X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.c;h=9350c3ce6bc6c0cd9db6300dc7f54c8d06479fd3;hb=d3d4aa29871111737a4f6985da695c8688a05270;hp=7e8da744e604a289d2527f850d38e227e986df8d;hpb=60bf9dcdb752aa282e1ffd7bbb359df4a4c78e77;p=chaz%2Fopenbox diff --git a/openbox/action.c b/openbox/action.c index 7e8da744..9350c3ce 100644 --- a/openbox/action.c +++ b/openbox/action.c @@ -1,3 +1,22 @@ +/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*- + + action.c for the Openbox window manager + Copyright (c) 2006 Mikael Magnusson + Copyright (c) 2003 Ben Jansens + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + See the COPYING file for a copy of the GNU General Public License. +*/ + #include "debug.h" #include "client.h" #include "focus.h" @@ -5,32 +24,70 @@ #include "menu.h" #include "prop.h" #include "stacking.h" -#include "frame.h" #include "screen.h" #include "action.h" -#include "dispatch.h" #include "openbox.h" +#include "grab.h" +#include "keyboard.h" +#include "event.h" +#include "dock.h" +#include "config.h" +#include "mainloop.h" #include -typedef struct ActionString { - char *name; +inline void client_action_start(union ActionData *data) +{ + if (config_focus_follow) + if (data->any.context != OB_FRAME_CONTEXT_CLIENT && !data->any.button) + grab_pointer(TRUE, OB_CURSOR_NONE); +} + +inline void client_action_end(union ActionData *data) +{ + if (config_focus_follow) + if (data->any.context != OB_FRAME_CONTEXT_CLIENT) { + if (!data->any.button) { + grab_pointer(FALSE, OB_CURSOR_NONE); + } else { + ObClient *c; + + /* usually this is sorta redundant, but with a press action + the enter event will come as a GrabNotify which is + ignored, so this will handle that case */ + if ((c = client_under_pointer())) + event_enter_client(c); + } + } +} + +typedef struct +{ + const gchar *name; void (*func)(union ActionData *); - void (*setup)(ObAction *); + void (*setup)(ObAction **, ObUserAction uact); } ActionString; -ObAction *action_new(void (*func)(union ActionData *data)) +static ObAction *action_new(void (*func)(union ActionData *data)) { ObAction *a = g_new0(ObAction, 1); + a->ref = 1; a->func = func; return a; } -void action_free(ObAction *a) +void action_ref(ObAction *a) +{ + ++a->ref; +} + +void action_unref(ObAction *a) { if (a == NULL) return; + if (--a->ref > 0) return; + /* deal with pointers */ if (a->func == action_execute || a->func == action_restart) g_free(a->data.execute.path); @@ -40,231 +97,345 @@ void action_free(ObAction *a) g_free(a); } -void setup_action_directional_focus_north(ObAction *a) +ObAction* action_copy(const ObAction *src) +{ + ObAction *a = action_new(src->func); + + a->data = src->data; + + /* deal with pointers */ + if (a->func == action_execute || a->func == action_restart) + a->data.execute.path = g_strdup(a->data.execute.path); + else if (a->func == action_showmenu) + a->data.showmenu.name = g_strdup(a->data.showmenu.name); + + return a; +} + +void setup_action_directional_focus_north(ObAction **a, ObUserAction uact) +{ + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH; + (*a)->data.interdiraction.dialog = TRUE; +} + +void setup_action_directional_focus_east(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_NORTH; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_EAST; + (*a)->data.interdiraction.dialog = TRUE; } -void setup_action_directional_focus_east(ObAction *a) +void setup_action_directional_focus_south(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_EAST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.interdiraction.dialog = TRUE; } -void setup_action_directional_focus_south(ObAction *a) +void setup_action_directional_focus_west(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_WEST; + (*a)->data.interdiraction.dialog = TRUE; } -void setup_action_directional_focus_west(ObAction *a) +void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_WEST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST; + (*a)->data.interdiraction.dialog = TRUE; } -void setup_action_directional_focus_northeast(ObAction *a) +void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_NORTHEAST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST; + (*a)->data.interdiraction.dialog = TRUE; } -void setup_action_directional_focus_southeast(ObAction *a) +void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_SOUTHEAST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST; + (*a)->data.interdiraction.dialog = TRUE; } -void setup_action_directional_focus_southwest(ObAction *a) +void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_SOUTHWEST; + (*a)->data.interdiraction.inter.any.interactive = TRUE; + (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST; + (*a)->data.interdiraction.dialog = TRUE; } -void setup_action_directional_focus_northwest(ObAction *a) +void setup_action_send_to_desktop(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_NORTHWEST; + (*a)->data.sendto.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendto.follow = TRUE; } -void setup_action_send_to_desktop(ObAction *a) +void setup_action_send_to_desktop_prev(ObAction **a, ObUserAction uact) { + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_WEST; + (*a)->data.sendtodir.linear = TRUE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_prev(ObAction *a) +void setup_action_send_to_desktop_next(ObAction **a, ObUserAction uact) { - a->data.sendtodir.dir = OB_DIRECTION_WEST; - a->data.sendtodir.linear = TRUE; - a->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_EAST; + (*a)->data.sendtodir.linear = TRUE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_next(ObAction *a) +void setup_action_send_to_desktop_left(ObAction **a, ObUserAction uact) { - a->data.sendtodir.dir = OB_DIRECTION_EAST; - a->data.sendtodir.linear = TRUE; - a->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_WEST; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_left(ObAction *a) +void setup_action_send_to_desktop_right(ObAction **a, ObUserAction uact) { - a->data.sendtodir.dir = OB_DIRECTION_WEST; - a->data.sendtodir.linear = FALSE; - a->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_EAST; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_right(ObAction *a) +void setup_action_send_to_desktop_up(ObAction **a, ObUserAction uact) { - a->data.sendtodir.dir = OB_DIRECTION_EAST; - a->data.sendtodir.linear = FALSE; - a->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_NORTH; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_up(ObAction *a) +void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact) { - a->data.sendtodir.dir = OB_DIRECTION_NORTH; - a->data.sendtodir.linear = FALSE; - a->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.inter.