X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=openbox%2Faction.c;h=5f8b306fb1591b8448de8190795bb04e8949eb18;hb=055aa5cd7411c4563956e376523219afc6198ce1;hp=d25014443581ecd111db25b33b0e04b4d8088a3e;hpb=99338854931ce44910f9b4aa5407082741caa5dc;p=chaz%2Fopenbox diff --git a/openbox/action.c b/openbox/action.c index d2501444..5f8b306f 100644 --- a/openbox/action.c +++ b/openbox/action.c @@ -30,6 +30,7 @@ #include "keyboard.h" #include "event.h" #include "config.h" +#include "mainloop.h" #include @@ -65,19 +66,26 @@ typedef struct void (*setup)(ObAction **, ObUserAction uact); } ActionString; -static ObAction *action_new(void (*func)(union ActionData *data), - ObUserAction uact) +static ObAction *action_new(void (*func)(union ActionData *data)) { ObAction *a = g_new0(ObAction, 1); + a->ref = 1; a->func = func; return a; } -void action_free(ObAction *a) +void action_ref(ObAction *a) +{ + ++a->ref; +} + +void action_unref(ObAction *a) { if (a == NULL) return; + if (--a->ref > 0) return; + /* deal with pointers */ if (a->func == action_execute || a->func == action_restart) g_free(a->data.execute.path); @@ -87,52 +95,75 @@ void action_free(ObAction *a) g_free(a); } +ObAction* action_copy(const ObAction *src) +{ + ObAction *a = action_new(src->func); + + a->data = src->data; + + /* deal with pointers */ + if (a->func == action_execute || a->func == action_restart) + a->data.execute.path = g_strdup(a->data.execute.path); + else if (a->func == action_showmenu) + a->data.showmenu.name = g_strdup(a->data.showmenu.name); + + return a; +} + void setup_action_directional_focus_north(ObAction **a, ObUserAction uact) { (*a)->data.interdiraction.inter.any.interactive = TRUE; (*a)->data.interdiraction.direction = OB_DIRECTION_NORTH; + (*a)->data.interdiraction.dialog = TRUE; } void setup_action_directional_focus_east(ObAction **a, ObUserAction uact) { (*a)->data.interdiraction.inter.any.interactive = TRUE; (*a)->data.interdiraction.direction = OB_DIRECTION_EAST; + (*a)->data.interdiraction.dialog = TRUE; } void setup_action_directional_focus_south(ObAction **a, ObUserAction uact) { (*a)->data.interdiraction.inter.any.interactive = TRUE; (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTH; + (*a)->data.interdiraction.dialog = TRUE; } void setup_action_directional_focus_west(ObAction **a, ObUserAction uact) { (*a)->data.interdiraction.inter.any.interactive = TRUE; (*a)->data.interdiraction.direction = OB_DIRECTION_WEST; + (*a)->data.interdiraction.dialog = TRUE; } void setup_action_directional_focus_northeast(ObAction **a, ObUserAction uact) { (*a)->data.interdiraction.inter.any.interactive = TRUE; (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHEAST; + (*a)->data.interdiraction.dialog = TRUE; } void setup_action_directional_focus_southeast(ObAction **a, ObUserAction uact) { (*a)->data.interdiraction.inter.any.interactive = TRUE; (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHEAST; + (*a)->data.interdiraction.dialog = TRUE; } void setup_action_directional_focus_southwest(ObAction **a, ObUserAction uact) { (*a)->data.interdiraction.inter.any.interactive = TRUE; (*a)->data.interdiraction.direction = OB_DIRECTION_SOUTHWEST; + (*a)->data.interdiraction.dialog = TRUE; } void setup_action_directional_focus_northwest(ObAction **a, ObUserAction uact) { (*a)->data.interdiraction.inter.any.interactive = TRUE; (*a)->data.interdiraction.direction = OB_DIRECTION_NORTHWEST; + (*a)->data.interdiraction.dialog = TRUE; } void setup_action_send_to_desktop(ObAction **a, ObUserAction uact) @@ -201,6 +232,11 @@ void setup_action_send_to_desktop_down(ObAction **a, ObUserAction uact) (*a)->data.sendtodir.follow = TRUE; } +void setup_action_desktop(ObAction **a, ObUserAction uact) +{ + (*a)->data.desktop.inter.any.interactive = FALSE; +} + void setup_action_desktop_prev(ObAction **a, ObUserAction uact) { (*a)->data.desktopdir.inter.any.interactive = TRUE; @@ -254,6 +290,7 @@ void setup_action_cycle_windows_next(ObAction **a, ObUserAction uact) (*a)->data.cycle.inter.any.interactive = TRUE; (*a)->data.cycle.linear = FALSE; (*a)->data.cycle.forward = TRUE; + (*a)->data.cycle.dialog = TRUE; } void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact) @@ -261,6 +298,7 @@ void setup_action_cycle_windows_previous(ObAction **a, ObUserAction uact) (*a)->data.cycle.inter.any.interactive = TRUE; (*a)->data.cycle.linear = FALSE; (*a)->data.cycle.forward = FALSE; + (*a)->data.cycle.dialog = TRUE; } void setup_action_movetoedge_north(ObAction **a, ObUserAction uact) @@ -334,7 +372,8 @@ void setup_action_move(ObAction **a, ObUserAction uact) (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS; (*a)->data.moveresize.move = TRUE; (*a)->data.moveresize.keyboard = - (uact == OB_USER_ACTION_KEYBOARD_KEY || + (uact == OB_USER_ACTION_NONE || + uact == OB_USER_ACTION_KEYBOARD_KEY || uact == OB_USER_ACTION_MENU_SELECTION); } @@ -343,7 +382,8 @@ void setup_action_resize(ObAction **a, ObUserAction uact) (*a)->data.moveresize.any.client_action = OB_CLIENT_ACTION_ALWAYS; (*a)->data.moveresize.move = FALSE; (*a)->data.moveresize.keyboard = - (uact == OB_USER_ACTION_KEYBOARD_KEY || + (uact == OB_USER_ACTION_NONE || + uact == OB_USER_ACTION_KEYBOARD_KEY || uact == OB_USER_ACTION_MENU_SELECTION); } @@ -354,7 +394,7 @@ void setup_action_showmenu(ObAction **a, ObUserAction uact) assumptions that there is only one menu (and submenus) open at a time! */ if (uact == OB_USER_ACTION_MENU_SELECTION) { - action_free(*a); + action_unref(*a); a = NULL; } } @@ -589,7 +629,7 @@ ActionString actionstrings[] = { "desktop", action_desktop, - NULL + setup_action_desktop }, { "desktopnext", @@ -758,6 +798,13 @@ ActionString actionstrings[] = } }; +/* only key bindings can be interactive. thus saith the xor. + because of how the mouse is grabbed, mouse events dont even get + read during interactive events, so no dice! >:) */ +#define INTERACTIVE_LIMIT(a, uact) \ + if (uact != OB_USER_ACTION_KEYBOARD_KEY) \ + a->data.any.interactive = FALSE; + ObAction *action_from_string(const gchar *name, ObUserAction uact) { ObAction *a = NULL; @@ -767,12 +814,10 @@ ObAction *action_from_string(const gchar *name, ObUserAction uact) for (i = 0; actionstrings[i].name; i++) if (!g_ascii_strcasecmp(name, actionstrings[i].name)) { exist = TRUE; - a = action_new(actionstrings[i].func, uact); + a = action_new(actionstrings[i].func); if (actionstrings[i].setup) actionstrings[i].setup(&a, uact); - /* only key bindings can be interactive. thus saith the xor. */ - if (uact != OB_USER_ACTION_KEYBOARD_KEY) - a->data.any.interactive = FALSE; + INTERACTIVE_LIMIT(a, uact); break; } if (!exist) @@ -811,6 +856,9 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, if ((n = parse_find_node("desktop", node->xmlChildrenNode))) act->data.desktop.desk = parse_int(doc, n); if (act->data.desktop.desk > 0) act->data.desktop.desk--; + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.desktop.inter.any.interactive = + parse_bool(doc, n); } else if (act->func == action_send_to_desktop) { if ((n = parse_find_node("desktop", node->xmlChildrenNode))) act->data.sendto.desk = parse_int(doc, n); @@ -820,18 +868,30 @@ ObAction *action_parse(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node, } else if (act->func == action_desktop_dir) { if ((n = parse_find_node("wrap", node->xmlChildrenNode))) act->data.desktopdir.wrap = parse_bool(doc, n); + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.desktopdir.inter.any.interactive = + parse_bool(doc, n); } else if (act->func == action_send_to_desktop_dir) { if ((n = parse_find_node("wrap", node->xmlChildrenNode))) act->data.sendtodir.wrap = parse_bool(doc, n); if ((n = parse_find_node("follow", node->xmlChildrenNode))) act->data.sendtodir.follow = parse_bool(doc, n); + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.sendtodir.inter.any.interactive = + parse_bool(doc, n); } else if (act->func == action_activate) { if ((n = parse_find_node("here", node->xmlChildrenNode))) act->data.activate.here = parse_bool(doc, n); } else if (act->func == action_cycle_windows) { if ((n = parse_find_node("linear", node->xmlChildrenNode))) act->data.cycle.linear = parse_bool(doc, n); + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.cycle.dialog = parse_bool(doc, n); + } else if (act->func == action_directional_focus) { + if ((n = parse_find_node("dialog", node->xmlChildrenNode))) + act->data.cycle.dialog = parse_bool(doc, n); } + INTERACTIVE_LIMIT(act, uact); } g_free(actname); } @@ -886,14 +946,30 @@ void action_run_list(GSList *acts, ObClient *c, ObFrameContext context, a->data.inter.cancel = cancel; a->data.inter.final = done; if (!(cancel || done)) - keyboard_interactive_grab(state, a->data.any.c, a); - } + if (!keyboard_interactive_grab(state, a->data.any.c, a)) + continue; - a->func(&a->data); + /* interactive actions are not queued */ + a->func(&a->data); + } else + ob_main_loop_queue_action(ob_main_loop, a); } } } +void action_run_string(const gchar *name, struct _ObClient *c) +{ + ObAction *a; + GSList *l; + + a = action_from_string(name, OB_USER_ACTION_NONE); + g_assert(a); + + l = g_slist_append(NULL, a); + + action_run(l, c, 0); +} + void action_execute(union ActionData *data) { GError *e = NULL; @@ -919,6 +995,10 @@ void action_activate(union ActionData *data) void action_focus(union ActionData *data) { + /* if using focus_delay, stop the timer now so that focus doesn't go moving + on us */ + event_halt_focus_delay(); + client_focus(data->client.any.c); } @@ -954,15 +1034,7 @@ void action_raiselower(union ActionData *data) } } - if (raise) { - client_action_start(data); - stacking_raise(CLIENT_AS_WINDOW(c)); - client_action_end(data); - } else { - client_action_start(data); - stacking_lower(CLIENT_AS_WINDOW(c)); - client_action_end(data); - } + action_run_string((raise ? "Raise" : "Lower"), c); } void action_raise(union ActionData *data) @@ -974,26 +1046,18 @@ void action_raise(union ActionData *data) void action_unshaderaise(union ActionData *data) { - if (data->client.any.c->shaded) { - client_action_start(data); - client_shade(data->client.any.c, FALSE); - client_action_end(data); - } else { - client_action_start(data); - stacking_raise(CLIENT_AS_WINDOW(data->client.any.c)); - client_action_end(data); - } + if (data->client.any.c->shaded) + action_run_string("Unshade", data->client.any.c); + else + action_run_string("Raise", data->client.any.c); } void action_shadelower(union ActionData *data) { if (data->client.any.c->shaded) - stacking_lower(CLIENT_AS_WINDOW(data->client.any.c)); - else { - client_action_start(data); - client_shade(data->client.any.c, TRUE); - client_action_end(data); - } + action_run_string("Lower", data->client.any.c); + else + action_run_string("Shade", data->client.any.c); } void action_lower(union ActionData *data) @@ -1001,6 +1065,8 @@ void action_lower(union ActionData *data) client_action_start(data); stacking_lower(CLIENT_AS_WINDOW(data->client.any.c)); client_action_end(data); + + focus_order_to_bottom(data->client.any.c); } void action_close(union ActionData *data) @@ -1162,9 +1228,29 @@ void action_send_to_desktop(union ActionData *data) void action_desktop(union ActionData *data) { - if (data->desktop.desk < screen_num_desktops || - data->desktop.desk == DESKTOP_ALL) - screen_set_desktop(data->desktop.desk); + static guint first = (unsigned) -1; + + if (data->inter.any.interactive && first == (unsigned) -1) + first = screen_desktop; + + if (!data->inter.any.interactive || + (!data->inter.cancel && !data->inter.final)) + { + if (data->desktop.desk < screen_num_desktops || + data->desktop.desk == DESKTOP_ALL) + { + screen_set_desktop(data->desktop.desk); + if (data->inter.any.interactive) + screen_desktop_popup(data->desktop.desk, TRUE); + } + } else if (data->inter.cancel) { + screen_set_desktop(first); + } + + if (!data->inter.any.interactive || data->inter.final) { + screen_desktop_popup(0, FALSE); + first = (unsigned) -1; + } } void action_desktop_dir(union ActionData *data) @@ -1173,12 +1259,13 @@ void action_desktop_dir(union ActionData *data) d = screen_cycle_desktop(data->desktopdir.dir, data->desktopdir.wrap, - data->sendtodir.linear, + data->desktopdir.linear, data->desktopdir.inter.any.interactive, data->desktopdir.inter.final, data->desktopdir.inter.cancel); if (!data->sendtodir.inter.any.interactive || - !data->sendtodir.inter.final) + !data->sendtodir.inter.final || + data->sendtodir.inter.cancel) { screen_set_desktop(d); } @@ -1197,7 +1284,8 @@ void action_send_to_desktop_dir(union ActionData *data) data->sendtodir.inter.final, data->sendtodir.inter.cancel); if (!data->sendtodir.inter.any.interactive || - !data->sendtodir.inter.final) + !data->sendtodir.inter.final || + data->sendtodir.inter.cancel) { client_set_desktop(c, d, data->sendtodir.follow); if (data->sendtodir.follow) @@ -1221,16 +1309,25 @@ void action_toggle_decorations(union ActionData *data) static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch) { - if (x - cx > cw / 2) { - if (y - cy > ch / 2) + if ((cw / 3 < 1) || (x - cx > cw / 3 * 2)) { + if ((ch / 3 < 1) || (y - cy > ch / 3 * 2)) return prop_atoms.net_wm_moveresize_size_bottomright; - else + else if (y - cy < ch / 3) return prop_atoms.net_wm_moveresize_size_topright; + else + return prop_atoms.net_wm_moveresize_size_right; + } else if (x - cx < cw / 3) { + if (y - cy > ch / 3 * 2) + return prop_atoms.net_wm_moveresize_size_bottomleft; + else if (y - cy < ch / 3) + return prop_atoms.net_wm_moveresize_size_topleft; + else + return prop_atoms.net_wm_moveresize_size_left; } else { if (y - cy > ch / 2) - return prop_atoms.net_wm_moveresize_size_bottomleft; + return prop_atoms.net_wm_moveresize_size_bottom; else - return prop_atoms.net_wm_moveresize_size_topleft; + return prop_atoms.net_wm_moveresize_size_top; } } @@ -1288,15 +1385,23 @@ void action_showmenu(union ActionData *data) void action_cycle_windows(union ActionData *data) { + /* if using focus_delay, stop the timer now so that focus doesn't go moving + on us */ + event_halt_focus_delay(); + focus_cycle(data->cycle.forward, data->cycle.linear, - data->cycle.inter.any.interactive, + data->cycle.dialog, data->cycle.inter.final, data->cycle.inter.cancel); } void action_directional_focus(union ActionData *data) { + /* if using focus_delay, stop the timer now so that focus doesn't go moving + on us */ + event_halt_focus_delay(); + focus_directional_cycle(data->interdiraction.direction, - data->interdiraction.inter.any.interactive, + data->interdiraction.dialog, data->interdiraction.inter.final, data->interdiraction.inter.cancel); }