#include "debug.h"
GList *stacking_list = NULL;
+/*! When true, stacking changes will not be reflected on the screen. This is
+ to freeze the on-screen stacking order while a window is being temporarily
+ raised during focus cycling */
+gboolean pause_changes = FALSE;
-void stacking_set_list()
+void stacking_set_list(void)
{
Window *windows = NULL;
GList *it;
}
#endif
- XRestackWindows(ob_display, win, i);
+ if (!pause_changes)
+ XRestackWindows(ob_display, win, i);
g_free(win);
stacking_set_list();
}
+void stacking_temp_raise(ObWindow *window)
+{
+ Window win[2];
+ GList *it;
+
+ /* don't use this for internal windows..! it would lower them.. */
+ g_assert(window_layer(window) < OB_STACKING_LAYER_INTERNAL);
+
+ /* find the window to drop it underneath */
+ win[0] = screen_support_win;
+ for (it = stacking_list; it; it = g_list_next(it)) {
+ ObWindow *w = it->data;
+ if (window_layer(w) >= OB_STACKING_LAYER_INTERNAL)
+ win[0] = window_top(w);
+ else
+ break;
+ }
+
+ win[1] = window_top(window);
+ XRestackWindows(ob_display, win, 2);
+
+ pause_changes = TRUE;
+}
+
+void stacking_restore()
+{
+ Window *win;
+ GList *it;
+ gint i;
+
+ win = g_new(Window, g_list_length(stacking_list) + 1);
+ win[0] = screen_support_win;
+ for (i = 1, it = stacking_list; it; ++i, it = g_list_next(it))
+ win[i] = window_top(it->data);
+ XRestackWindows(ob_display, win, i);
+ g_free(win);
+
+ pause_changes = FALSE;
+}
+
static void do_raise(GList *wins)
{
GList *it;