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.sendtodir.inter.any.interactive = TRUE; + (*a)->data.sendtodir.dir = OB_DIRECTION_SOUTH; + (*a)->data.sendtodir.linear = FALSE; + (*a)->data.sendtodir.wrap = TRUE; + (*a)->data.sendtodir.follow = TRUE; } -void setup_action_send_to_desktop_down(ObAction *a) +void setup_action_desktop(ObAction **a, ObUserAction uact) { - a->data.sendtodir.dir = OB_DIRECTION_SOUTH; - a->data.sendtodir.linear = FALSE; - a->data.sendtodir.wrap = TRUE; + (*a)->data.desktop.inter.any.interactive = FALSE; } -void setup_action_desktop_prev(ObAction *a) +void setup_action_desktop_prev(ObAction **a, ObUserAction uact) { - a->data.desktopdir.dir = OB_DIRECTION_WEST; - a->data.desktopdir.linear = TRUE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_WEST; + (*a)->data.desktopdir.linear = TRUE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_next(ObAction *a) +void setup_action_desktop_next(ObAction **a, ObUserAction uact) { - a->data.desktopdir.dir = OB_DIRECTION_EAST; - a->data.desktopdir.linear = TRUE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_EAST; + (*a)->data.desktopdir.linear = TRUE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_left(ObAction *a) +void setup_action_desktop_left(ObAction **a, ObUserAction uact) { - a->data.desktopdir.dir = OB_DIRECTION_WEST; - a->data.desktopdir.linear = FALSE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_WEST; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_right(ObAction *a) +void setup_action_desktop_right(ObAction **a, ObUserAction uact) { - a->data.desktopdir.dir = OB_DIRECTION_EAST; - a->data.desktopdir.linear = FALSE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_EAST; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_up(ObAction *a) +void setup_action_desktop_up(ObAction **a, ObUserAction uact) { - a->data.desktopdir.dir = OB_DIRECTION_NORTH; - a->data.desktopdir.linear = FALSE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_NORTH; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_desktop_down(ObAction *a) +void setup_action_desktop_down(ObAction **a, ObUserAction uact) { - a->data.desktopdir.dir = OB_DIRECTION_SOUTH; - a->data.desktopdir.linear = FALSE; - a->data.desktopdir.wrap = TRUE; + (*a)->data.desktopdir.inter.any.interactive = TRUE; + (*a)->data.desktopdir.dir = OB_DIRECTION_SOUTH; + (*a)->data.desktopdir.linear = FALSE; + (*a)->data.desktopdir.wrap = TRUE; } -void setup_action_move_keyboard(ObAction *a) +void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move_keyboard; + (*a)->data.cycle.inter.any.interactive = TRUE; + (*a)->data.cycle.linear = FALSE; + (*a)->data.cycle.forward = TRUE; + (*a)->data.cycle.dialog = TRUE; } -void setup_action_move(ObAction *a) +void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_move; + (*a)->data.cycle.inter.any.interactive = TRUE; + (*a)->data.cycle.linear = FALSE; + (*a)->data.cycle.forward = FALSE; + (*a)->data.cycle.dialog = TRUE; } -void setup_action_resize(ObAction *a) +void setup_action_movefromedge_north(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_topleft; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_NORTH; + (*a)->data.diraction.hang = TRUE; } -void setup_action_resize_keyboard(ObAction *a) +void setup_action_movefromedge_south(ObAction **a, ObUserAction uact) { - a->data.moveresize.corner = prop_atoms.net_wm_moveresize_size_keyboard; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.diraction.hang = TRUE; } -void setup_action_cycle_windows_linear_next(ObAction *a) +void setup_action_movefromedge_east(ObAction **a, ObUserAction uact) { - a->data.cycle.linear = TRUE; - a->data.cycle.forward = TRUE; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_EAST; + (*a)->data.diraction.hang = TRUE; } -void setup_action_cycle_windows_linear_previous(ObAction *a) +void setup_action_movefromedge_west(ObAction **a, ObUserAction uact) { - a->data.cycle.linear = TRUE; - a->data.cycle.forward = FALSE; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_WEST; + (*a)->data.diraction.hang = TRUE; } -void setup_action_cycle_windows_next(ObAction *a) +void setup_action_movetoedge_north(ObAction **a, ObUserAction uact) { - a->data.cycle.linear = FALSE; - a->data.cycle.forward = TRUE; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_NORTH; + (*a)->data.diraction.hang = FALSE; } -void setup_action_cycle_windows_previous(ObAction *a) +void setup_action_movetoedge_south(ObAction **a, ObUserAction uact) { - a->data.cycle.linear = FALSE; - a->data.cycle.forward = FALSE; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.diraction.hang = FALSE; } -void setup_action_movetoedge_north(ObAction *a) +void setup_action_movetoedge_east(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_NORTH; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_EAST; + (*a)->data.diraction.hang = FALSE; } -void setup_action_movetoedge_south(ObAction *a) +void setup_action_movetoedge_west(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_WEST; + (*a)->data.diraction.hang = FALSE; } -void setup_action_movetoedge_east(ObAction *a) +void setup_action_growtoedge_north(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_EAST; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_NORTH; } -void setup_action_movetoedge_west(ObAction *a) +void setup_action_growtoedge_south(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_WEST; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_SOUTH; } -void setup_action_growtoedge_north(ObAction *a) +void setup_action_growtoedge_east(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_NORTH; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_EAST; } -void setup_action_growtoedge_south(ObAction *a) +void setup_action_growtoedge_west(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.diraction.