supported[i++] = prop_atoms.net_wm_action_fullscreen;
supported[i++] = prop_atoms.net_wm_action_change_desktop;
supported[i++] = prop_atoms.net_wm_action_close;
+ supported[i++] = prop_atoms.net_wm_action_above;
+ supported[i++] = prop_atoms.net_wm_action_below;
supported[i++] = prop_atoms.net_wm_state;
supported[i++] = prop_atoms.net_wm_state_modal;
supported[i++] = prop_atoms.net_wm_state_maximized_vert;
supported[i++] = prop_atoms.net_moveresize_window;
supported[i++] = prop_atoms.net_wm_moveresize;
supported[i++] = prop_atoms.net_wm_user_time;
+ supported[i++] = prop_atoms.net_wm_user_time_window;
supported[i++] = prop_atoms.net_frame_extents;
+ supported[i++] = prop_atoms.net_request_frame_extents;
+ supported[i++] = prop_atoms.net_restack_window;
supported[i++] = prop_atoms.net_startup_id;
#ifdef SYNC
supported[i++] = prop_atoms.net_wm_sync_request;
do this before hiding the windows so if helper windows are coming
with us, they don't get hidden
*/
- if (dofocus && (c = focus_fallback_target(TRUE, focus_client))) {
+ if (dofocus && (c = focus_fallback(TRUE))) {
/* only do the flicker reducing stuff ahead of time if we are going
to call xsetinputfocus on the window ourselves. otherwise there is
no guarantee the window will actually take focus.. */
server FocusIn event */
frame_adjust_focus(c->frame, TRUE);
}
- client_focus(c);
}
/* hide windows from bottom to top */
a = screen_physical_area_monitor(0);
pager_popup_position(desktop_cycle_popup, CenterGravity,
a->x + a->width / 2, a->y + a->height / 2);
+ pager_popup_icon_size_multiplier(desktop_cycle_popup,
+ (screen_desktop_layout.columns /
+ screen_desktop_layout.rows) / 2,
+ (screen_desktop_layout.rows/
+ screen_desktop_layout.columns) / 2);
pager_popup_max_width(desktop_cycle_popup,
MAX(a->width/3, POPUP_WIDTH));
pager_popup_show(desktop_cycle_popup, screen_desktop_names[d], d);
guint screen_cycle_desktop(ObDirection dir, gboolean wrap, gboolean linear,
gboolean dialog, gboolean done, gboolean cancel)
{
- static gboolean first = TRUE;
- static guint origd, d;
guint r, c;
+ static guint d = (guint)-1;
+ guint ret;
- if (cancel) {
- d = origd;
- goto done_cycle;
- } else if (done && dialog) {
- goto done_cycle;
- }
- if (first) {
- first = FALSE;
- d = origd = screen_desktop;
- }
+ if (d == (guint)-1)
+ d = screen_desktop;
+
+ if ((cancel || done) && dialog)
+ goto show_cycle_dialog;
get_row_col(d, &r, &c);
}
show_cycle_dialog:
- if (dialog) {
+ if (dialog && !cancel && !done) {
screen_desktop_popup(d, TRUE);
- return d;
- }
+ } else
+ screen_desktop_popup(0, FALSE);
+ ret = d;
-done_cycle:
- first = TRUE;
+ if (!dialog || cancel || done)
+ d = (guint)-1;
- screen_desktop_popup(0, FALSE);
-
- return d;
+ return ret;
}
void screen_update_layout()
screen_num_desktops);
}
-void screen_show_desktop(gboolean show, gboolean restore_focus)
+void screen_show_desktop(gboolean show, ObClient *show_only)
{
GList *it;
screen_showing_desktop = show;
if (show) {
- /* bottom to top */
+ /* hide windows bottom to top */
for (it = g_list_last(stacking_list); it; it = g_list_previous(it)) {
if (WINDOW_IS_CLIENT(it->data)) {
ObClient *client = it->data;
client_showhide(client);
}
}
- } else {
- /* top to bottom */
+ }
+ else {
+ /* restore windows top to bottom */
for (it = stacking_list; it; it = g_list_next(it)) {
if (WINDOW_IS_CLIENT(it->data)) {
ObClient *client = it->data;
- client_showhide(client);
+ if (client_should_show(client)) {
+ if (!show_only || client == show_only)
+ client_show(client);
+ else
+ client_iconify(client, TRUE, FALSE, TRUE);
+ }
}
}
}
if (show) {
- /* focus desktop */
+ /* focus the desktop */
for (it = focus_order; it; it = g_list_next(it)) {
ObClient *c = it->data;
if (c->type == OB_CLIENT_TYPE_DESKTOP &&
client_focus(it->data))
break;
}
- } else if (restore_focus) {
+ }
+ else if (!show_only) {
ObClient *c;
- /* use NULL for the "old" argument because the desktop was focused
- and we don't want to fallback to the desktop by default */
- if ((c = focus_fallback_target(TRUE, NULL)))
- client_focus(c);
+ if ((c = focus_fallback(TRUE))) {
+ /* only do the flicker reducing stuff ahead of time if we are going
+ to call xsetinputfocus on the window ourselves. otherwise there
+ is no guarantee the window will actually take focus.. */
+ if (c->can_focus) {
+ /* reduce flicker by hiliting now rather than waiting for the
+ server FocusIn event */
+ frame_adjust_focus(c->frame, TRUE);
+ }
+ }
}
show = !!show; /* make it boolean */