X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=data%2Fscenes%2FTest.json;fp=data%2Fscenes%2FTest.json;h=7b0fd6314073ada5325eb1b8feea63b9a0a577e3;hb=7d15b919681bb9ec0088b4b27c6abf62d6dfb9b1;hp=0000000000000000000000000000000000000000;hpb=0fffd0097d7b496454413e57b398c903ecc252e4;p=chaz%2Fyoink diff --git a/data/scenes/Test.json b/data/scenes/Test.json new file mode 100644 index 0000000..7b0fd63 --- /dev/null +++ b/data/scenes/Test.json @@ -0,0 +1,1118 @@ +{ + "playfield_bounds": [0, 0, -100, 1280, 500, 100], + "maximum_bounds": [-800, 0, -300, 2400, 1000, 600], + "instructions": + [ + + /* Left end tower block */ + + /* Front */ + + "reset_transform", + "translate", [-5, 0, 5], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 5, + "tiles": + [ + 2, 2, 2, 2, 2, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 1, 0, 0, 1, 0, + 4, 4, 4, 4, 4 + ] + }, + + /* Right side */ + + "reset_transform", + "rotate", ["y", 90], + "translate", [0, 0, 5], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 5, + "surface_type": "right", + "tiles": + [ + 2, 2, 2, 2, 2, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, + 4, 5, 5, 5, 4 + ] + }, + + /* Top */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [-5, 15, 0], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 5, + "surface_type": "top", + "tiles": + [ + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3 + ] + }, + + /* Leftmost background tower block */ + + /* Front */ + + "reset_transform", + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 7, + "detail": 1, + "tiles": + [ + 2, 2, 2, 2, 2, 2, 2, + 0, 1, 0, 0, 0, 1, 0, + 0, 1, 0, 0, 0, 1, 0, + 0, 1, 0, 0, 6, 1, 0, + 0, 1, 0, 0, 0, 1, 0, + 0, 1, 0, 0, 0, 1, 0, + 0, 1, 0, 0, 0, 1, 0, + 4, 4, 5, 5, 5, 4, 4 + ] + }, + + /* Right side */ + + "reset_transform", + "rotate", ["y", 90], + "translate", [7, 0, 0], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 6, + "detail": 1, + "tiles": + [ + 2, 2, 2, 2, 2, 2, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 4, 4, 4, 4, 4, 4 + ] + }, + + /* Top */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [-2, 8, -6], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 9, + "detail": 1, + "tiles": + [ + 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3 + ] + }, + + /* Foreground building with pitched roof */ + + /* Left wall */ + + "reset_transform", + "rotate", ["y", -90], + "translate", [10, 0, 1], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 4, + "surface_type": "left", + "tiles": + [ + -1, 9, 11, -1, + 9, 10, 12, 11, + 15, 7, 7, 16, + 3, 5, 6, 4, + 3, 6, 5, 4 + ] + }, + + /* Right wall */ + + "reset_transform", + "rotate", ["y", -90], + "translate", [13, 0, 1], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 4, + "surface_type": "right", + "tiles": + [ + -1, 9, 11, -1, + 9, 10, 12, 11, + 15, 7, 7, 16, + 3, 5, 6, 4, + 3, 8, 5, 4 + ] + }, + + /* Front wall */ + + "reset_transform", + "translate", [10, 0, 5], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 3, + "tiles": + [ + 15, 7, 16, + 3, 5, 4, + 3, 6, 4 + ] + }, + + /* Pitched roof */ + + "reset_transform", + "rotate", ["x", 135], + "scale", [1, 1.5, 1.5], + "translate", [10, 5, 3], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 3, + "tiles": + [ + 13, 13, 13, + 13, 13, 13 + ] + }, + + /* Finial */ + + "reset_transform", + "translate", [10, 5, 3], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 3, + "tiles": + [ + 18, 18, 18 + ] + }, + + /* Cheaty invisible platform */ + + "reset_transform", + "translate", [10, 4, 3], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 3, + "surface_type": "top", + "tiles": + [ + -1, -1, -1 + ] + }, + + /* The ground */ + + /* Courtyard */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [-3, 0, 0], + "scale", [32], + "texture", "Scenery", + "tilemap", + { + "width": 13, + "surface_type": "top", + "tiles": + [ + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + -1, -1, -1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, + -1, -1, -1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, + -1, -1, -1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, + -1, -1, -1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, + -1, -1, -1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 + ] + }, + + /* Front grass */ + + "reset_transform", + "scale", [8, 1, 1], + "translate", [1, -0.5, 5], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 8, + "detail": 2 + }, + + /* Back grass */ + + "reset_transform", + "scale", [8, 1, 1], + "translate", [1, -0.5, 1], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 8, + "detail": 2 + }, + + /* Left grass */ + + "reset_transform", + "scale", [4, 1, 1], + "rotate", ["y", -90], + "translate", [1, -0.5, 1], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 4, + "detail": 2 + }, + + /* Right grass */ + + "reset_transform", + "scale", [4, 1, 1], + "rotate", ["y", -90], + "translate", [9, -0.5, 1], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 4, + "detail": 2 + }, + + /* Fence behind house */ + + "reset_transform", + "scale", [11, 1, 1], + "translate", [7, 0, 0], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 4, + "u_scale": 11, + "detail": 2 + }, + + /* Background building with pitched roof */ + + /* Front wall */ + + "reset_transform", + "translate", [19, 0, 0], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 4, + "detail": 1, + "tiles": + [ + -1, 9, 11, -1, + 9, 10, 12, 11, + 15, 7, 7, 16, + 3, 6, 5, 4, + 3, 5, 6, 4, + 3, 8, 5, 4 + ] + }, + + /* Left wall */ + + "reset_transform", + "rotate", ["y", -90], + "translate", [19, 0, -3], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 3, + "surface_type": "left", + "detail": 1, + "tiles": + [ + 15, 1, 16, + 3, 7, 4, + 3, 5, 4, + 3, 0, 4 + ] + }, + + /* Right wall */ + + "reset_transform", + "rotate", ["y", -90], + "translate", [23, 0, -3], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 3, + "surface_type": "right", + "detail": 1, + "tiles": + [ + 15, 0, 16, + 3, 7, 4, + 3, 6, 4, + 3, 2, 4 + ] + }, + + /* Left pitched roof */ + + "reset_transform", + "rotate", ["x", 135], + "scale", [1, 1.5, 1.5], + "rotate", ["y", -90], + "translate", [21, 6, -3], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 3, + "detail": 1, + "tiles": + [ + 13, 13, 13, + 13, 13, 13 + ] + }, + + /* Right pitched roof */ + + "reset_transform", + "rotate", ["x", -135], + "scale", [1, 1.5, 1.5], + "rotate", ["y", -90], + "translate", [21, 6, -3], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 3, + "detail": 1, + "tiles": + [ + 13, 13, 13, + 13, 13, 13 + ] + }, + + /* Finial */ + + "reset_transform", + "rotate", ["y", -90], + "translate", [21, 6, -3], + "scale", [32], + "texture", "Building", + "tilemap", + { + "width": 3, + "detail": 1, + "tiles": + [ + 18, 18, 18 + ] + }, + + /* More ground to the right */ + + /* Ground under house */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [10, 0, 0], + "scale", [32], + "texture", "Scenery", + "tilemap", + { + "width": 3, + "surface_type": "top", + "tiles": + [ + 1, 1, 1, + 1, 1, 1, + -1, -1, -1, + -1, -1, -1, + -1, -1, -1, + -1, -1, -1, + 1, 1, 1 + ] + }, + + /* Left part of center courtyard */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [13, 0, 0], + "scale", [32], + "texture", "Scenery", + "tilemap", + { + "width": 8, + "surface_type": "top", + "tiles": + [ + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, + 1, 0, 0, 0, 0, 0, 0, 0, + 1, 0, 0, 0, 0, 0, 1, 1, + 0, 0, 0, 0, 0, 0, 1, 1, + 1, 0, 0, 0, 0, 0, 0, 0, + 1, 1, 1, 1, 1, 0, 0, 0 + ] + }, + + /* Front grass */ + + "reset_transform", + "scale", [12, 1, 1], + "translate", [14, -0.5, 5], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 12, + "detail": 2 + }, + + /* Back grass */ + + "reset_transform", + "scale", [4, 1, 1], + "translate", [14, -0.5, 1], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 