extern gboolean screen_showing_desktop;
/*! The support window also used for focus and stacking */
extern Window screen_support_win;
+/*! The last time at which the user changed desktops */
+extern Time screen_desktop_user_time;
-typedef struct DesktopLayout {
+typedef struct ObDesktopLayout {
ObOrientation orientation;
ObCorner start_corner;
guint rows;
guint columns;
-} DesktopLayout;
-extern DesktopLayout screen_desktop_layout;
+} ObDesktopLayout;
+extern ObDesktopLayout screen_desktop_layout;
/*! An array of gchar*'s which are desktop names in UTF-8 format */
extern gchar **screen_desktop_names;
/*! Change the number of available desktops */
void screen_set_num_desktops(guint num);
/*! Change the current desktop */
-void screen_set_desktop(guint num);
-/*! Interactively change desktops */
-guint screen_cycle_desktop(ObDirection dir, gboolean wrap, gboolean linear,
- gboolean dialog, gboolean done, gboolean cancel);
+void screen_set_desktop(guint num, gboolean dofocus);
+/*! Add a new desktop either at the end or inserted at the current desktop */
+void screen_add_desktop(gboolean current);
+/*! Remove a desktop, either at the end or the current desktop */
+void screen_remove_desktop(gboolean current);
-/*! Show/hide the desktop popup (pager) for the given desktop */
-void screen_desktop_popup(guint d, gboolean show);
+guint screen_find_desktop(guint from, ObDirection dir,
+ gboolean wrap, gboolean linear);
+
+/*! Show the desktop popup/notification */
+void screen_show_desktop_popup(guint d);
+/*! Hide it */
+void screen_hide_desktop_popup();
/*! Shows and focuses the desktop and hides all the client windows, or
- returns to the normal state, showing client windows. */
-void screen_show_desktop(gboolean show);
+ returns to the normal state, showing client windows.
+ @param If show_only is non-NULL, then only that client is shown (assuming
+ show is FALSE (restoring from show-desktop mode), and the rest are
+ iconified.
+*/
+void screen_show_desktop(gboolean show, struct _ObClient *show_only);
/*! Updates the desktop layout from the root property if available */
void screen_update_layout();
void screen_update_areas();
-Rect *screen_physical_area();
+Rect *screen_physical_area_all_monitors();
Rect *screen_physical_area_monitor(guint head);
-Rect *screen_area(guint desktop);
+Rect *screen_physical_area_active();
+
+/* doesn't include struts which the search area is already outside of when
+ 'search' is not NULL */
+#define SCREEN_AREA_ALL_MONITORS ((unsigned)-1)
+#define SCREEN_AREA_ONE_MONITOR ((unsigned)-2)
-Rect *screen_area_monitor(guint desktop, guint head);
+/*! @param head is the number of the head or one of SCREEN_AREA_ALL_MONITORS,
+ SCREEN_AREA_ONE_MONITOR
+ @param search NULL or the whole monitor(s)
+ */
+Rect* screen_area(guint desktop, guint head, Rect *search);
+
+gboolean screen_physical_area_monitor_contains(guint head, Rect *search);
/*! Determines which physical monitor a rectangle is on by calculating the
area of the part of the rectable on each monitor. The number of the
- monitor containing the greatest area of the rectangle is returned.*/
+ monitor containing the greatest area of the rectangle is returned.
+*/
guint screen_find_monitor(Rect *search);
/*! Sets the root cursor. This function decides which cursor to use, but you
gotta call it to let it know it should change. */
void screen_set_root_cursor();
+/*! Gives back the pointer's position in x and y. Returns TRUE if the pointer
+ is on this screen and FALSE if it is on another screen. */
gboolean screen_pointer_pos(gint *x, gint *y);
#endif