guint screen_num_desktops;
guint screen_num_monitors;
guint screen_desktop;
-guint screen_last_desktop;
-Size screen_physical_size;
+guint screen_last_desktop = 1;
gboolean screen_showing_desktop;
ObDesktopLayout screen_desktop_layout;
gchar **screen_desktop_names;
Window screen_support_win;
Time screen_desktop_user_time = CurrentTime;
+static Size screen_physical_size;
+static guint screen_old_desktop;
+static gboolean screen_desktop_timeout = TRUE;
/*! An array of desktops, holding array of areas per monitor */
static Rect *monitor_area = NULL;
/*! An array of desktops, holding an array of struts */
static ObPagerPopup *desktop_popup;
+/*! The number of microseconds that you need to be on a desktop before it will
+ replace the remembered "last desktop" */
+#define REMEMBER_LAST_DESKTOP_TIME 750000
+
static gboolean replace_wm(void)
{
gchar *wm_sn;
supported[i++] = prop_atoms.net_wm_sync_request;
supported[i++] = prop_atoms.net_wm_sync_request_counter;
#endif
+ supported[i++] = prop_atoms.net_wm_pid;
+ supported[i++] = prop_atoms.net_wm_ping;
supported[i++] = prop_atoms.kde_wm_change_state;
supported[i++] = prop_atoms.kde_net_wm_frame_strut;
}
}
+static gboolean last_desktop_func(gpointer data)
+{
+ screen_desktop_timeout = TRUE;
+ return FALSE;
+}
+
void screen_set_desktop(guint num, gboolean dofocus)
{
GList *it;
- guint old;
+ guint previous;
gulong ignore_start;
g_assert(num < screen_num_desktops);
- old = screen_desktop;
+ previous = screen_desktop;
screen_desktop = num;
- if (old == num) return;
+ if (previous == num) return;
PROP_SET32(RootWindow(ob_display, ob_screen),
net_current_desktop, cardinal, num);
- screen_last_desktop = old;
+ /* This whole thing decides when/how to save the screen_last_desktop so
+ that it can be restored later if you want */
+ if (screen_desktop_timeout) {
+ /* If screen_desktop_timeout is true, then we've been on this desktop
+ long enough and we can save it as the last desktop. */
+
+ /* save the "last desktop" as the "old desktop" */
+ screen_old_desktop = screen_last_desktop;
+ /* save the desktop we're coming from as the "last desktop" */
+ screen_last_desktop = previous;
+ }
+ else {
+ /* If screen_desktop_timeout is false, then we just got to this desktop
+ and we are moving away again. */
+
+ if (screen_desktop == screen_last_desktop) {
+ /* If we are moving to the "last desktop" .. */
+ if (previous == screen_old_desktop) {
+ /* .. from the "old desktop", change the last desktop to
+ be where we are coming from */
+ screen_last_desktop = screen_old_desktop;
+ }
+ else if (screen_last_desktop == screen_old_desktop) {
+ /* .. and also to the "old desktop", change the "last
+ desktop" to be where we are coming from */
+ screen_last_desktop = previous;
+ }
+ else {
+ /* .. from some other desktop, then set the "last desktop" to
+ be the saved "old desktop", i.e. where we were before the
+ "last desktop" */
+ screen_last_desktop = screen_old_desktop;
+ }
+ }
+ else {
+ /* If we are moving to any desktop besides the "last desktop"..
+ (this is the normal case) */
+ if (screen_desktop == screen_old_desktop) {
+ /* If moving to the "old desktop", which is not the
+ "last desktop", don't save anything */
+ }
+ else if (previous == screen_old_desktop) {
+ /* If moving from the "old desktop", and not to the
+ "last desktop", don't save anything */
+ }
+ else if (screen_last_desktop == screen_old_desktop) {
+ /* If the "last desktop" is the same as "old desktop" and
+ you're not moving to the "last desktop" then save where
+ we're coming from as the "last desktop" */
+ screen_last_desktop = previous;
+ }
+ else {
+ /* If the "last desktop" is different from the "old desktop"
+ and you're not moving to the "last desktop", then don't save
+ anything */
+ }
+ }
+ }
+ screen_desktop_timeout = FALSE;
+ ob_main_loop_timeout_remove(ob_main_loop, last_desktop_func);
+ ob_main_loop_timeout_add(ob_main_loop, REMEMBER_LAST_DESKTOP_TIME,
+ last_desktop_func, NULL, NULL, NULL);
ob_debug("Moving to desktop %d\n", num+1);