X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=CarFire%2Fleveleditor%2Freadme.txt;fp=CarFire%2Fleveleditor%2Freadme.txt;h=6bb06ab0a0e1ef890cd03f6cf11a11999229da40;hb=69f08731dd382cfe7af1ee3e596b3a2e77ad6499;hp=0000000000000000000000000000000000000000;hpb=a9350e6b668ad663642a5c8adcc48e869e8e6b3c;p=chaz%2Fcarfire diff --git a/CarFire/leveleditor/readme.txt b/CarFire/leveleditor/readme.txt new file mode 100644 index 0000000..6bb06ab --- /dev/null +++ b/CarFire/leveleditor/readme.txt @@ -0,0 +1,13 @@ + +Editing map files is easy with any text editor, but it's the easiest with +Vim. Provided here is a Vim plugin to ease the development of levels even +further. To install, move the plugin and documentation files to their +respective sub-directories in your user Vim directory. Or you can always +source the plugin manually. + +If you are not a Vim user or don't plan on being involved in any level +design, you can safely ignore all of this. + +Maintainer: Chaz McGarvey + Date: 9 Apri 2010 +