4, + "detail": 2 + }, + + /* Front grass next to door */ + + "reset_transform", + "scale", [1, 1, 1], + "translate", [13, -0.5, 3], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 1, + "detail": 2 + }, + + /* Back grass next to door */ + + "reset_transform", + "scale", [1, 1, 1], + "translate", [13, -0.5, 2], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 1, + "detail": 2 + }, + + /* Left grass */ + + "reset_transform", + "rotate", ["y", -90], + "translate", [14, -0.5, 1], + "scale", [32], + "texture", "Scenery", + "tilemap", + { + "width": 4, + "detail": 2, + "tiles": + [ + 2, -1, 2, 2 + ] + }, + + /* Grass left of house */ + + "reset_transform", + "rotate", ["y", -90], + "scale", [1, 1, 1], + "translate", [18, -0.5, 0], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 1, + "detail": 2 + }, + + /* Grass right of house */ + + "reset_transform", + "rotate", ["y", -90], + "scale", [1, 1, 1], + "translate", [24, -0.5, 0], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 1, + "detail": 2 + }, + + /* Front grass in center */ + + "reset_transform", + "scale", [4, 1, 1], + "translate", [19, -0.5, 4], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 4, + "detail": 2 + }, + + /* Back grass in center */ + + "reset_transform", + "scale", [4, 1, 1], + "translate", [19, -0.5, 2], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 4, + "detail": 2 + }, + + /* Left grass in center */ + + "reset_transform", + "scale", [2, 1, 1], + "rotate", ["y", -90], + "translate", [19, -0.5, 2], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 2, + "detail": 2 + }, + + /* Right grass in center */ + + "reset_transform", + "scale", [2, 1, 1], + "rotate", ["y", -90], + "translate", [23, -0.5, 2], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 2, + "detail": 2 + }, + + /* Still more ground */ + + /* Right part of center courtyard */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [21, 0, 0], + "scale", [32], + "texture", "Scenery", + "tilemap", + { + "width": 7, + "surface_type": "top", + "tiles": + [ + 1, 1, 1, 1, 1, 0, 0, + 1, 1, 1, 1, 1, 0, 0, + 0, 0, 0, 0, 0, 0, 0, + 1, 1, 0, 0, 0, 0, 0, + 1, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 1, 1, 1, 1 + ] + }, + + /* Fence to right of back house */ + + "reset_transform", + "scale", [4, 1, 1], + "translate", [24, 0, 0], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 4, + "u_scale": 4, + "detail": 2 + }, + + /* Grass in front of fence */ + + "reset_transform", + "scale", [4, 1, 1], + "translate", [24, -0.5, 1], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 4, + "detail": 2 + }, + + /* Grass to left of tower block */ + + "reset_transform", + "scale", [2, 1, 1], + "rotate", ["y", -90], + "translate", [26, -0.5, 5], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 2, + "detail": 2 + }, + + /* Grass to right of tower block */ + + "reset_transform", + "scale", [2, 1, 1], + "rotate", ["y", -90], + "translate", [35, -0.5, 5], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 2, + "detail": 2 + }, + + /* Next bit of grass */ + + "reset_transform", + "scale", [5, 1, 1], + "translate", [35, -0.5, 5], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 5, + "detail": 2 + }, + + /* Back grass */ + + "reset_transform", + "scale", [6, 1, 1], + "translate", [34, -0.5, 1], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 6, + "detail": 2 + }, + + /* Extra bit of back grass */ + + "reset_transform", + "scale", [1, 1, 1], + "rotate", ["y", -90], + "translate", [34, -0.5, 0], + "scale", [32], + "texture", "Scenery", + "billboard", + { + "tile": 2, + "u_scale": 1, + "detail": 2 + }, + + /* Ground around tower block */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [28, 0, 4], + "scale", [32], + "texture", "Scenery", + "tilemap", + { + "width": 5, + "surface_type": "top", + "tiles": + [ + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0 + ] + }, + + /* Rightmost ground */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [33, 0, 0], + "scale", [32], + "texture", "Scenery", + "tilemap", + { + "width": 10, + "surface_type": "top", + "tiles": + [ + 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, + 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, + 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, + 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, + 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, + 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, + 0, 1, 1, 1, 1, 1, 1, -1, -1, -1 + ] + }, + + /* Right foreground tower block */ + + /* Front */ + + "reset_transform", + "translate", [28, 0, 4], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 5, + "tiles": + [ + 2, 2, 2, 2, 2, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 6, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 6, 0, + 4, 4, 4, 4, 4 + ] + }, + + /* Right side */ + + "reset_transform", + "rotate", ["y", 90], + "translate", [33, 0, 4], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 6, + "surface_type": "right", + "tiles": + [ + 2, 2, 2, 2, 2, 2, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 5, 4, 5, 5, 4, 5 + ] + }, + + /* Left side */ + + "reset_transform", + "rotate", ["y", 90], + "translate", [28, 0, 4], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 6, + "surface_type": "left", + "tiles": + [ + 2, 2, 2, 2, 2, 2, + 0, 1, 6, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 0, 1, 0, 0, 1, 0, + 5, 4, 5, 5, 4, 5 + ] + }, + + /* Top */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [28, 7, -2], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 5, + "surface_type": "top", + "tiles": + [ + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3 + ] + }, + + /* Right end tower block */ + + /* Front */ + + "reset_transform", + "translate", [40, 0, 5], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 5, + "tiles": + [ + 2, 2, 2, 2, 2, + 0, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 6, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 6, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 0, 1, 0, 0, 1, + 4, 4, 4, 4, 4 + ] + }, + + /* Left side */ + + "reset_transform", + "rotate", ["y", 90], + "translate", [40, 0, 5], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 5, + "surface_type": "left", + "tiles": + [ + 2, 2, 2, 2, 2, + 6, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 6, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 6, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 4, 5, 5, 5, 4 + ] + }, + + /* Top */ + + "reset_transform", + "rotate", ["x", 90], + "translate", [40, 15, 0], + "scale", [32], + "texture", "TowerBlock1", + "tilemap", + { + "width": 5, + "surface_type": "top", + "tiles": + [ + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3 + ] + }, + + /* Background */ + + "reset_transform", + "translate", [-0.3, -0.17, -900], + "scale", [3200, 1600, 1], + "texture", "BackgroundFar", + "billboard", + { + "fog": false + }, + "translate", [0, 0, 300], + "texture", "BackgroundNear", + "billboard", + { + "blend": true, + "fog": false + }, + + /* Trees */ + + "texture", "Trees", + + /* Left courtyard */ + + "reset_transform", + "scale", [96], + "translate", [250, -2.5, 16], + "billboard", + { + "tile": 1, + "detail": 1 + }, + + /* Center courtyard */ + + "reset_transform", + "scale", [96], + "translate", [610, -2.5, 85], + "billboard", + { + "tile": 0 + }, + "reset_transform", + "scale", [96], + "translate", [650, -2.5, 115], + "billboard", + { + "tile": 1 + }, + + /* Right courtyard */ + + "reset_transform", + "scale", [96], + "translate", [1080, -2.5, 10], + "billboard", + { + "tile": 1, + "detail": 1 + }, + "reset_transform", + "scale", [96], + "translate", [1120, -2.5, -15], + "billboard", + { + "tile": 0, + "detail": 1 + }, + "reset_transform", + "scale", [96], + "translate", [1220, -2.5, -30], + "billboard", + { + "tile": 1, + "detail": 1 + } + + ] +}