient *c = data->sendtodir.inter.any.c; guint d; - d = screen_desktop - 1; - if (d >= screen_num_desktops) { - if (!data->nextprevdesktop.wrap) return; - d = screen_num_desktops - 1; + if (!client_normal(c)) return; + + d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap, + data->sendtodir.linear, + data->sendtodir.inter.any.interactive, + data->sendtodir.inter.final, + data->sendtodir.inter.cancel); + if (!data->sendtodir.inter.any.interactive || + !data->sendtodir.inter.final || + data->sendtodir.inter.cancel) + { + client_set_desktop(c, d, data->sendtodir.follow); + if (data->sendtodir.follow) + screen_set_desktop(d, TRUE); } - screen_set_desktop(d); } -static void cur_row_col(guint *r, guint *c) +void action_desktop_last(union ActionData *data) { - switch (screen_desktop_layout.orientation) { - case Orientation_Horz: - switch (screen_desktop_layout.start_corner) { - case Corner_TopLeft: - *r = screen_desktop / screen_desktop_layout.columns; - *c = screen_desktop % screen_desktop_layout.columns; - break; - case Corner_BottomLeft: - *r = screen_desktop_layout.rows - 1 - - screen_desktop / screen_desktop_layout.columns; - *c = screen_desktop % screen_desktop_layout.columns; - break; - case Corner_TopRight: - *r = screen_desktop / screen_desktop_layout.columns; - *c = screen_desktop_layout.columns - 1 - - screen_desktop % screen_desktop_layout.columns; - break; - case Corner_BottomRight: - *r = screen_desktop_layout.rows - 1 - - screen_desktop / screen_desktop_layout.columns; - *c = screen_desktop_layout.columns - 1 - - screen_desktop % screen_desktop_layout.columns; - break; - } - break; - case Orientation_Vert: - switch (screen_desktop_layout.start_corner) { - case Corner_TopLeft: - *r = screen_desktop % screen_desktop_layout.rows; - *c = screen_desktop / screen_desktop_layout.rows; - break; - case Corner_BottomLeft: - *r = screen_desktop_layout.rows - 1 - - screen_desktop % screen_desktop_layout.rows; - *c = screen_desktop / screen_desktop_layout.rows; - break; - case Corner_TopRight: - *r = screen_desktop % screen_desktop_layout.rows; - *c = screen_desktop_layout.columns - 1 - - screen_desktop / screen_desktop_layout.rows; - break; - case Corner_BottomRight: - *r = screen_desktop_layout.rows - 1 - - screen_desktop % screen_desktop_layout.rows; - *c = screen_desktop_layout.columns - 1 - - screen_desktop / screen_desktop_layout.rows; - break; - } - break; - } + screen_set_desktop(screen_last_desktop, TRUE); } -static guint translate_row_col(guint r, guint c) -{ - switch (screen_desktop_layout.orientation) { - case Orientation_Horz: - switch (screen_desktop_layout.start_corner) { - case Corner_TopLeft: - return r % screen_desktop_layout.rows * - screen_desktop_layout.columns + - c % screen_desktop_layout.columns; - case Corner_BottomLeft: - return (screen_desktop_layout.rows - 1 - - r % screen_desktop_layout.rows) * - screen_desktop_layout.columns + - c % screen_desktop_layout.columns; - case Corner_TopRight: - return r % screen_desktop_layout.rows * - screen_desktop_layout.columns + - (screen_desktop_layout.columns - 1 - - c % screen_desktop_layout.columns); - case Corner_BottomRight: - return (screen_desktop_layout.rows - 1 - - r % screen_desktop_layout.rows) * - screen_desktop_layout.columns + - (screen_desktop_layout.columns - 1 - - c % screen_desktop_layout.columns); - } - case Orientation_Vert: - switch (screen_desktop_layout.start_corner) { - case Corner_TopLeft: - return c % screen_desktop_layout.columns * - screen_desktop_layout.rows + - r % screen_desktop_layout.rows; - case Corner_BottomLeft: - return c % screen_desktop_layout.columns * - screen_desktop_layout.rows + - (screen_desktop_layout.rows - 1 - - r % screen_desktop_layout.rows); - case Corner_TopRight: - return (screen_desktop_layout.columns - 1 - - c % screen_desktop_layout.columns) * - screen_desktop_layout.rows + - r % screen_desktop_layout.rows; - case Corner_BottomRight: - return (screen_desktop_layout.columns - 1 - - c % screen_desktop_layout.columns) * - screen_desktop_layout.rows + - (screen_desktop_layout.rows - 1 - - r % screen_desktop_layout.rows); - } - } - g_assert_not_reached(); - return 0; +void action_toggle_decorations(union ActionData *data) +{ + ObClient *c = data->client.any.c; + + client_action_start(data); + client_set_undecorated(c, !c->undecorated); + client_action_end(data); +} + +static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch) +{ + /* let's make x and y client relative instead of screen relative */ + x = x - cx; + y = ch - (y - cy); /* y is inverted, 0 is at the bottom of the window */ + +#define X x*ch/cw +#define A -4*X + 7*ch/3 +#define B 4*X -15*ch/9 +#define C -X/4 + 2*ch/3 +#define D X/4 + 5*ch/12 +#define E X/4 + ch/3 +#define F -X/4 + 7*ch/12 +#define G 4*X - 4*ch/3 +#define H -4*X + 8*ch/3 +#define a (y > 5*ch/9) +#define b (x < 4*cw/9) +#define c (x > 5*cw/9) +#define d (y < 4*ch/9) + + /* + Each of these defines (except X which is just there for fun), represents + the equation of a line. The lines they represent are shown in the diagram + below. Checking y against these lines, we are able to choose a region + of the window as shown. + + +---------------------A-------|-------|-------B---------------------+ + | |A B| | + | |A | | B| | + | | A B | | + | | A | | B | | + | | A B | | + | | A | | B | | + | northwest | A north B | northeast | + | | A | | B | | + | | A B | | + C---------------------+----A--+-------+--B----+---------------------D + |CCCCCCC | A B | DDDDDDD| + | CCCCCCCC | A | | B | DDDDDDDD | + | CCCCCCC A B DDDDDDD | + - - - - - - - - - - - +CCCCCCC+aaaaaaa+DDDDDDD+ - - - - - - - - - - - + | | b c | | + | west | b move c | east | + | | b c | | + - - - - - - - - - - - +EEEEEEE+ddddddd+FFFFFFF+- - - - - - - - - - - + | EEEEEEE G H FFFFFFF | + | EEEEEEEE | G | | H | FFFFFFFF | + |EEEEEEE | G H | FFFFFFF| + E---------------------+----G--+-------+--H----+---------------------F + | | G H | | + | | G | | H | | + | southwest | G south H | southeast | + | | G | | H | | + | | G H | | + | | G | | H | | + | | G H | | + | |G | | H| | + | |G H| | + +---------------------G-------|-------|-------H---------------------+ + */ + + if (y < A && y >= C) + return prop_atoms.net_wm_moveresize_size_topleft; + else if (y >= A && y >= B && a) + return prop_atoms.net_wm_moveresize_size_top; + else if (y < B && y >= D) + return prop_atoms.net_wm_moveresize_size_topright; + else if (y < C && y >= E && b) + return prop_atoms.net_wm_moveresize_size_left; + else if (y < D && y >= F && c) + return prop_atoms.net_wm_moveresize_size_right; + else if (y < E && y >= G) + return prop_atoms.net_wm_moveresize_size_bottomleft; + else if (y < G && y < H && d) + return prop_atoms.net_wm_moveresize_size_bottom; + else if (y >= H && y < F) + return prop_atoms.net_wm_moveresize_size_bottomright; + else + return prop_atoms.net_wm_moveresize_move; + +#undef X +#undef A +#undef B +#undef C +#undef D +#undef E +#undef F +#undef G +#undef H +#undef a +#undef b +#undef c +#undef d } -void action_next_desktop_column(union ActionData *data) +void action_moveresize(union ActionData *data) { - guint r, c, d; - - cur_row_col(&r, &c); - ++c; - if (c >= screen_desktop_layout.columns) - c = 0; - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->nextprevdesktop.wrap) return; - ++c; + ObClient *c = data->moveresize.any.c; + guint32 corner; + + if (!client_normal(c)) return; + + if (data->moveresize.keyboard) { + corner = (data->moveresize.move ? + prop_atoms.net_wm_moveresize_move_keyboard : + prop_atoms.net_wm_moveresize_size_keyboard); + } else { + corner = (data->moveresize.move ? + prop_atoms.net_wm_moveresize_move : + pick_corner(data->any.x, data->any.y, + c->frame->area.x, c->frame->area.y, + /* use the client size because the frame + can be differently sized (shaded + windows) and we want this based on the + clients size */ + c->area.width + c->frame->size.left + + c->frame->size.right, + c->area.height + c->frame->size.top + + c->frame->size.bottom)); + const gchar *c; + if (corner == prop_atoms.net_wm_moveresize_size_topright) + c = "topright"; + else if (corner == prop_atoms.net_wm_moveresize_size_top) + c = "top"; + else if (corner == prop_atoms.net_wm_moveresize_size_topleft) + c = "topleft"; + else if (corner == prop_atoms.net_wm_moveresize_size_right) + c = "right"; + else if (corner == prop_atoms.net_wm_moveresize_move) + c = "middle"; + else if (corner == prop_atoms.net_wm_moveresize_size_left) + c = "left"; + else if (corner == prop_atoms.net_wm_moveresize_size_bottomright) + c = "bottomright"; + else if (corner == prop_atoms.net_wm_moveresize_size_bottom) + c = "bottom"; + else if (corner == prop_atoms.net_wm_moveresize_size_bottomleft) + c = "bottomleft"; + ob_debug("corner: %s\n", c); } - d = translate_row_col(r, c); - if (d < screen_num_desktops) - screen_set_desktop(d); + + moveresize_start(c, data->any.x, data->any.y, data->any.button, corner); } -void action_previous_desktop_column(union ActionData *data) +void action_reconfigure(union ActionData *data) { - guint r, c, d; + ob_reconfigure(); +} - cur_row_col(&r, &c); - --c; - if (c >= screen_desktop_layout.columns) - c = screen_desktop_layout.columns - 1; - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->nextprevdesktop.wrap) return; - --c; - } - d = translate_row_col(r, c); - if (d < screen_num_desktops) - screen_set_desktop(d); +void action_restart(union ActionData *data) +{ + ob_restart_other(data->execute.path); } -void action_next_desktop_row(union ActionData *data) +void action_exit(union ActionData *data) { - guint r, c, d; + ob_exit(0); +} - cur_row_col(&r, &c); - ++r; - if (r >= screen_desktop_layout.rows) - r = 0; - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->nextprevdesktop.wrap) return; - ++r; +void action_showmenu(union ActionData *data) +{ + if (data->showmenu.name) { + menu_show(data->showmenu.name, data->any.x, data->any.y, + data->any.button, data->showmenu.any.c); } - d = translate_row_col(r, c); - if (d < screen_num_desktops) - screen_set_desktop(d); } -void action_previous_desktop_row(union ActionData *data) +void action_cycle_windows(union ActionData *data) { - guint r, c, d; + /* if using focus_delay, stop the timer now so that focus doesn't go moving + on us */ + event_halt_focus_delay(); - cur_row_col(&r, &c); - --r; - if (r >= screen_desktop_layout.rows) - r = screen_desktop_layout.rows - 1; - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->nextprevdesktop.wrap) return; - --r; - } - d = translate_row_col(r, c); - if (d < screen_num_desktops) - screen_set_desktop(d); + focus_cycle(data->cycle.forward, + data->cycle.all_desktops, + data->cycle.dock_windows, + data->cycle.linear, data->any.interactive, + data->cycle.dialog, + data->cycle.inter.final, data->cycle.inter.cancel); } -void action_toggle_decorations(union ActionData *data) +void action_directional_focus(union ActionData *data) { - Client *c = data->client.c;; - - if (!c) return; + /* if using focus_delay, stop the timer now so that focus doesn't go moving + on us */ + event_halt_focus_delay(); - c->disabled_decorations = c->disabled_decorations ? 0 : ~0; - client_setup_decor_and_functions(c); + focus_directional_cycle(data->interdiraction.direction, + data->interdiraction.dock_windows, + data->any.interactive, + data->interdiraction.dialog, + data->interdiraction.inter.final, + data->interdiraction.inter.cancel); } -void action_moveresize(union ActionData *data) +void action_movetoedge(union ActionData *data) { - Client *c = data->moveresize.c; + gint x, y; + ObClient *c = data->diraction.any.c; - if (!c || !client_normal(c)) return; + x = c->frame->area.x; + y = c->frame->area.y; + + switch(data->diraction.direction) { + case OB_DIRECTION_NORTH: + y = client_directional_edge_search(c, OB_DIRECTION_NORTH, + data->diraction.hang) + - (data->diraction.hang ? c->frame->area.height : 0); + break; + case OB_DIRECTION_WEST: + x = client_directional_edge_search(c, OB_DIRECTION_WEST, + data->diraction.hang) + - (data->diraction.hang ? c->frame->area.width : 0); + break; + case OB_DIRECTION_SOUTH: + y = client_directional_edge_search(c, OB_DIRECTION_SOUTH, + data->diraction.hang) + - (data->diraction.hang ? 0 : c->frame->area.height); + break; + case OB_DIRECTION_EAST: + x = client_directional_edge_search(c, OB_DIRECTION_EAST, + data->diraction.hang) + - (data->diraction.hang ? 