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.diraction.direction = OB_DIRECTION_WEST; } -void setup_action_growtoedge_east(ObAction *a) +void setup_action_top_layer(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_EAST; + (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.layer.layer = 1; } -void setup_action_growtoedge_west(ObAction *a) +void setup_action_normal_layer(ObAction **a, ObUserAction uact) { - a->data.diraction.direction = OB_DIRECTION_WEST; + (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.layer.layer = 0; } -void setup_action_top_layer(ObAction *a) +void setup_action_bottom_layer(ObAction **a, ObUserAction uact) { - a->data.layer.layer = 1; + (*a)->data.layer.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.layer.layer = -1; } -void setup_action_normal_layer(ObAction *a) +void setup_action_move(ObAction **a, ObUserAction uact) { - a->data.layer.layer = 0; + (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.moveresize.move = TRUE; + (*a)->data.moveresize.keyboard = + (uact == OB_USER_ACTION_NONE || + uact == OB_USER_ACTION_KEYBOARD_KEY || + uact == OB_USER_ACTION_MENU_SELECTION); } -void setup_action_bottom_layer(ObAction *a) +void setup_action_resize(ObAction **a, ObUserAction uact) { - a->data.layer.layer = -1; + (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS; + (*a)->data.moveresize.move = FALSE; + (*a)->data.moveresize.keyboard = + (uact == OB_USER_ACTION_NONE || + uact == OB_USER_ACTION_KEYBOARD_KEY || + uact == OB_USER_ACTION_MENU_SELECTION); +} + +void setup_action_showmenu(ObAction **a, ObUserAction uact) +{ + (*a)->data.showmenu.any.client_action = OB_CLIENT_ACTION_OPTIONAL; + /* you cannot call ShowMenu from inside a menu, cuz the menu code makes + assumptions that there is only one menu (and submenus) open at + a time! */ + if (uact == OB_USER_ACTION_MENU_SELECTION) { + action_unref(*a); + *a = NULL; + } +} + +void setup_client_action(ObAction **a, ObUserAction uact) +{ + (*a)->data.any.client_action = OB_CLIENT_ACTION_ALWAYS; } ActionString actionstrings[] = @@ -317,137 +488,167 @@ ActionString actionstrings[] = { "activate", action_activate, - NULL, + setup_client_action }, { "focus", action_focus, - NULL, + setup_client_action }, { "unfocus", action_unfocus, - NULL + setup_client_action }, { "iconify", action_iconify, - NULL + setup_client_action + }, + { + "focustobottom", + action_focus_order_to_bottom, + setup_client_action + }, + { + "raiselower", + action_raiselower, + setup_client_action }, { "raise", action_raise, - NULL + setup_client_action }, { "lower", action_lower, - NULL + setup_client_action }, { "close", action_close, - NULL + setup_client_action }, { "kill", action_kill, - NULL + setup_client_action }, { "shadelower", action_shadelower, - NULL + setup_client_action }, { "unshaderaise", action_unshaderaise, - NULL + setup_client_action }, { "shade", action_shade, - NULL + setup_client_action }, { "unshade", action_unshade, - NULL + setup_client_action }, { "toggleshade", action_toggle_shade, - NULL + setup_client_action }, { "toggleomnipresent", action_toggle_omnipresent, - NULL + setup_client_action }, { "moverelativehorz", action_move_relative_horz, - NULL + setup_client_action }, { "moverelativevert", action_move_relative_vert, - NULL + setup_client_action + }, + { + "movetocenter", + action_move_to_center, + setup_client_action }, { "resizerelativehorz", action_resize_relative_horz, - NULL + setup_client_action }, { "resizerelativevert", action_resize_relative_vert, - NULL + setup_client_action + }, + { + "moverelative", + action_move_relative, + setup_client_action + }, + { + "resizerelative", + action_resize_relative, + setup_client_action }, { "maximizefull", action_maximize_full, - NULL + setup_client_action }, { "unmaximizefull", action_unmaximize_full, - NULL + setup_client_action }, { "togglemaximizefull", action_toggle_maximize_full, - NULL + setup_client_action }, { "maximizehorz", action_maximize_horz, - NULL + setup_client_action }, { "unmaximizehorz", action_unmaximize_horz, - NULL + setup_client_action }, { "togglemaximizehorz", action_toggle_maximize_horz, - NULL + setup_client_action }, { "maximizevert", action_maximize_vert, - NULL + setup_client_action }, { "unmaximizevert", action_unmaximize_vert, - NULL + setup_client_action }, { "togglemaximizevert", action_toggle_maximize_vert, - NULL + setup_client_action + }, + { + "togglefullscreen", + action_toggle_fullscreen, + setup_client_action }, { "sendtodesktop", @@ -487,7 +688,7 @@ ActionString actionstrings[] = { "desktop", action_desktop, - NULL + setup_action_desktop }, { "desktopnext", @@ -522,12 +723,7 @@ ActionString actionstrings[] = { "toggledecorations", action_toggle_decorations, - NULL - }, - { - "keyboardmove", - action_moveresize, - setup_action_move_keyboard + setup_client_action }, { "move", @@ -540,9 +736,9 @@ ActionString actionstrings[] = setup_action_resize }, { - "keyboardresize", - action_moveresize, - setup_action_resize_keyboard + "toggledockautohide", + action_toggle_dockautohide, + NULL }, { "toggleshowdesktop", @@ -559,6 +755,16 @@ ActionString actionstrings[] = action_unshow_desktop, NULL }, + { + "desktoplast", + action_desktop_last, + NULL + }, + { + "reconfigure", + action_reconfigure, + NULL + }, { "restart", action_restart, @@ -572,7 +778,7 @@ ActionString actionstrings[] = { "showmenu", action_showmenu, - NULL + setup_action_showmenu }, { "sendtotoplayer", @@ -599,16 +805,6 @@ ActionString actionstrings[] = action_toggle_layer, setup_action_bottom_layer }, - { - "nextwindowlinear", - action_cycle_windows, - setup_action_cycle_windows_linear_next - }, - { - "previouswindowlinear", - action_cycle_windows, - setup_action_cycle_windows_linear_previous - }, { "nextwindow", action_cycle_windows, @@ -619,6 +815,26 @@ ActionString actionstrings[] = action_cycle_windows, setup_action_cycle_windows_previous }, + { + "movefromedgenorth", + action_movetoedge, + setup_action_movefromedge_north + }, + { + "movefromedgesouth", + action_movetoedge, + setup_action_movefromedge_south + }, + { + "movefromedgewest", + action_movetoedge, + setup_action_movefromedge_west + }, + { + "movefromedgeeast", + action_movetoedge, + setup_action_movefromedge_east + }, { "movetoedgenorth", action_movetoedge, @@ -666,74 +882,227 @@ ActionString actionstrings[] = } }; -ObAction *action_from_string(char *name) +/* only key bindings can be interactive. thus saith the xor. + because of how the mouse is grabbed, mouse events dont even get + read during interactive events, so no dice! >:) */ +#define INTERACTIVE_LIMIT(a, uact) \ + if (uact != OB_USER_ACTION_KEYBOARD_KEY) \ + a->data.any.interactive = FALSE; + +ObAction *action_from_string(const gchar *name, ObUserAction