X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=data%2Fyoinkrc;h=af051b38bd1f83ec366469ee71bdb898e0d107dc;hb=e9a16d767785b1a903a4466ff26265a5f7dae9e5;hp=13be9a754ef7fd7990c8146ae1b437ad9a0cd795;hpb=4f9eb9259092994de9690cf12f11437c35a6791e;p=chaz%2Fyoink diff --git a/data/yoinkrc b/data/yoinkrc index 13be9a7..af051b3 100644 --- a/data/yoinkrc +++ b/data/yoinkrc @@ -1,6 +1,5 @@ -- Example Yoink Configuration File --- vim: ft=lua ts=4 print "loading default settings..." @@ -48,36 +47,39 @@ fullscreen = false resizable = true -- Set the screen resolution or size of the window. The value is an array --- with three number elements representing the width, height, and bits per --- pixel that make up the video mode. If the fullscreen option is set, the --- default behavior is to pick a native resolution. You can use the --- videomode to override the default resolution. If the fullscreen option --- is false, videomode will determine the size of the window. +-- with three number elements representing the width, height, and +-- (optionally) bits per pixel that make up the video mode. -videomode = {800, 600} - --- Set this to make the cursor remain visible as you mouse over the view of --- the game. - -showcursor = true +if fullscreen then + -- In fullscreen mode, a native resolution will be picked. You could + -- still set videomode if you want to use a different resolution. +else + videomode = {800, 600} +end -- Set this to use double-buffering to improve animation quality. You --- should usually leave this as true. +-- really don't want to turn this off. doublebuffer = true -- Set this to sync with the refresh rate of your display. Your framerate --- will be limited to the refresh rate, but you may experience fewer ugly --- "artifacts" caused by the game animation. +-- will be limited to the refresh rate, but you may experience less +-- tearing caused by the display vertical refresh. On the other hand, you +-- might experience worse tearing, depending on your setup. Try it both +-- ways. swapcontrol = true --- Set the level of log detail that will be printed to the console. +-- Set the level of log detail that will be output to the console. -- Possible values are: --- 0 print nothing --- 1 errors only --- 2 include warnings --- 3 print everything, including debug messages +-- 0 nothing +-- 1 errors +-- 2 warnings +-- 3 info +-- 4 debug messages + +loglevel = 2 + -loglevel = 2 +-- vi:ft=lua ts=4 sw=4 tw=75