X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FDisplay.cs;h=fc2489530e8f53caea9de9b88f5f8ff99be9fb78;hb=1368c1af3d7a4a12b0b0577dbe3edbfd254e2d04;hp=d40c7e80c87d928b29394791d8b46c1bcacd5ffe;hpb=6f4eff30ee197a57bbedb2067f94b12ab0d69d48;p=chaz%2Fcarfire diff --git a/CarFire/CarFire/CarFire/Display.cs b/CarFire/CarFire/CarFire/Display.cs index d40c7e8..fc24895 100644 --- a/CarFire/CarFire/CarFire/Display.cs +++ b/CarFire/CarFire/CarFire/Display.cs @@ -1,5 +1,9 @@ #undef SINGLE_TEST +// Define INGAME_ZOOM to allow zooming in and out with +// the PageUp and PageDown keys. +#define INGAME_ZOOM + using System; using System.Collections.Generic; using System.Linq; @@ -107,16 +111,20 @@ namespace CarFire mMap.CenterCell = new Vector2(mCharacters[0].GridX, mCharacters[0].GridY); #endif - + //Handle projectiles - update and check for wall collisions for (int i = 0; i < mProjectiles.Count; i++ ) { - mProjectiles[i].Update(timespan); + bool removed = false; if (!mMap.IsCellOpen(new Point(mProjectiles[i].GridX, mProjectiles[i].GridY))) { mProjectiles.RemoveAt(i); + removed = true; i--; } + if(!removed) + mProjectiles[i].Update(timespan); + } //Check for collisons for (int j = 0; j < mCharacters.Length; j++) @@ -134,6 +142,7 @@ namespace CarFire } } } + //Update input for each player for (int i = 0; i < 4; i++) { //If player has not selected a player yet let them select one. @@ -146,6 +155,7 @@ namespace CarFire mCharacters[i].GridY = mMap.GetStartingPositionForPlayer(i + 1).Y; } } + //Regular player input updates else { @@ -153,6 +163,21 @@ namespace CarFire mMap.CenterCell = new Vector2(mCharacters[0].GridX, mCharacters[0].GridY); } } + //Handle wall collisions of projectiles again... + for (int i = 0; i < mProjectiles.Count; i++) + { + if (!mMap.IsCellOpen(new Point(mProjectiles[i].GridX, mProjectiles[i].GridY))) + { + mProjectiles.RemoveAt(i); + i--; + } + + } + +#if INGAME_ZOOM + if (Keyboard.GetState().IsKeyDown(Keys.PageUp)) mMap.Zoom = mMap.Zoom + 0.5f; + if (Keyboard.GetState().IsKeyDown(Keys.PageDown)) mMap.Zoom = mMap.Zoom - 0.5f; +#endif } /// @@ -173,13 +198,10 @@ namespace CarFire mCharacters[i].Draw(spriteBatch); } } - /* - public void AddCharacters(IPlayer player) - { - mCharacters[mCharacters.Length] = player; - //mCharacters.Add(player); - } - */ + /// + /// Add a projectile to the Display. + /// + /// public void AddProjectiles(Projectile projectile) { mProjectiles.Add(projectile);