uact) { ObAction *a = NULL; - int i; + gboolean exist = FALSE; + gint i; for (i = 0; actionstrings[i].name; i++) if (!g_ascii_strcasecmp(name, actionstrings[i].name)) { + exist = TRUE; a = action_new(actionstrings[i].func); if (actionstrings[i].setup) - actionstrings[i].setup(a); + actionstrings[i].setup(&a, uact); + if (a) + INTERACTIVE_LIMIT(a, uact); break; } + if (!exist) + g_warning("Invalid action '%s' requested. No such action exists.", + name); + if (!a) + g_warning("Invalid use of action '%s'. Action will be ignored.", name); return a; } -ObAction *action_parse(xmlDocPtr doc, xmlNodePtr node) +ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, + ObUserAction uact) { - char *actname; + gchar *actname; ObAction *act = NULL; xmlNodePtr n; if (parse_attr_string("name", node, &actname)) { - if ((act = action_from_string(actname))) { + if ((act = action_from_string(actname, uact))) { if (act->func == action_execute || act->func == action_restart) { - if ((n = parse_find_node("execute", node->xmlChildrenNode))) - act->data.execute.path = parse_string(doc, n); + if ((n = parse_find_node("execute", node->xmlChildrenNode))) { + gchar *s = parse_string(doc, n); + act->data.execute.path = parse_expand_tilde(s); + g_free(s); + } } else if (act->func == action_showmenu) { if ((n = parse_find_node("menu", node->xmlChildrenNode))) act->data.showmenu.name = parse_string(doc, n); + } else if (act->func == action_move_relative_horz || + act->func == action_move_relative_vert || + act->func == action_resize_relative_horz || + act->func == action_resize_relative_vert) { + if ((n = parse_find_node("delta", node->xmlChildrenNode))) + act->data.relative.deltax = parse_int(doc, n); + } else if (act->func == action_move_relative) { + if ((n = parse_find_node("x", node->xmlChildrenNode))) + act->data.relative.deltax = parse_int(doc, n); + if ((n = parse_find_node("y", node->xmlChildrenNode))) + act->data.relative.deltay = parse_int(doc, n); + } else if (act->func == action_resize_relative) { + if ((n = parse_find_node("left", node->xmlChildrenNode))) + act->data.relative.deltaxl = parse_int(doc, n); + if ((n = parse_find_node("up", node->xmlChildrenNode))) + act->data.relative.deltayu = parse_int(doc, n); + if ((n = parse_find_node("right", node->xmlChildrenNode))) + act->data.relative.deltax = parse_int(doc, n); + if ((n = parse_find_node("down", node->xmlChildrenNode))) + act->data.relative.deltay = parse_int(doc, n); } else if (act->func == action_desktop) { if ((n = parse_find_node("desktop", node->xmlChildrenNode))) act->data.desktop.desk = parse_int(doc, n); if (act->data.desktop.desk > 0) act->data.desktop.desk--; - } else if (act->func == action_send_to_desktop) { + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.desktop.inter.any.interactive = + parse_bool(doc, n); + } else if (act->func == action_send_to_desktop) { if ((n = parse_find_node("desktop", node->xmlChildrenNode))) act->data.sendto.desk = parse_int(doc, n); if (act->data.sendto.desk > 0) act->data.sendto.desk--; - } else if (act->func == action_move_relative_horz || - act->func == action_move_relative_vert || - act->func == action_resize_relative_horz || - act->func == action_resize_relative_vert) { - if ((n = parse_find_node("delta", node->xmlChildrenNode))) - act->data.relative.delta = parse_int(doc, n); + if ((n = parse_find_node("follow", node->xmlChildrenNode))) + act->data.sendto.follow = parse_bool(doc, n); } else if (act->func == action_desktop_dir) { - if ((n = parse_find_node("wrap", node->xmlChildrenNode))) { - act->data.desktopdir.wrap = parse_bool(doc, n); - } + if ((n = parse_find_node("wrap", node->xmlChildrenNode))) + act->data.desktopdir.wrap = parse_bool(doc, n); + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.desktopdir.inter.any.interactive = + parse_bool(doc, n); } else if (act->func == action_send_to_desktop_dir) { if ((n = parse_find_node("wrap", node->xmlChildrenNode))) act->data.sendtodir.wrap = parse_bool(doc, n); + if ((n = parse_find_node("follow", node->xmlChildrenNode))) + act->data.sendtodir.follow = parse_bool(doc, n); + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.sendtodir.inter.any.interactive = + parse_bool(doc, n); + } else if (act->func == action_activate) { + if ((n = parse_find_node("here", node->xmlChildrenNode))) + act->data.activate.here = parse_bool(doc, n); + } else if (act->func == action_cycle_windows) { + if ((n = parse_find_node("linear", node->xmlChildrenNode))) + act->data.cycle.linear = parse_bool(doc, n); + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.cycle.dialog = parse_bool(doc, n); + } else if (act->func == action_directional_focus) { + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.cycle.dialog = parse_bool(doc, n); + } else if (act->func == action_raise || + act->func == action_lower || + act->func == action_raiselower || + act->func == action_shadelower || + act->func == action_unshaderaise) { + if ((n = parse_find_node("group", node->xmlChildrenNode))) + act->data.stacking.group = parse_bool(doc, n); } + INTERACTIVE_LIMIT(act, uact); } g_free(actname); } return act; } +void action_run_list(GSList *acts, ObClient *c, ObFrameContext context, + guint state, guint button, gint x, gint y, + gboolean cancel, gboolean done) +{ + GSList *it; + ObAction *a; + gboolean inter = FALSE; + + if (!acts) + return; + + if (x < 0 && y < 0) + screen_pointer_pos(&x, &y); + + if (grab_on_keyboard()) + inter = TRUE; + else + for (it = acts; it; it = g_slist_next(it)) { + a = it->data; + if (a->data.any.interactive) { + inter = TRUE; + break; + } + } + + if (!inter) { + /* sometimes when we execute another app as an action, + it won't work right unless we XUngrabKeyboard first, + even though we grabbed the key/button Asychronously. + e.g. "gnome-panel-control --main-menu" */ + XUngrabKeyboard(ob_display, event_lasttime); + } + + for (it = acts; it; it = g_slist_next(it)) { + a = it->data; + + if (!(a->data.any.client_action == OB_CLIENT_ACTION_ALWAYS && !c)) { + a->data.any.c = a->data.any.client_action ? c : NULL; + a->data.any.context = context; + a->data.any.x = x; + a->data.any.y = y; + + a->data.any.button = button; + + if (a->data.any.interactive) { + a->data.inter.cancel = cancel; + a->data.inter.final = done; + if (!