X-Git-Url: https://git.dogcows.com/gitweb?a=blobdiff_plain;ds=inline;f=CarFire%2FCarFire%2FCarFire%2FTilemap.cs;h=50906a8541989b43595e3095da654990bc51aebe;hb=d861be5538dfe866f867a6e237311ba6b743e863;hp=d0441083c4810a181e8072414890a38f179c82e2;hpb=f41d1413bdee1a69450ca6c2bca9932a4c61a6d9;p=chaz%2Fcarfire
diff --git a/CarFire/CarFire/CarFire/Tilemap.cs b/CarFire/CarFire/CarFire/Tilemap.cs
index d044108..50906a8 100644
--- a/CarFire/CarFire/CarFire/Tilemap.cs
+++ b/CarFire/CarFire/CarFire/Tilemap.cs
@@ -8,6 +8,20 @@ using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
namespace CarFire
{
+ ///
+ /// Flag options to define attributes for individual tiles.
+ ///
+ [Flags]
+ public enum TileFlags
+ {
+ Open = 0x01,
+ Closed = 0x02,
+ Floor = 0x04,
+ Wall = 0x08,
+ Default = 0x05
+ }
+
+
///
/// Small wrapper around a texture to provide easy access to
/// tile rectangles.
@@ -77,15 +91,27 @@ namespace CarFire
}
+ ///
+ /// Get the flags associated with a tile character.
+ ///
+ /// Tile character.
+ /// Tile flags.
+ public TileFlags GetTileFlags(char tile)
+ {
+ return mFlags[tile];
+ }
+
+
///
/// Associate a tile character with tile coordinates. This
- /// lets you access tile rectangles by character.
+ /// lets you access tiles by character.
///
/// Tile character.
/// Coordinates.
- public void SetTile(char tile, Point point)
+ public void SetTile(char tile, Point point, TileFlags flags)
{
mTiles.Add(tile, GetRectangleForTile(point));
+ mFlags.Add(tile, flags);
}
@@ -111,6 +137,7 @@ namespace CarFire
int mTileW;
int mTileH;
Dictionary mTiles = new Dictionary();
+ Dictionary mFlags = new Dictionary();
#endregion
}