X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;ds=sidebyside;f=render%2Frender.h;h=8363dd9095ded90a14d25d0bb1b950de11c9cf5c;hb=e5be9ad6ccc45b03ee52939f0c9e04a74009986b;hp=b79fae5eb02e1c737c536ed62db2029706ca0fb6;hpb=f8a47de5ec444c452093371e3db16857eb39a490;p=chaz%2Fopenbox diff --git a/render/render.h b/render/render.h index b79fae5e..8363dd90 100644 --- a/render/render.h +++ b/render/render.h @@ -7,34 +7,6 @@ #include #include "color.h" -#ifdef HAVE_STDINT_H -# include -#else -# ifdef HAVE_SYS_TYPES_H -# include -# endif -#endif - -#ifdef HAVE_STDINT_H -typedef uint32_t pixel32; -typedef uint16_t pixel16; -#else -typedef u_int32_t pixel32; -typedef u_int16_t pixel16; -#endif /* HAVE_STDINT_H */ - -#if (G_ENDIAN == G_BIG_ENDIAN) -#define default_red_shift 0 -#define default_green_shift 8 -#define default_blue_shift 16 -#define endian MSBFirst -#else -#define default_red_shift 16 -#define default_green_shift 8 -#define default_blue_shift 0 -#define endian LSBFirst -#endif /* G_ENDIAN == G_BIG_ENDIAN */ - typedef enum { Surface_Planar, Surface_Nonplanar @@ -97,13 +69,35 @@ typedef struct Surface { SurfaceData data; } Surface; +typedef struct { + XftFont *xftfont; + int height; +} ObFont; + +typedef enum { + Justify_Center, + Justify_Left, + Justify_Right +} Justify; + typedef struct TextureText { + ObFont *font; + Justify justify; + int shadow; + unsigned char tint; + unsigned char offset; color_rgb *color; char *string; -} TextureText; +} TextureText; + +typedef struct { + Pixmap mask; + guint w, h; +} pixmap_mask; typedef struct TextureMask { color_rgb *color; + pixmap_mask *mask; } TextureMask; typedef struct TextureRGBA { @@ -133,13 +127,14 @@ extern Visual *render_visual; extern int render_depth; extern Colormap render_colormap; -void (*paint)(Window win, Appearance *l, int w, int h); +void (*paint)(Window win, Appearance *l, int x, int y, int w, int h); void render_startup(void); void init_appearance(Appearance *l); -void x_paint(Window win, Appearance *l, int w, int h); +void x_paint(Window win, Appearance *l, int x, int y, int w, int h); void render_shutdown(void); Appearance *appearance_new(SurfaceType type, int numtex); Appearance *appearance_copy(Appearance *a); void appearance_free(Appearance *a); +void truecolor_startup(void); #endif /*__render_h*/