X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;ds=sidebyside;f=CarFire%2FCarFire%2FCarFire%2FContent%2FMaps%2Fsandbox.cfmap;h=28050cf09acc976840ee7c27c75adac087b8a25a;hb=af9deb873b24dadd0d509ce199fc6cac2b3efbc9;hp=48338b32e783155fd5a8f4b170bfd03a1670304f;hpb=7fa101e60a4bc35dfd5dabf8f66811e3f8cfa673;p=chaz%2Fcarfire diff --git a/CarFire/CarFire/CarFire/Content/Maps/sandbox.cfmap b/CarFire/CarFire/CarFire/Content/Maps/sandbox.cfmap index 48338b3..28050cf 100644 --- a/CarFire/CarFire/CarFire/Content/Maps/sandbox.cfmap +++ b/CarFire/CarFire/CarFire/Content/Maps/sandbox.cfmap @@ -6,18 +6,19 @@ [metadata] author = Chaz McGarvey levelname = Sandbox - type = campaign + type = Campaign dimensions = [80,21] tileset = FuturisticBuilding numplayers = <1,4> [A] - entity = SaberMonster + type = SaberMonster + speed = 10 path = [1,1] [5,6] wait(5) [45,2] - loop = true -[B] - condition = has(key) - event = wait(2) remove([2,6]) remove([2,7]) + create = [5,7] [2,3] +;[B] +; condition = has(key) +; event = wait(2) remove([2,6]) remove([2,7]) ; Function ideas: ; has(entity) Player has given entity in his inventory. @@ -37,7 +38,7 @@ | 3 | | | | | | 4 | | -| | | +| A | | +-------------+----+ | | | | | | |