(cancel || done)) + if (!keyboard_interactive_grab(state, a->data.any.c, a)) + continue; + } + + /* XXX UGLY HACK race with motion event starting a move and the + button release gettnig processed first. answer: don't queue + moveresize starts. UGLY HACK XXX */ + if (a->data.any.interactive || a->func == action_moveresize) { + /* interactive actions are not queued */ + a->func(&a->data); + } else + ob_main_loop_queue_action(ob_main_loop, a); + } + } +} + +void action_run_string(const gchar *name, struct _ObClient *c) +{ + ObAction *a; + GSList *l; + + a = action_from_string(name, OB_USER_ACTION_NONE); + g_assert(a); + + l = g_slist_append(NULL, a); + + action_run(l, c, 0); +} + void action_execute(union ActionData *data) { GError *e = NULL; - char *cmd; + gchar *cmd, **argv = 0; if (data->execute.path) { cmd = g_filename_from_utf8(data->execute.path, -1, NULL, NULL, NULL); if (cmd) { - if (!g_spawn_command_line_async(cmd, &e)) { + if (!g_shell_parse_argv (cmd, NULL, &argv, &e)) { g_warning("failed to execute '%s': %s", cmd, e->message); + g_error_free(e); + } else { + if (!g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH | + G_SPAWN_DO_NOT_REAP_CHILD, + NULL, NULL, NULL, &e)) { + g_warning("failed to execute '%s': %s", + cmd, e->message); + g_error_free(e); + } + g_strfreev(argv); } + g_free(cmd); } else { g_warning("failed to convert '%s' from utf8", data->execute.path); } @@ -742,447 +1111,447 @@ void action_execute(union ActionData *data) void action_activate(union ActionData *data) { - if (data->activate.c) - client_activate(data->activate.c, data->activate.here); + client_activate(data->activate.any.c, data->activate.here); } void action_focus(union ActionData *data) { - if (data->client.c) - client_focus(data->client.c); + /* if using focus_delay, stop the timer now so that focus doesn't go moving + on us */ + event_halt_focus_delay(); + + client_focus(data->client.any.c); } void action_unfocus (union ActionData *data) { - if (data->client.c) - client_unfocus(data->client.c); + if (data->client.any.c == focus_client) + focus_fallback(OB_FOCUS_FALLBACK_UNFOCUSING); } void action_iconify(union ActionData *data) { - if (data->client.c) - client_iconify(data->client.c, TRUE, TRUE); + client_action_start(data); + client_iconify(data->client.any.c, TRUE, TRUE); + client_action_end(data); +} + +void action_focus_order_to_bottom(union ActionData *data) +{ + focus_order_to_bottom(data->client.any.c); +} + +void action_raiselower(union ActionData *data) +{ + ObClient *c = data->client.any.c; + GList *it; + gboolean raise = FALSE; + + for (it = stacking_list; it; it = g_list_next(it)) { + if (WINDOW_IS_CLIENT(it->data)) { + ObClient *cit = it->data; + + if (cit == c) break; + if (client_normal(cit) == client_normal(c) && + cit->layer == c->layer && + cit->frame->visible && + !client_search_transient(c, cit)) + { + if (RECT_INTERSECTS_RECT(cit->frame->area, c->frame->area)) { + raise = TRUE; + break; + } + } + } + } + + if (raise) + action_raise(data); + else + action_lower(data); } void action_raise(union ActionData *data) { - if (data->client.c) - stacking_raise(CLIENT_AS_WINDOW(data->client.c)); + client_action_start(data); + stacking_raise(CLIENT_AS_WINDOW(data->client.any.c), data->stacking.group); + client_action_end(data); } void action_unshaderaise(union ActionData *data) { - if (data->client.c) { - if (data->client.c->shaded) - client_shade(data->client.c, FALSE); - else - stacking_raise(CLIENT_AS_WINDOW(data->client.c)); - } + if (data->client.any.c->shaded) + action_unshade(data); + else + action_raise(data); } void action_shadelower(union ActionData *data) { - if (data->client.c) { - if (data->client.c->shaded) - stacking_lower(CLIENT_AS_WINDOW(data->client.c)); - else - client_shade(data->client.c, TRUE); - } + if (data->client.any.c->shaded) + action_lower(data); + else + action_shade(data); } void action_lower(union ActionData *data) { - if (data->client.c) - stacking_lower(CLIENT_AS_WINDOW(data->client.c)); + client_action_start(data); + stacking_lower(CLIENT_AS_WINDOW(data->client.any.c), data->stacking.group); + client_action_end(data); } void action_close(union ActionData *data) { - if (data->client.c) - client_close(data->client.c); + client_close(data->client.any.c); } void action_kill(union ActionData *data) { - if (data->client.c) - client_kill(data->client.c); + client_kill(data->client.any.c); } void action_shade(union ActionData *data) { - if (data->client.c) - client_shade(data->client.c, TRUE); + client_action_start(data); + client_shade(data->client.any.c, TRUE); + client_action_end(data); } void action_unshade(union ActionData *data) { - if (data->client.c) - client_shade(data->client.c, FALSE); + client_action_start(data); + client_shade(data->client.any.c, FALSE); + client_action_end(data); } void action_toggle_shade(union ActionData *data) { - if (data->client.c) - client_shade(data->client.c, !data->client.c->shaded); + client_action_start(data); + client_shade(data->client.any.c, !data->client.any.c->shaded); + client_action_end(data); } void action_toggle_omnipresent(union ActionData *data) { - if (data->client.c) - client_set_desktop(data->client.c, - data->client.c->desktop == DESKTOP_ALL ? - screen_desktop : DESKTOP_ALL, FALSE); + client_set_desktop(data->client.any.c, + data->client.any.c->desktop == DESKTOP_ALL ? + screen_desktop : DESKTOP_ALL, FALSE); } void action_move_relative_horz(union ActionData *data) { - ObClient *c = data->relative.c; - if (c) - client_configure(c, OB_CORNER_TOPLEFT, - c->area.x + data->relative.delta, c->area.y, - c->area.width, c->area.height, TRUE, TRUE); + ObClient *c = data->relative.any.c; + client_action_start(data); + client_move(c, c->area.x + data->relative.deltax, c->area.y); + client_action_end(data); } void action_move_relative_vert(union ActionData *data) { - ObClient *c = data->relative.c; - if (c) - client_configure(c, OB_CORNER_TOPLEFT, - c->area.x, c->area.y + data->relative.delta, - c->area.width, c->area.height, TRUE, TRUE); + ObClient *c = data->relative.any.c; + client_action_start(data); + client_move(c, c->area.x, c->area.y + data->relative.deltax); + client_action_end(data); +} + +void action_move_to_center(union ActionData *data) +{ + ObClient *c = data->client.any.c; + Rect *area; + area = screen_area_monitor(c->desktop, 0); + client_action_start(data); + client_move(c, area->width / 2 - c->area.width / 2, + area->height / 2 - c->area.height / 2); + client_action_end(data); } void action_resize_relative_horz(union ActionData *data) { - ObClient *c = data->relative.c; - if (c) - client_configure(c, OB_CORNER_TOPLEFT, c->area.x, c->area.y, - c->area.width + - data->relative.delta * c->size_inc.width, - c->area.height, TRUE, TRUE); + ObClient *c = data->relative.any.c; + client_action_start(data); + client_resize(c, + c->area.width + data->relative.deltax * c->size_inc.width, + c->area.height); + client_action_end(data); } void action_resize_relative_vert(union ActionData *data) { - ObClient *c = data->relative.c; - if (c && !c->shaded) - client_configure(c, OB_CORNER_TOPLEFT, c->area.x, c->area.y, - c->area.width, c->area.height + - data->relative.delta * c->size_inc.height, - TRUE, TRUE); + ObClient *c = data->relative.any.c; + if (!c->shaded) { + client_action_start(data); + client_resize(c, c->area.width, c->area.height + + data->relative.deltax * c->size_inc.height); + client_action_end(data); + } +} + +void action_move_relative(union ActionData *data) +{ + ObClient *c = data->relative.any.c; + client_action_start(data); + client_move(c, c->area.x + data->relative.deltax, c->area.y + + data->relative.deltay); + client_action_end(data); +} + +void action_resize_relative(union ActionData *data) +{ + ObClient *c = data->relative.any.c; + client_action_start(data); + client_move_resize(c, + c->area.x - data->relative.deltaxl * c->size_inc.width, + c->area.y - data->relative.deltayu * c->size_inc.height, + c->area.width + data->relative.deltax * c->size_inc.width + + data->relative.deltaxl * c->size_inc.width, + c->area.height + data->relative.deltay * c->size_inc.height + + data->relative.deltayu * c->size_inc.height); + client_action_end(data); } void action_maximize_full(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, TRUE, 0, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, TRUE, 0, TRUE); + client_action_end(data); } void action_unmaximize_full(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, FALSE, 0, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, FALSE, 0, TRUE); + client_action_end(data); } void action_toggle_maximize_full(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, - !(data->client.c->max_horz || - data->client.c->max_vert), - 0, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, + !(data->client.any.c->max_horz || + data->client.any.c->max_vert), + 0, TRUE); + client_action_end(data); } void action_maximize_horz(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, TRUE, 1, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, TRUE, 1, TRUE); + client_action_end(data); } void action_unmaximize_horz(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, FALSE, 1, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, FALSE, 1, TRUE); + client_action_end(data); } void action_toggle_maximize_horz(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, + !data->client.any.c->max_horz, 1, TRUE); + client_action_end(data); } void action_maximize_vert(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, TRUE, 2, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, TRUE, 2, TRUE); + client_action_end(data); } void action_unmaximize_vert(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, FALSE, 2, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, FALSE, 2, TRUE); + client_action_end(data); } void action_toggle_maximize_vert(union ActionData *data) { - if (data->client.c) - client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE); + client_action_start(data); + client_maximize(data->client.any.c, + !data->client.any.c->max_vert, 2, TRUE); + client_action_end(data); +} + +void action_toggle_fullscreen(union ActionData *data) +{ + client_action_start(data); + client_fullscreen(data->client.any.c, + !(data->client.any.c->fullscreen), TRUE); + client_action_end(data); } void action_send_to_desktop(union ActionData *data) { - ObClient *c = data->sendto.c; + ObClient *c = data->sendto.any.c; - if (!c || !client_normal(c)) return; + if (!client_normal(c)) return; if (data->sendto.desk < screen_num_desktops || data->sendto.desk == DESKTOP_ALL) { - client_set_desktop(c, data->sendto.desk, TRUE); - screen_set_desktop(data->sendto.desk); + client_set_desktop(c, data->sendto.desk, data->sendto.follow); + if (data->sendto.follow) + screen_set_desktop(data->sendto.desk); } } void action_desktop(union ActionData *data) { - if (data->desktop.desk < screen_num_desktops || - data->desktop.desk == DESKTOP_ALL) - screen_set_desktop(data->desktop.desk); + static guint first = (unsigned) -1; + + if (data->inter.any.interactive && first == (unsigned) -1) + first = screen_desktop; + + if (!data->inter.any.interactive || + (!data->inter.cancel && !data->inter.final)) + { + if (data->desktop.desk < screen_num_desktops || + data->desktop.desk == DESKTOP_ALL) + { + screen_set_desktop(data->desktop.desk); + if (data->inter.any.interactive) + screen_desktop_popup(data->desktop.desk, TRUE); + } + } else if (data->inter.cancel) { + screen_set_desktop(first); + } + + if (!data->inter.any.interactive || data->inter.final) { + screen_desktop_popup(0, FALSE); + first = (unsigned) -1; + } } void action_desktop_dir(union ActionData *data) { guint d; - d = screen_cycle_desktop(data->desktopdir.dir, data->desktopdir.wrap, - data->sendtodir.linear, - data->desktopdir.final, data->desktopdir.cancel); - screen_set_desktop(d); + d = screen_cycle_desktop(data->desktopdir.dir, + data->desktopdir.wrap, + data->desktopdir.linear, + data->desktopdir.inter.any.interactive, + data->desktopdir.inter.final, + data->desktopdir.inter.cancel); + if (!data->sendtodir.inter.any.interactive || + !data->sendtodir.inter.final || + data->sendtodir.inter.cancel) + { + screen_set_desktop(d); + } } void action_send_to_desktop_dir(union ActionData *data) { - ObClient *c = data->sendtodir.c; + ObClient *c = data->sendtodir.inter.any.c; guint d; - if (!c || !client_normal(c)) return; + if (!client_normal(c)) return; d = screen_cycle_desktop(data->sendtodir.dir, data->sendtodir.wrap, data->sendtodir.linear, - data->sendtodir.final, data->sendtodir.cancel); - client_set_desktop(c, d, TRUE); - screen_set_desktop(d); -} - -#if 0 -void action_desktop_right(union ActionData *data) -{ - guint r, c, d; - - cur_row_col(&r, &c); - ++c; - if (c >= screen_desktop_layout.columns) { - if (!data->desktopdir.wrap) return; - c = 0; - } - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->desktopdir.wrap) return; - ++c; - } - d = translate_row_col(r, c); - if (d < screen_num_desktops) - screen_cycle_desktop(d, data->desktopdir.final, - data->desktopdir.cancel); -} - -void action_send_to_desktop_right(union ActionData *data) -{ - ObClient *cl = data->sendto.c; - guint r, c, d; - - if (!cl || !client_normal(cl)) return; - - cur_row_col(&r, &c); - ++c; - if (c >= screen_desktop_layout.columns) { - if (!data->sendtodir.wrap) return; - c = 0; - } - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->sendtodir.wrap) return; - ++c; - } - d = translate_row_col(r, c); - if (d < screen_num_desktops) { - client_set_desktop(cl, d, data->sendtodir.follow); + data->sendtodir.inter.any.interactive, + data->sendtodir.inter.final, + data->sendtodir.inter.cancel); + if (!data->sendtodir.inter.any.interactive || + !data->sendtodir.inter.final || + data->sendtodir.inter.cancel) + { + client_set_desktop(c, d, data->sendtodir.follow); if (data->sendtodir.follow) - screen_cycle_desktop(d, data->desktopdir.final, - data->desktopdir.cancel); + screen_set_desktop(d); } } -void action_desktop_left(union ActionData *data) +void action_desktop_last(union ActionData *data) { - guint r, c, d; - - cur_row_col(&r, &c); - --c; - if (c >= screen_desktop_layout.columns) { - if (!data->desktopdir.wrap) return; - c = screen_desktop_layout.columns - 1; - } - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->desktopdir.wrap) return; - --c; - } - d = translate_row_col(r, c); - if (d < screen_num_desktops) - screen_cycle_desktop(d, data->desktopdir.final, - data->desktopdir.cancel); + screen_set_desktop(screen_last_desktop); } -void action_send_to_desktop_left(union ActionData *data) -{ - ObClient *cl = data->sendto.c; - guint r, c, d; - - if (!cl || !client_normal(cl)) return; - - cur_row_col(&r, &c); - --c; - if (c >= screen_desktop_layout.columns) { - if (!data->sendtodir.wrap) return; - c = screen_desktop_layout.columns - 1; - } - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->sendtodir.wrap) return; - --c; - } - d = translate_row_col(r, c); - if (d < screen_num_desktops) { - client_set_desktop(cl, d, data->sendtodir.follow); - if (data->sendtodir.follow) - screen_cycle_desktop(d, data->desktopdir.final, - data->desktopdir.cancel); - } -} - -void action_desktop_down(union ActionData *data) +void action_toggle_decorations(union ActionData *data) { - guint r, c, d; + ObClient *c = data->client.any.c; - cur_row_col(&r, &c); - ++r; - if (r >= screen_desktop_layout.rows) { - if (!data->desktopdir.wrap) return; - r = 0; - } - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->desktopdir.wrap) return; - ++r; - } - d = translate_row_col(r, c); - if (d < screen_num_desktops) - screen_cycle_desktop(d, data->desktopdir.final, - data->desktopdir.cancel); + client_action_start(data); + client_set_undecorated(c, !c->undecorated); + client_action_end(data); } -void action_send_to_desktop_down(union ActionData *data) +static guint32 pick_corner(gint x, gint y, gint cx, gint cy, gint cw, gint ch) { - guint r, c, d; - - if (data->sendtodir.c) { - cur_row_col(&r, &c); - ++r; - if (r >= screen_desktop_layout.rows) { - if (!data->sendtodir.wrap) return; - r = 0; - } - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->sendtodir.wrap) return; - ++r; - } - d = translate_row_col(r, c); - if (d < screen_num_desktops) { - client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow); - if (data->sendtodir.follow) - screen_cycle_desktop(d, data->desktopdir.final, - data->desktopdir.cancel); + if (config_resize_four_corners) { + if (x - cx > cw / 2) { + if (y - cy > ch / 2) + return prop_atoms.net_wm_moveresize_size_bottomright; + else + return prop_atoms.net_wm_moveresize_size_topright; + } else { + if (y - cy > ch / 2) + return prop_atoms.net_wm_moveresize_size_bottomleft; + else + return prop_atoms.net_wm_moveresize_size_topleft; } + } else { + if (x - cx > cw * 2 / 3) { + if (y - cy > ch * 2 / 3) + return prop_atoms.net_wm_moveresize_size_bottomright; + else if (y - cy < ch / 3) + return prop_atoms.net_wm_moveresize_size_topright; + else + return prop_atoms.net_wm_moveresize_size_right; + } else if (x - cx < cw / 3) { + if (y - cy > ch * 2 / 3) + return prop_atoms.net_wm_moveresize_size_bottomleft; + else if (y - cy < ch / 3) + return prop_atoms.net_wm_moveresize_size_topleft; + else + return prop_atoms.net_wm_moveresize_size_left; + } else + if (y - cy > ch * 2 / 3) + return prop_atoms.net_wm_moveresize_size_bottom; + else if (y - cy < ch / 3) + return prop_atoms.net_wm_moveresize_size_top; + else + return prop_atoms.net_wm_moveresize_move; } } -void action_desktop_up(union ActionData *data) +void action_moveresize(union ActionData *data) { - guint r, c, d; - - cur_row_col(&r, &c); - --r; - if (r >= screen_desktop_layout.rows) { - if (!data->desktopdir.wrap) return; - r = screen_desktop_layout.rows - 1; - } - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->desktopdir.wrap) return; - --r; + ObClient *c = data->moveresize.any.c; + guint32 corner; + + if (!client_normal(c)) return; + + if (data->moveresize.keyboard) { + corner = (data->moveresize.move ? + prop_atoms.net_wm_moveresize_move_keyboard : + prop_atoms.net_wm_moveresize_size_keyboard); + } else { + corner = (data->moveresize.move ? + prop_atoms.net_wm_moveresize_move : + pick_corner(data->any.x, data->any.y, + c->frame->area.x, c->frame->area.y, + /* use the client size because the frame + can be differently sized (shaded + windows) and we want this based on the + clients size */ + c->area.width + c->frame->size.left + + c->frame->size.right, + c->area.height + c->frame->size.top + + c->frame->size.bottom)); } - d = translate_row_col(r, c); - if (d < screen_num_desktops) - screen_cycle_desktop(d, data->desktopdir.final, - data->desktopdir.cancel); -} - -void action_send_to_desktop_up(union ActionData *data) -{ - guint r, c, d; - if (data->sendtodir.c) { - cur_row_col(&r, &c); - --r; - if (r >= screen_desktop_layout.rows) { - if (!data->sendtodir.wrap) return; - r = screen_desktop_layout.rows - 1; - } - d = translate_row_col(r, c); - if (d >= screen_num_desktops) { - if (!data->sendtodir.wrap) return; - --r; - } - d = translate_row_col(r, c); - if (d < screen_num_desktops) { - client_set_desktop(data->sendtodir.c, d, data->sendtodir.follow); - if (data->sendtodir.follow) - screen_cycle_desktop(d, data->desktopdir.final, - data->desktopdir.cancel); - } - } + moveresize_start(c, data->any.x, data->any.y, data->any.button, corner); } -#endif -void action_toggle_decorations(union