#ifndef __stacking_h
#define __stacking_h
-#include "window.h"
-
#include <glib.h>
#include <X11/Xlib.h>
+struct _ObWindow;
+struct _ObClient;
+
/*! The possible stacking layers a client window can be a part of */
typedef enum {
- OB_STACKING_LAYER_DESKTOP, /*!< 0 - desktop windows */
- OB_STACKING_LAYER_BELOW, /*!< 1 - normal windows w/ below */
- OB_STACKING_LAYER_NORMAL, /*!< 2 - normal windows */
- OB_STACKING_LAYER_ABOVE, /*!< 3 - normal windows w/ above */
- OB_STACKING_LAYER_FULLSCREEN, /*!< 4 - fullscreeen windows */
- OB_STACKING_LAYER_INTERNAL, /*!< 5 - openbox windows/menus */
+ OB_STACKING_LAYER_INVALID,
+ OB_STACKING_LAYER_DESKTOP, /*!< 0 - desktop windows */
+ OB_STACKING_LAYER_BELOW, /*!< 1 - normal windows w/ below */
+ OB_STACKING_LAYER_NORMAL, /*!< 2 - normal windows */
+ OB_STACKING_LAYER_ABOVE, /*!< 3 - normal windows w/ above */
+ OB_STACKING_LAYER_FULLSCREEN, /*!< 4 - fullscreeen windows */
+ OB_STACKING_LAYER_INTERNAL, /*!< 5 - openbox windows/menus */
OB_NUM_STACKING_LAYERS
} ObStackingLayer;
/*! Sets the window stacking list on the root window from the
stacking_list */
-void stacking_set_list();
+void stacking_set_list(void);
-void stacking_add(ObWindow *win);
-void stacking_add_nonintrusive(ObWindow *win);
+void stacking_add(struct _ObWindow *win);
+void stacking_add_nonintrusive(struct _ObWindow *win);
#define stacking_remove(win) stacking_list = g_list_remove(stacking_list, win);
/*! Raises a window above all others in its stacking layer */
-void stacking_raise(ObWindow *window);
+void stacking_raise(struct _ObWindow *window);
+
+/*! Temporarily raises a window above all others */
+void stacking_temp_raise(struct _ObWindow *window);
+
+/*! Restores any temporarily raised windows to their correct place */
+void stacking_restore(void);
/*! Lowers a window below all others in its stacking layer */
-void stacking_lower(ObWindow *window);
+void stacking_lower(struct _ObWindow *window);
/*! Moves a window below another if its in the same layer.
This function does not enforce stacking rules IRT transients n such, and so
it should really ONLY be used to restore stacking orders from saved sessions
*/
-void stacking_below(ObWindow *window, ObWindow *below);
-
-/*! Returns TRUE if client is occluded by sibling. If sibling is NULL it tries
- against all other clients. Otherwise, it returns FALSE.
-*/
-gboolean stacking_occluded(struct _ObClient *client,struct _ObClient *sibling);
+void stacking_below(struct _ObWindow *window, struct _ObWindow *below);
/*! Restack a window based upon a sibling (or all windows) in various ways.
@param client The client to be restacked
@param sibling Another client to compare to, or NULL to compare to all
windows
@param detail One of Above, Below, TopIf, BottomIf, Opposite
+ @return TRUE if the client was restacked
See http://tronche.com/gui/x/xlib/window/configure.html for details on
how each detail works with and without a sibling.
*/
-void stacking_restack_request(struct _ObClient *client,
- struct _ObClient *sibling,
- gint detail);
+gboolean stacking_restack_request(struct _ObClient *client,
+ struct _ObClient *sibling,
+ gint detail);
#endif