guint screen_find_desktop(guint from, ObDirection dir,
gboolean wrap, gboolean linear);
-/*! Show the desktop popup/notification */
-void screen_show_desktop_popup(guint d);
+/*! Show the desktop popup/notification
+ @permanent If TRUE, the popup will stay on the screen until you call
+ screen_hide_desktop_popup(). Otherwise it will hide after a
+ delay.
+ */
+void screen_show_desktop_popup(guint d, gboolean permanent);
/*! Hide it */
void screen_hide_desktop_popup(void);
void screen_update_areas(void);
-Rect *screen_physical_area_all_monitors(void);
+Rect const* screen_physical_area_all_monitors(void);
+
+/*! Returns a Rect which is owned by the screen code and should not be freed */
+Rect const* screen_physical_area_monitor(guint head);
+
+/*! Returns the monitor which contains the active window, or the one
+ containing the pointer otherwise. */
+guint screen_monitor_active(void);
+
+/*! Returns a Rect which is owned by the screen code and should not be freed */
+Rect const* screen_physical_area_active(void);
-Rect *screen_physical_area_monitor(guint head);
+/*! Returns the primary monitor, as specified by the config.
+ @fixed If TRUE, then this will always return a fixed monitor, otherwise
+ it may change based on where focus is, or other heuristics.
+ */
+guint screen_monitor_primary(gboolean fixed);
-Rect *screen_physical_area_active(void);
+/*! Returns physical area for the primary monitor, as specified by the config.
+ @fixed If TRUE, then this will always use a fixed monitor as primary,
+ otherwise it may change based on where focus is, or other heuristics.
+ See screen_monitor_primary().
+ @return A Rect which is owned by the screen code and should not be freed
+*/
+Rect const *screen_physical_area_primary(gboolean fixed);
/* doesn't include struts which the search area is already outside of when
'search' is not NULL */
/*! @param head is the number of the head or one of SCREEN_AREA_ALL_MONITORS,
SCREEN_AREA_ONE_MONITOR
@param search NULL or the whole monitor(s)
+ @return A Rect allocated with g_slice_new()
*/
Rect* screen_area(guint desktop, guint head, Rect *search);
*/
guint screen_find_monitor(Rect *search);
+/*! Finds the monitor which contains the point @x, @y */
+guint screen_find_monitor_point(guint x, guint y);
+
/*! Sets the root cursor. This function decides which cursor to use, but you
gotta call it to let it know it should change. */
void screen_set_root_cursor(void);
is on this screen and FALSE if it is on another screen. */
gboolean screen_pointer_pos(gint *x, gint *y);
+/*! Returns the monitor which contains the pointer device */
+guint screen_monitor_pointer(void);
+
#endif