ActionData *data) +void action_reconfigure(union ActionData *data) { - ObClient *c = data->client.c;; - - if (!c) return; - - c->decorate = !c->decorate; - client_setup_decor_and_functions(c); -} - -void action_moveresize(union ActionData *data) -{ - ObClient *c = data->moveresize.c; - - if (!c || !client_normal(c)) return; - - moveresize_start(c, data->moveresize.x, data->moveresize.y, - data->moveresize.button, data->moveresize.corner); + ob_reconfigure(); } void action_restart(union ActionData *data) @@ -1192,79 +1561,90 @@ void action_restart(union ActionData *data) void action_exit(union ActionData *data) { - ob_exit(); + ob_exit(0); } void action_showmenu(union ActionData *data) { if (data->showmenu.name) { - menu_show(data->showmenu.name, data->showmenu.x, data->showmenu.y, - data->showmenu.c); + menu_show(data->showmenu.name, data->any.x, data->any.y, + data->showmenu.any.c); } } void action_cycle_windows(union ActionData *data) { - ObClient *c; - - c = focus_cycle(data->cycle.forward, data->cycle.linear, data->cycle.final, - data->cycle.cancel); + /* if using focus_delay, stop the timer now so that focus doesn't go moving + on us */ + event_halt_focus_delay(); + + focus_cycle(data->cycle.forward, data->cycle.linear, data->any.interactive, + data->cycle.dialog, + data->cycle.inter.final, data->cycle.inter.cancel); } void action_directional_focus(union ActionData *data) { - ObClient *nf; + /* if using focus_delay, stop the timer now so that focus doesn't go moving + on us */ + event_halt_focus_delay(); - if (!data->diraction.c) - return; - if ((nf = client_find_directional(data->diraction.c, - data->diraction.direction))) - client_activate(nf, FALSE); + focus_directional_cycle(data->interdiraction.direction, + data->any.interactive, + data->interdiraction.dialog, + data->interdiraction.inter.final, + data->interdiraction.inter.cancel); } void action_movetoedge(union ActionData *data) { - int x, y; - ObClient *c = data->diraction.c; + gint x, y; + ObClient *c = data->diraction.any.c; - if (!c) - return; x = c->frame->area.x; y = c->frame->area.y; switch(data->diraction.direction) { case OB_DIRECTION_NORTH: - y = client_directional_edge_search(c, OB_DIRECTION_NORTH); + y = client_directional_edge_search(c, OB_DIRECTION_NORTH, + data->diraction.hang) + - (data->diraction.hang ? c->frame->area.height : 0); break; case OB_DIRECTION_WEST: - x = client_directional_edge_search(c, OB_DIRECTION_WEST); + x = client_directional_edge_search(c, OB_DIRECTION_WEST, + data->diraction.hang) + - (data->diraction.hang ? c->frame->area.width : 0); break; case OB_DIRECTION_SOUTH: - y = client_directional_edge_search(c, OB_DIRECTION_SOUTH) - - c->frame->area.height; + y = client_directional_edge_search(c, OB_DIRECTION_SOUTH, + data->diraction.hang) + - (data->diraction.hang ? 0 : c->frame->area.height); break; case OB_DIRECTION_EAST: - x = client_directional_edge_search(c, OB_DIRECTION_EAST) - - c->frame->area.width; + x = client_directional_edge_search(c, OB_DIRECTION_EAST, + data->diraction.hang) + - (data->diraction.hang ? 0 : c->frame->area.width); break; default: g_assert_not_reached(); } frame_frame_gravity(c->frame, &x, &y); - client_configure(c, OB_CORNER_TOPLEFT, - x, y, c->area.width, c->area.height, TRUE, TRUE); - + client_action_start(data); + client_move(c, x, y); + client_action_end(data); } void action_growtoedge(union ActionData *data) { - int x, y, width, height, dest; - ObClient *c = data->diraction.c; - Rect *a = screen_area(c->desktop); + gint x, y, width, height, dest; + ObClient *c = data->diraction.any.c; + Rect *a; - if (!c) + //FIXME growtoedge resizes shaded windows to 0 height + if (c->shaded) return; - + + a = screen_area(c->desktop); x = c->frame->area.x; y = c->frame->area.y; width = c->frame->area.width; @@ -1272,7 +1652,7 @@ void action_growtoedge(union ActionData *data) switch(data->diraction.direction) { case OB_DIRECTION_NORTH: - dest = client_directional_edge_search(c, OB_DIRECTION_NORTH); + dest = client_directional_edge_search(c, OB_DIRECTION_NORTH, FALSE); if (a->y == y) height = c->frame->area.height / 2; else { @@ -1281,7 +1661,7 @@ void action_growtoedge(union ActionData *data) } break; case OB_DIRECTION_WEST: - dest = client_directional_edge_search(c, OB_DIRECTION_WEST); + dest = client_directional_edge_search(c, OB_DIRECTION_WEST, FALSE); if (a->x == x) width = c->frame->area.width / 2; else { @@ -1290,7 +1670,7 @@ void action_growtoedge(union ActionData *data) } break; case OB_DIRECTION_SOUTH: - dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH); + dest = client_directional_edge_search(c, OB_DIRECTION_SOUTH, FALSE); if (a->y + a->height == y + c->frame->area.height) { height = c->frame->area.height / 2; y = a->y + a->height - height; @@ -1300,7 +1680,7 @@ void action_growtoedge(union ActionData *data) height -= (height - c->frame->area.height) % c->size_inc.height; break; case OB_DIRECTION_EAST: - dest = client_directional_edge_search(c, OB_DIRECTION_EAST); + dest = client_directional_edge_search(c, OB_DIRECTION_EAST, FALSE); if (a->x + a->width == x + c->frame->area.width) { width = c->frame->area.width / 2; x = a->x + a->width - width; @@ -1315,25 +1695,32 @@ void action_growtoedge(union ActionData *data) frame_frame_gravity(c->frame, &x, &y); width -= c->frame->size.left + c->frame->size.right; height -= c->frame->size.top + c->frame->size.bottom; - client_configure(c, OB_CORNER_TOPLEFT, x, y, width, height, TRUE, TRUE); + client_action_start(data); + client_move_resize(c, x, y, width, height); + client_action_end(data); } void action_send_to_layer(union ActionData *data) { - if (data->layer.c) - client_set_layer(data->layer.c, data->layer.layer); + client_set_layer(data->layer.any.c, data->layer.layer); } void action_toggle_layer(union ActionData *data) { - ObClient *c = data->layer.c; + ObClient *c = data->layer.any.c; - if (c) { - if (data->layer.layer < 0) - client_set_layer(c, c->below ? 0 : -1); - else if (data->layer.layer > 0) - client_set_layer(c, c->above ? 0 : 1); - } + client_action_start(data); + if (data->layer.layer < 0) + client_set_layer(c, c->below ? 0 : -1); + else if (data->layer.layer > 0) + client_set_layer(c, c->above ? 0 : 1); + client_action_end(data); +} + +void action_toggle_dockautohide(union ActionData *data) +{ + config_dock_hide = !config_dock_hide; + dock_configure(); } void action_toggle_show_desktop(union ActionData *data)