0 : c->frame->area.width); + break; + default: + g_assert_not_reached(); + } + frame_frame_gravity(c->frame, &x, &y, c->area.width, c->area.height); + client_action_start(data); + client_move(c, x, y); + client_action_end(data); +} + +void action_growtoedge(union ActionData *data) +{ + gint x, y, width, height, dest; + ObClient *c = data->diraction.any.c; + Rect *a; + + a = screen_area(c->desktop); + x = c->frame->area.x; + y = c->frame->area.y; + /* get the unshaded frame's dimensions..if it is shaded */ + width = c->area.width + c->frame->size.left + c->frame->size.right; + height = c->area.height + c->frame->size.top + c->frame->size.bottom; + + switch(data->diraction.direction) { + case OB_DIRECTION_NORTH: + if (c->shaded) break; /* don't allow vertical resize if shaded */ + + dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE); + if (a->y == y) + height = height / 2; + else { + height = c->frame->area.y + height - dest; + y = dest; + } + break; + case OB_DIRECTION_WEST: + dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE); + if (a->x == x) + width = width / 2; + else { + width = c->frame->area.x + width - dest; + x = dest; + } + break; + case OB_DIRECTION_SOUTH: + if (c->shaded) break; /* don't allow vertical resize if shaded */ + + dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE); + if (a->y + a->height == y + c->frame->area.height) { + height = c->frame->area.height / 2; + y = a->y + a->height - height; + } else + height = dest - c->frame->area.y; + y += (height - c->frame->area.height) % c->size_inc.height; + height -= (height - c->frame->area.height) % c->size_inc.height; + break; + case OB_DIRECTION_EAST: + dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE); + if (a->x + a->width == x + c->frame->area.width) { + width = c->frame->area.width / 2; + x = a->x + a->width - width; + } else + width = dest - c->frame->area.x; + x += (width - c->frame->area.width) % c->size_inc.width; + width -= (width - c->frame->area.width) % c->size_inc.width; + break; + default: + g_assert_not_reached(); + } + width -= c->frame->size.left + c->frame->size.right; + height -= c->frame->size.top + c->frame->size.bottom; + frame_frame_gravity(c->frame, &x, &y, width, height); + client_action_start(data); + client_move_resize(c, x, y, width, height); + client_action_end(data); +} - moveresize_start(c, data->moveresize.x, data->moveresize.y, - data->moveresize.button, data->moveresize.corner); +void action_send_to_layer(union ActionData *data) +{ + client_set_layer(data->layer.any.c, data->layer.layer); } -void action_restart(union ActionData *data) +void action_toggle_layer(union ActionData *data) { - ob_restart_path = data->execute.path; - ob_shutdown = ob_restart = TRUE; + ObClient *c = data->layer.any.c; + + client_action_start(data); + if (data->layer.layer < 0) + client_set_layer(c, c->below ? 0 : -1); + else if (data->layer.layer > 0) + client_set_layer(c, c->above ? 0 : 1); + client_action_end(data); } -void action_exit(union ActionData *data) +void action_toggle_dockautohide(union ActionData *data) { - ob_shutdown = TRUE; + config_dock_hide = !config_dock_hide; + dock_configure(); } -void action_showmenu(union ActionData *data) +void action_toggle_show_desktop(union ActionData *data) { - if (data->showmenu.name) { - menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y, - data->showmenu.c); - } + screen_show_desktop(!screen_showing_desktop, TRUE); } -void action_cycle_windows(union ActionData *data) +void action_show_desktop(union ActionData *data) { - Client *c; - - c = focus_cycle(data->cycle.forward, data->cycle.linear, data->cycle.final, - data->cycle.cancel); + screen_show_desktop(TRUE, TRUE); } -void action_directional_focus(union ActionData *data) +void action_unshow_desktop(union ActionData *data) { - Client *nf; + screen_show_desktop(FALSE, TRUE); +} - if (!data->dfocus.c) - return; - if ((nf = client_find_directional(data->dfocus.c, data->dfocus.direction))) - client_activate(nf); +void action_break_chroot(union ActionData *data) +{ + /* break out of one chroot */ + keyboard_reset_chains(1); }