X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;f=CarFire%2FCarFire%2FCarFire%2FDisplay.cs;h=01fbbba44d946e7988c29b5cb79a339581d24fd6;hb=0470a7b148c79aaacf0d8107b5bd40fa1e81ac0a;hp=5b22c8c541f50817942cb15c4a00d14e6227fe80;hpb=25534219ab3703f063d98867f928e47e6cecc0f1;p=chaz%2Fcarfire diff --git a/CarFire/CarFire/CarFire/Display.cs b/CarFire/CarFire/CarFire/Display.cs index 5b22c8c..01fbbba 100644 --- a/CarFire/CarFire/CarFire/Display.cs +++ b/CarFire/CarFire/CarFire/Display.cs @@ -20,7 +20,6 @@ namespace CarFire /// public class Display { - bool playerChosen = false; List mProjectiles = new List(); //List mCharacters = new List(); //IPlayer[] mCharacters = new IPlayer[4]; @@ -137,7 +136,7 @@ namespace CarFire else { - mGame.State.mCharacters[i].MovePlayer(timespan, mGame.State.GetKeysDown(i)); + mGame.State.mCharacters[i].UpdateInput(timespan, mGame.State.GetKeysDown(i)); } }